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Here Comes Tribble! The first set to include Original Series characters. Previously only Spock and McCoy images from TNG episodes were used. Decipher had only just acquired the licence to use TOS and movie images (which previousy rested with Skybox. Included was the first Ultra-Rare (1:121 packs) since Alternate Universe, which was dedicated to Dr. McCoy in tribute to DeForest Kelley who died in the previous year. There was also a range of rare cards (listed by Decipher as (R+) but not marked as such on the cards) which were 33% more rare than the normal rares. Three rares were also classified as Bonus Rares (R*) by Decipher and were inserted in special "two-rare" packs. This is also the first set to have printed card numbers and rarity codes. The cards came as both booster packs and two different pre-constructed starter decks; one Federation and one Klingon. The booster packs came in six different wrapper designs with either Kirk, Spock, McCoy, Uhura, Worf or Odo on the front. The two types of starter decks each had an exclusive card, Sisko or Koloth. As a bit of fun, 27 of the cards in the starter decks, which were reprinted from earlier editions, had some tribble images added to their scene. All the reprinted cards had the same copyright line as the main TWT cards.
Copyright Line - TM & © 2000 PAR. PIC. TM & © 2000 DECIPHER INC. |
FEDERATION STARTER DECK |
DILEMMAS (18) |
Archer |
Chula: The Abyss |
Chula: The Lights |
Indigenous inhabitants, such as this Mintakan bowman, often attack an Away Team out of fear. |
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In shap six of chula, players can fall into a deep crevasse. Three Deep Space 9 senior officers fell in, but landed in Quark's bar and learned that it was only part of an elaborate game. |
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Players face several perils throughout the game of chula. In shap four of the game played in Quark's Bar, Julian Bashir was singled out and "eliminated" by a burst of energy. |
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Away Team member with highest total attribute numbers is shot and dies unless SECURITY + MEDICAL present. Discard dilemma.
Rarity: C |
To get past, three personnel present (random selection) must face the abyss. If their total CUNNING is odd, they are "stopped" and, if possible, relocated to Quark's Bar.
Rarity: R |
Crew or Away Team member with total attributes closest to 22 (your choice if tie) returns to hand. To get past requires CUNNING>24 remaining.
Rarity: C |
Chula: The Way Home |
Cosmic String Fragment |
Dangerous Liaisons |
Near the end of their chula experience, three Deep Space 9 senior staff members were enticed to follow an image of Julian Bashir. He claimed to have found the way home. |
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A long space object as thin as a proton but with the gravitational attraction of a hundred stars. |
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Quark agreed to provide mercenaries for Rao Vantika's attempted theft of a deuridium shipment. Failure to complete his contract would have been a fatal mistake. |
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To get past, three personnel (random selection) are chosen. Opponent may relocate one to Quark's Bar or your facility if the other two have combined INTEGRITY<15.
Rarity: 3 C |
Ship is sucked in and destroyed unless Astrophysics OR ENGINEER OR Navigation aboard. Discard dilemma.
Points: 5
Rarity: U |
To get past requires 3 Treachery and Acquisition OR 2 SCIENCE and 2 SECURITY OR Ty Kajada. Nullify by discarding Recruit Mercenaries from hand.
Rarity: C |
Hazardous Duty |
Hunter Gangs |
Lack of Preparation |
Jake Sisko was exposed to the horrors of war when caught in the Klingon attack on Ajilon Prime. Not a soldier, he was unprepared for the hazards he faced with the colonists. |
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On some planets, civilization has devolved into a bitter struggle for survival. Violent gangs search for prey, such as those which chased Natasha Yar on Turkana IV. |
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An Away Team that is unprepared to complete its mission will undoubtedly experience delays. Mission progress may be impossible until additional personnel arrive. |
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To get past requires 2 OFFICER; then place on mission until solved. If any non- OFFICER dies here, its owner loses points (discard dilemma).
Points: -5
Rarity: C |
Two Away Team members (random selection) are chased. Examine cards separately. Personnel escapes if CUNNING even, killed if odd. Discard dilemma.
Rarity: C |
Non-Borg: Cannot get past (lose 10 points) unless you could have met mission requirements at start of attempt.
Borg: Must have , and personnel to proceed.
Rarity: C |
Maglock |
Male's Love Interest |
Menthar Booby Trap |
Maglocks such as those securing the U.S.S. Enterprise-E deflector dish require triple-input authorization. The need for coordinated effort prevents accidental activation. |
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One of the many beautiful women who reside on the paradise planet of Risa. |
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Relic from ancient Menthar-Promellian war. Aceton assimilators trap passing ships, drain power, then emit deadly radiation. |
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To get past, crew must have at least 3 OFFICER with STRENGTH>5 each.
Rarity: C |
Male Away Team member (random selection) runs off with lover to furthest planet, where he remains. Can be rescued later. Discard dilemma.
Rarity: C |
Unless MEDICAL present, one crew member killed (random selection). Ship can't move until 2 ENGINEER present.
Rarity: C |
Microvirus |
Nausicaans |
Phased Matter |
Genetic weapon designed to attack humanoids who have specific DNA sequences. |
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Tall humanoid species with a quick temper. A Nausicaan once stabbed Jean-Luc Picard through the heart with a knife. |
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Phased personnel vibrate out of sync with normal matter, rendering them undetectable. Phased people cannot interact with non-phased people. |
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Kills one Away Team member (opponent's choice), unless MEDICAL and SECURITY present. Discard dilemma.
Points: 5
Rarity: C |
Three Nausicaans pick a fight. One Away Team member is killed (random selection) unless STRENGTH>44. Discard dilemma.
Rarity: U |
Away Team is split into two Away Teams (owner's choice). Only the smaller team may beam up until ENGINEER and SCIENCE present.
Rarity: C |
Security Precautions |
Two-Dimensional Creatures |
Zaldan |
Dr. Manheim's laboratory deep inside a remote planetoid used a system of forcefields and targeting laser to bar entry and protect a revolutionary experiment. |
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Perfectly flat spaceborne creatures from a two-dimensional spatial continuum. Ensnared the U.S.S. Enterprise in 2367 and impeded Counselor Deanna Troi's empathic abilities. |
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Zaldans, who look human except for their webbed fingers, are infuriated by courtesy. They view it as insulting dishonesty. |
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To get past, Away Team must have Jenice Manheim OR android OR phaser OR disruptor OR 3 SECURITY.
Rarity: C |
Place on ship. Empaths are disabled. Also, ship can't move until SCIENCE and ENGINEER present.
Rarity: U |
Unless Treachery x2, Disruptors, Wesley Crusher or Exobiology present, two Away Team members with Diplomacy (random selection) are killed.
Rarity: U |
DOOORWAYS (1) |
Alternate Universe Door |
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Place one on table during the seed phase. Door is now open, allowing your icon cards to enter play. OR Stock in deck and use as follows: Plays to nullify one Revolving Door or Subspace Schism. (Discard doorway.) OR Allows one ship to pass through Q-Net. (Discard doorway.) OR Nullify one Temporal Rift, and return doorway to your hand.
Rarity: C |
EQUIPMENT (4) |
Classic Communicator |
Medical Kit |
Plasmadyne Relay |
Typical 23rd-century personal communications device. Features flip-up antenna grid and multi-band tuning. Such equipment was developed by many races. |
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Representative of specialized medical equipment. Such equipment has been developed by many races. |
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Device designed by Geordi La Forge to improve warp engine quantum efficiency. Wesley Crusher opined that it was obsolete and needed a subprocessor matrix overhaul. |
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Allows one of your personnel present to add a skill from one of your other compatible personnel at same location. (May re-select once each turn.)
Rarity: 11 C |
Gives all of your OFFICER-classification personnel the extra skill of MEDICAL where present.
Rarity: C |
While on a ship, RANGE and SHIELDS are +2. While at a station or outpost, SHIELDS are +4. (Cumulative.)
Rarity: C |
Starfleet Type I Phaser |
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Least powerful of the standard hand-held Federation defensive weapons. Low profile favored by Starfleet captains. Smaller in size than the type II phaser, and easily concealed. |
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Federation use only. Reports for free. Each of your personnel present is STRENGTH +1. (Cumulative.) May report to a just-initiated personnel battle involving your card(s).
Rarity: C |
FACILITIES (1) |
Federation Outpost |
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Earth is a member of the United Federation of Planets. The Federation establishes outposts throughout its territory. |
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Seed one if playing Federation OR build later at any location where a Federation ENGINEER is present.
OUTPOST SHIELDS 30
Rarity: C |
INTERRUPTS (2) |
Live Long and Prosper |
Remodulation |
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Traditional Vulcan greeting and farewell gesture. Originated by Surak, the father of Vulcan philosophy, who led Vulcan into its era of peace some 2,000 years ago. |
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With Borg intruders overrunning every defensive checkpoint, Jean-Luc Picard struggled with modifications to make resources more effective. |
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Saves any Vulcan who was just randomly selected to die. OR Once per turn, returns an opponent's personnel who just died to opponent's hand; draw one card for each of its icons.
Rarity: 34 C |
Nullifies Adapt: Neutralize Weapon. OR "Remodulates" your hand. Discard one or two cards and draw an equal number from the bottom of your draw deck.
Rarity: U |
MISSIONS (6) |
Cargo Rendezvous |
Diplomacy Mission |
Investigate Coup |
Beltane IX: Appointed meeting to deliver cargo at this major commercial center.
ENGINEER + Physics + INTEGRITY>30
OR Greed + Treachery + CUNNING>32 |
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Peliar Zel: Mediate dispute between civilizations on Peliar Zel's two moons.
Diplomacy + INTEGRITY>30 + CUNNING>30 |
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Tzenketh: Investigate alleged coup that threatens to change the balance of power in this sector.
OFFICER + Leadership x2 + SECURITY + Navigation OR Benjamin Sisko OR Tomalak OR General Krim |
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Points: 35 Span: 3
Rarity: P |
Points: 30 Span: 3
Rarity: U |
Points: 30 Span: 3
Rarity: U |
Reignite Dead Star |
Search and Rescue |
Test Mission |
Epsilon 119: Use protomatter to re-initiate fusion process of this dead stellar core.
SCIENCE x2 + ENGINEER + Astrophysics + Stellar Cartography OR Gideon Seyetik |
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Badlands Region • Class-M Planetoid: Search for officer kidnapped from Deep Space 9 by Maquis.
Navigation x2 + Honor + OFFICER + CUNNING>35 |
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Praxillus System: Provide aid for a helium ignition project attempting to revitalize dying sun.
Physics + INTEGRITY>28 |
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Points: 35 Span: 3
Rarity: S |
Points: 30 Span: 4
Rarity: S |
Points: 25 Span: 3
Rarity: C |
OBJECTIVES (1) |
Assign Mission Specialists |
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Seeds or plays on table. You may download to one outpost up to two different mission specialists that you do not already have in play. Also, while in play, each of your mission specialists scores 5 points whenever they use their skill to meet a mission requirement. You may voluntarily discard objective at start of any of your turns. (Captain's Order. Unique.)
Rarity: C |
PERSONNEL - FEDERATION (17) |
Alyssa Ogawa |
B.G. Robinson |
❖ Calloway |
MEDICAL
Lieutenant (j.g.) Alyssa Ogawa married shipmate Andrew Powell in 2370. A nurse assistant to Dr. Beverly Crusher, she is studying to be a doctor. |
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ENGINEER
Bronwyn Gail Robinson served on the U.S.S. Enterprise. Romantically involved with Thadiun Okona. Responsible for reporting the daily planet-to-ship transport logs. |
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MEDICAL
Ensign Calloway is representative of Starfleet medical technicians. Served aboard the U.S.S. Enterprise in 2370.
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Biology Exobiology Medical Kit
INTEGRITY 7 CUNNING 7 STRENGTH 4
Rarity: C |
Transporter Skill Youth Anthropology
Pattern Enhancers
INTEGRITY 6 CUNNING 6 STRENGTH 4
Rarity: 54 U |
Youth
INTEGRITY 7 CUNNING 5 STRENGTH 3
Rarity: C |
Dr. Selar |
Fleet Admiral Shanthi |
❖ Gibson |
MEDICAL
Dr. Selar is a female Vulcan medical doctor. Served aboard the U.S.S. Enterprise for many years.
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OFFICER
Fleet Admiral Shanthi authorized the blockade of Romulan forces covertly supporting the Klingon Civil War in 2368. |
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OFFICER
Ensign Gibson served aboard the U.S.S. Enterprise as helm specialist during the 2364 diplomatic mission to Daled IV. |
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Computer Skill Mindmeld
INTEGRITY 7 CUNNING 8 STRENGTH 5
Rarity: U |
Leadership Diplomacy
INTEGRITY 9 CUNNING 6 STRENGTH 4
Rarity: U |
Navigation x2
INTEGRITY 6 CUNNING 6 STRENGTH 5
Rarity: C |
❖ Jace Michaels |
❖ Lt. Grant |
Lt. Nagata |
OFFICER
Representative of first officers serving in Starfleet. Assigned to the U.S.S. Odyssey. Courageously fought against the Jem'Hadar in 2370. |
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SECURITY
Typical security officer aboard the starship Enterprise. Eager to join the landing party to Capella IV, which he hopes will be the first of many such assignments. |
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ENGINEER
Starship Enterprise engineering assistant. Discovered "Ensign" O'Brien incompetently performing a maintenance task. |
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Diplomacy Physics Honor
INTEGRITY 6 CUNNING 7 STRENGTH 6
Rarity: C |
May replace your personnel present who was just randomly selected to die. Honor
INTEGRITY 6 CUNNING 5 STRENGTH 7
Rarity: 64 C |
Computer Skill Geology Honor
Youth
INTEGRITY 7 CUNNING 7 STRENGTH 5
Rarity: 65 U |
Lt. Sisko |
❖ Mendon |
Montgomery Scott |
OFFICER
Benjamin Sisko posed as a 23rd-century Starfleet lieutenant to thwart Barry Waddle's plot to kill Captain Kirk. Couldn't resist talking to the legendary captain. |
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SCIENCE
Ensign Mendon is a Benzite male representative of science specialists within Starfleet. Served aboard the U.S.S. Enterprise in 2365. Looks like Mordock. |
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ENGINEER
Chief Engineer of original U.S.S. Enterprise. Rescued in 2369 after spending 75 years in a transporter pattern buffer aboard the crashed U.S.S. Jenolen. |
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Leadership ENGINEER Diplomacy Navigation
May report where Captain Kirk is present (for free).
INTEGRITY 7 CUNNING 8 STRENGTH 8
Rarity: 66 P |
Physics
INTEGRITY 7 CUNNING 5 STRENGTH 2
Rarity: C |
ENGINEER Astrophysics Honor
Miracle Worker
INTEGRITY 7 CUNNING 8 STRENGTH 3
Rarity: C |
❖ Orren Ran |
Rager |
❖ Sarita Carson |
CIVILIAN
Male representative of Klaestron engineers. Associate of Ilon Tandro. Aided in attempted kidnapping of Jadzia Dax in 2369. |
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OFFICER
Ensign Rager is an experienced conn officer. Served on the U.S.S. Enterprise from 2367 to 2369. Piloted the ship inside a Dyson Sphere found near Norpin V. |
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SECURITY
Ensign Carson is one of the many talented navigators serving Starfleet. Former member of Nova Squadron. Assigned to bridge duty aboard U.S.S. Defiant. |
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Geology ENGINEER
INTEGRITY 5 CUNNING 7 STRENGTH 6
Rarity: C |
Navigation Stellar Cartography Youth
Scores 5 points if helps solve Explore Dyson Sphere.
INTEGRITY 7 CUNNING 6 STRENGTH 6
Rarity: U |
Navigation SCIENCE
INTEGRITY 6 CUNNING 7 STRENGTH 5
Rarity: C |
❖ Taitt |
Thomas McClure |
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SCIENCE
Ensign Taitt is representative of science specialists from Starfleet Academy. Helped the U.S.S. Enterprise destroy a Borg ship in 2370. |
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SECURITY
Senior security officer aboard U.S.S. Enterprise-E. Led the ship's internal defense during the Borg attack of 2373. Transferred from U.S.S. Hood. |
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Stellar Cartography Geology
INTEGRITY 6 CUNNING 7 STRENGTH 4
Rarity: C |
Leadership Exobiology
INTEGRITY 6 CUNNING 7 STRENGTH 8
Rarity: U |
PERSONNEL - NON-ALIGNED (2) |
❖ Rax'Na |
T'Shonra |
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SCIENCE
Typical male Kressari. Trader of botanical DNA. Aspires to become a weapon supplier. |
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SCIENCE
Vulcan scientist. In 2063, on an extended survey far from Vulcan, her scanning instruments detected a warp signature emanating from an uncharted system. |
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Astrophysics Biology Treachery
INTEGRITY 3 CUNNING 6 STRENGTH 6
Rarity: C |
Navigation Mindmeld Music
Stellar Cartography
INTEGRITY 7 CUNNING 8 STRENGTH 4
Rarity: U |
SHIPS - FEDERATION (5) |
❖ Runabout |
❖ Starship Constitution |
❖ U.S.S. Danube |
RUNABOUT CLASS
Resembles a large shuttle. Contains living accommodations. Modular design can be re-configured for different mission profiles. |
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CONSTITUTION CLASS
Class ship. Heavy cruiser designation. Mainstay of the Federation Starfleet in the 2260s. Registry number NCC-1700.
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DANUBE CLASS
Class of runabout often named for Terran rivers. First commissioned in 2368. The following year, the U.S.S. Enterprise delivered three Danube-class vessels to DS9.
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RANGE 7 WEAPONS 5 SHIELDS 5
Rarity: C |
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Tractor Beam Any Federation personnel |
RANGE 6 WEAPONS 4 SHIELDS 6
Rarity: 107 C |
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Reports for free to Runabout Pads. |
RANGE 7 WEAPONS 4 SHIELDS 5
Rarity: C |
❖ U.S.S. Galaxy |
❖ U.S.S. Nebula |
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GALAXY CLASS
Prototype in this elite class of ships was the U.S.S. Galaxy, after which the class was named. |
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NEBULA CLASS
Modern class of ship featuring large upper equipment modules customizable for specific mission uses. |
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RANGE 8 WEAPONS 7 SHIELDS 9
Rarity: U |
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Holodeck, Tractor Beam |
RANGE 8 WEAPONS 7 SHIELDS 8
Rarity: C |
KLINGON STARTER DECK |
DILEMMAS (16) |
Anaphasic Organism |
Chula: Pick One to Save Two |
Crisis |
A male non-corporeal life-form that lives inside a female host which he enchants, as in the case of Dr. Beverly Crusher's late grandmother. |
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In the game of chula, thialo is a decision point which requires the player to select one participant to be lost so that the others can continue. |
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The crew of the U.S.S. Enterprise-E faced concurrent problems in 2063. The Borg required Picard's attention on the ship while Riker and the away team worked with Cochrane on Earth. |
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If Female(s) in Away Team, the one with highest total attribute numbers resigns (is discarded), unless SECURITY + MEDICAL present. Discard dilemma.
Rarity: C |
To get past requires three personnel present (random selection) to face thialo. Choose one of those three to return to your hand, or all three are "stopped."
Rarity: U |
To get past requires Leadership (or and icons) in Away Team and an OFFICER-classification personnel (or 2 Borg) aboard your ship at this location.
Rarity: C |
Dead End |
Female's Love Interest |
Gravimetric Distortion |
A Borg force field prevented Data from accomplishing his first goal, and caused him to seek another option. |
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A genetically-engineered leader. Once romantically involved with Deanna Troi. |
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Gravimetric fluctuations sometimes accompany interruptions in the normal flow of space and time. Spatial distortion phenomena can cause a wide range of problems. |
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Unless you have at least 50 points, cannot get past; place dilemma atop mission; it may not be attempted by a player with less than 50 points. (Unique.)
Rarity: U |
Female Away Team member (random selection) runs off with lover to furthest planet, where she remains. Can be rescued later. Discard dilemma.
Rarity: C |
Ship damaged unless 4 ENGINEER OR 2 Astrophysics OR a personnel who has 2 Navigation OR Guinan aboard.
Rarity: C |
Lack of Preparation |
Lineup |
Malfunctioning Door |
An Away Team that is unprepared to complete its mission will undoubtedly experience delays. Mission progress may be impossible until additional personnel arrive. |
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After a bar fight with Klingons on Station K-7, Captain Kirk ordered a lineup. No crewman claimed responsibilty for starting the brawl, but none pointed the finger at Mr. Scott, either. |
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At times, Away Teams must open obstructed doors in confined passageways by hand, as did Lt. Commander Data on stardate 41503.7. |
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Non-Borg: Cannot get past (lose 10 points) unless you could have met mission requirements at start of attempt.
Borg: Must have , and personnel to proceed.
Rarity: C |
To get past requires four personnel present (random selection) to "form a lineup." All four are "stopped" unless one has INTEGRITY<5 OR INTEGRITY>8
Rarity: 6 C |
To get through door, must have Soong-Type Android present OR a combined STRENGTH>27 from up to four Away Team members.
Rarity: C |
Matriarchal Society |
Menthar Booby Trap |
Microvirus |
The planet Angel One was dominated by its women who were intolerant of dealing with men. |
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Relic from ancient Menthar-Promellian war. Aceton assimilators trap passing ships, drain power, then emit deadly radiation. |
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Genetic weapon designed to attack humanoids who have specific DNA sequences. |
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Cannot get past unless at least two female Away Team members are present.
Rarity: U |
Unless MEDICAL present, one crew member killed (random selection). Ship can't move until 2 ENGINEER present.
Rarity: C |
Kills one Away Team member (opponent's choice), unless MEDICAL and SECURITY present. Discard dilemma.
Points: 5
Rarity: C |
Nanites |
Primitive Culture |
Scientific Method |
Originally, submicroscopic robots used for medical therapy. Now, self-replicating sentient life-forms who can disable computer systems. |
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First contact requires caution, subterfuge or force. Solkar's historic visit to Earth was peaceful, but Federation/Klingon contact in 2218 would ignite a century of hostilities. |
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Beverly Crusher scanned Jo'Bril's body for tetryon traces during her 2369 "murder" investigation. Her scientific approach eventually revealed that Jo'bril had faked his own death. |
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Damages afficted ship unless 2 SCIENCE OR Diplomacy present. Discard Dilemma.
Points: 5
Rarity: U |
To get past, requires 3 Vulcans OR Anthropology and CIVILIAN OR Vorta and 4 Jem'Hadar OR 2 Tal Shiar OR 2 Obsidian Order OR Acquisition and 2 Greed OR 6 Klingons OR 4 Borg.
Rarity: R |
To get past requires MEDICAL and 3 SCIENCE.
Rarity: C |
Stellar Flare |
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Stellar flares release tremendous amounts of energy and emit radiation across the entire electromagnetic spectrum. Large flares can cause severe damage throughout a star system. |
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Damages and "stops" all ships at this location except those that are docked, landed, or carried OR have 2 Navigation and Astrophysics aboard OR have SHIELDS>11. Discard dilemma.
Rarity: U |
DOOORWAYS (2) |
Alternate Universe Door |
Storage Compartment Door |
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Place one on table during the seed phase. Door is now open, allowing your icon cards to enter play. OR Stock in deck and use as follows: Plays to nullify one Revolving Door or Subspace Schism. (Discard doorway.) OR Allows one ship to pass through Q-Net. (Discard doorway.) OR Nullify one Temporal Rift, and return doorway to your hand.
Rarity: C |
Place one atop Tribble side deck during the seed phase. Side deck is now open and in play. Once each turn, you may draw up to 3 cards from side deck, then play or discard each. OR Stock in deck and play (once each turn) to download from your Tribble side deck one Trouble or Tribble card, or to nullify any card that is closing another Storage Compartment Door; then discard doorway.
Rarity: 10 C |
EQUIPMENT (3) |
Bat'leth |
Bat'leth (2nd copy) |
Medical Tricorder |
Traditional blade weapon of the Klingon warrior. According to legend, the first bat'leth, or "sword of honor," was forged by Kahless the Unforgettable some fifteen centuries ago. |
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Traditional blade weapon of the Klingon warrior. According to legend, the first bat'leth, or "sword of honor," was forged by Kahless the Unforgettable some fifteen centuries ago. |
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Representative of a specialized tricorder optimized for medical use. Such equipment has been developed by many races. |
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Each of your Klingons present is STRENGTH +2, and in each battle one of them may mortally wound one adversary they just stunned. (Cumulative.)
Rarity: C |
Each of your Klingons present is STRENGTH +2, and in each battle one of them may mortally wound one adversary they just stunned. (Cumulative.)
Rarity: C |
Gives all of your SCIENCE-classification personnel the extra skill of MEDICAL where present.
Rarity: C |
EVENTS (1) |
Res-Q |
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Q once saved Captain Jean-Luc Picard's life following an injury from a compressed teryon beam. |
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Regenerates a card. Exchange this event for any one card from your discard pile.
Rarity: C |
FACILITIES (1) |
Klingon Outpost |
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The Klingon Homeworld is Qo'noS. The Klingon Empire establishes outposts throughout its territory. |
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Seed one if playing Klingon OR build later at an location where a Klingon ENGINEER is present.
OUTPOST SHIELDS 32
Rarity: C |
MISSIONS (6) |
❖ Bat'leth Tournament |
Fever Emergency |
Plunder Site |
Klingon planet: Participate in bat'leth competition held at this Klingon settlement.
Honor + any bat'leth
* +10 if bat'leth is Sword of Kahless. |
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Nahmi IV: Coordinate aid for Correllium Fever outbreak.
MEDICAL x3 OR Biology + OFFICER |
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Barradas III: Search ancient civilization site for treasures or artifacts.
Treachery + Archaeology + STRENGTH>30 |
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Points: 25* Span: 3
Rarity: U |
Points: 35 Span: 3
Rarity: C |
Points: 30 Span: 2
Rarity: U |
Relief Mission |
Study Plasma Streamer |
Study Stellar Collision |
Penthara IV: Alleviate planet of Ice Age conditions following type-C asteroid impact.
Geology OR Physics |
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Igo System: Study stream of plasma flowing between binary stars.
Astrophysics + Youth |
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Detrian System: Study rare collision between two gas giants.
Stellar Cartography |
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Points: 20 Span: 2
Rarity: C |
Points: 30 Span: 4
Rarity: C |
Points: 25 Span: 3
Rarity: C |
PERSONNEL - KLINGON (14) |
Captain Koloth |
❖ Daval |
❖ Divok |
OFFICER
Commander of I.K.C. Gr'oth. Sent to protect Klingon interests in Sherman's Planet. Dear to Captain Kirk. |
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SCIENCE
Klingon field scientist serving under Governor Kor. In 2267, helped establish the Klingon command center on Organia. |
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MEDICAL
Male trained in Klingon anatomy and medicine. Studied the effects of Tribbles on the Klingon nervous system. |
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Diplomacy Anthropology SCIENCE
If on I.K.C. Gr'oth, it is attributes all +1 for each Klingon personnel aboard (up to +3).
INTEGRITY 6 CUNNING 7 STRENGTH 8
Rarity: 78 P |
Astrophysics Computer Skill
INTEGRITY 7 CUNNING 6 STRENGTH 7
Rarity: 79 C |
Biology Youth
INTEGRITY 6 CUNNING 6 STRENGTH 8
Rarity: C |
❖ Dukath |
Hon'Tihl |
❖ K'nera |
SCIENCE
Klingon trained in the field of science. Studied the effects of Berthold rays on plant life. Served aboard the I.K.C. Pagh. |
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OFFICER
First officer and sole survivor of the I.K.C. Toh'Kaht. Briefly succeeded captain Kee'Bhor. Suffering from the influence of Saltah'na energy spheres. |
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OFFICER
Pursued the criminals Korris and Konmel in 2364 until their deaths on the U.S.S. Enterprise. Offered Worf a position in the Klingon Defense Force. |
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Archaeology
INTEGRITY 5 CUNNING 6 STRENGTH 7
Rarity: C |
SCIENCE Geology Treachery
INTEGRITY 6 CUNNING 6 STRENGTH 8
Rarity: U |
SECURITY Transporter Skill Honor
Scores 5 points when Korris or Konmel killed in battle.
INTEGRITY 6 CUNNING 7 STRENGTH 7
Rarity: U |
❖ Kered |
❖ Kromm |
Morka |
SECURITY
Klingon soldier reporting to Governor Kor. Stationed on planet Organia in 2267. On Kor's orders, helped round up Organian citizens for execution. |
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ENGINEER
Klingon trained in the field of engineering. Reputed to have consumed fifteen rokeg blood pies at one sitting. |
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OFFICER
Klingon agent sent by the High Council to keep Ruwon and Karina under surveillance. Accused Odo of insulting his honor. Threatened retribution. |
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MEDICAL Archaeology
INTEGRITY 4 CUNNING 5 STRENGTH 8
Rarity: 80 C |
Physics
INTEGRITY 5 CUNNING 6 STRENGTH 8
Rarity: C |
Computer Skill Klingon Intelligence
Geology Stellar Cartography
INTEGRITY 7 CUNNING 6 STRENGTH 8
Rarity: R |
❖ N'Garen |
T'Kar |
Thopok |
SECURITY
Typical of young Klingons serving the Empire. Daughter of Tse'Dek. Assigned to tactical/weapons station on I.K.C. Rotarran by General Martok. |
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SECURITY
Klingon mercenary used by Verad. Helped capture Jadzia in an attempt to steal the Dax symbiont. |
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SECURITY
Lady Grilka's bodyguard and would-be suitor. Bad-tempered commander of the guard for the House of Grilka. Despises the Ferengi coward Son of Keldar. |
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Astrophysics SCIENCE Youth
INTEGRITY 7 CUNNING 6 STRENGTH 6
Rarity: U |
Navigation x2 ENGINEER Treachery
INTEGRITY 3 CUNNING 7 STRENGTH 9
Rarity: U |
Biology Transporter Skill Bat'leth
INTEGRITY 6 CUNNING 6 STRENGTH 9
Rarity: 83 U |
❖ Vekma |
❖ Wo'Din |
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SCIENCE
Klingon female trained in Klingon anatomy and medicine. Propositioned Commander William T. Riker on the I.K.C. Pagh in 2365. |
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SCIENCE
Typical Klingon inspired by tales of glorious battle against the Dominion. Learned diplomatic skills from his father, a former Klingon negotiator. |
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Honor
INTEGRITY 6 CUNNING 5 STRENGTH 6
Rarity: C |
Diplomacy Stellar Cartography
INTEGRITY 5 CUNNING 7 STRENGTH 7
Rarity: C |
PERSONNEL - NON-ALIGNED (4) |
❖ Coutu |
Devinoni Ral |
❖ Gorta |
CIVILIAN
Male from Parada II. Typical of rebels who supported peace talks with the Paradan government. Rescued Miles O'Brien from government forces in 2370. |
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V.I.P.
¼ Betazoid ¾ Human. Skilled negotiator. Abused his empathic powers to gain advantage. Had a dangerous liaison with Counselor Deanna Troi. |
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ENGINEER
Male of Dopterian race. Representative of non-aligned agents. An opportunist. Had an encounter with the sisters of Duras in 2370. |
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Diplomacy Honor Exobiology
INTEGRITY 8 CUNNING 7 STRENGTH 7
Rarity: C |
Empathy Diplomacy Treachery
INTEGRITY 3 CUNNING 9 STRENGTH 3
Rarity: U |
Physics Greed
INTEGRITY 3 CUNNING 7 STRENGTH 4
Rarity: C |
❖ Vekor |
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SCIENCE
Representative of female mercenaries operating throughout the galaxy. Worked with Baran to find the Stone of Gol. |
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MEDICAL Navigation Geology
INTEGRITY 2 CUNNING 7 STRENGTH 6
Rarity: R |
SHIPS - KLINGON (4) |
❖ I.K.C. K'Vort |
❖ I.K.C. K'Vort (2nd copy) |
❖ I.K.C. Vor'Cha |
K'VORT CLASS
Class of ships identical in configuration to the classic B'rel class Klingon Bird-of-Prey, although much larger. |
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K'VORT CLASS
Class of ships identical in configuration to the classic B'rel class Klingon Bird-of-Prey, although much larger. |
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VOR'CHA CLASS
Large attack cruiser. The modern mainstay of the Klingon Defense Force. |
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Cloaking Device, Tractor Beam |
RANGE 8 WEAPONS 6 SHIELDS 6
Rarity: C |
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Cloaking Device, Tractor Beam |
RANGE 8 WEAPONS 6 SHIELDS 6
Rarity: C |
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Cloaking Device, Tractor Beam |
RANGE 9 WEAPONS 8 SHIELDS 7
Rarity: C |
I.K.C. Vorn |
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K'VORT CLASS
Klingon Bird-of-Prey used to transport Duras to meet with the Klingon Arbiter of Succession in 2367. |
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Cloaking Device, Tractor Beam |
RANGE 8 WEAPONS 7 SHIELDS 6
Rarity: U |
TRIBBLES (6) |
1 Tribble – Go |
1 Tribble – Go (2nd copy) |
10 Tribbles – Poison |
May report anywhere. Each non-Klingon present is CUNNING -1. Once every turn, may "stop" one personnel present (random selection).
Rarity: 122 C |
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May report anywhere. Each non-Klingon present is CUNNING -1. Once every turn, may "stop" one personnel present (random selection).
Rarity: 122 C |
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May report anywhere. Each Klingon present is INTEGRITY -1 and, unless Divok is present, loses their first-listed skill.
Rarity: 125 U |
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10 Tribbles – Poison (2nd copy) |
100 Tribbles – Rescue |
100 Tribbles – Rescue (2nd copy) |
May report anywhere. Each Klingon present is INTEGRITY -1 and, unless Divok is present, loses their first-listed skill.
Rarity: 125 U |
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Breeds from 10 Tribbles. Where present, mission attempts require 2 Leadership. If on a planet, prevents scoring of Colony points there.
Rarity: 128 U |
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Breeds from 10 Tribbles. Where present, mission attempts require 2 Leadership. If on a planet, prevents scoring of Colony points there.
Rarity: 128 U |
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TROUBLE (2) |
… in the Transporters |
… in the Transporters (2nd copy) |
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So numerous were tribbles on the starship Enterprise that some were beamed to K-7 along with Captain Kirk and Mr. Spock. |
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So numerous were tribbles on the starship Enterprise that some were beamed to K-7 along with Captain Kirk and Mr. Spock. |
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100 (or Tribble Bomb): On a ship or facility, when any personnel present moves away from this group, up to 10 of this group's tribbles (and/or your Tribble Bomb present) may go with that personnel; discard trouble.
Rarity: 139 C |
100 (or Tribble Bomb): On a ship or facility, when any personnel present moves away from this group, up to 10 of this group's tribbles (and/or your Tribble Bomb present) may go with that personnel; discard trouble.
Rarity: 139 C |
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