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Each game set contains two pre-customized 60-card decks; one Federation and one Klingon, both of which are white-bordered. In addition each includes the same 3 premium cards (a black-bordered Admiral McCoy and Data Laughing and a white-bordered Spock) and 12 new white-bordered mission cards. The two-player game was published in two distinct editions. The Federation Edition (blue box) contains a set of three new black-bordered premium Federation cards; Admiral Picard, Commander Data and Commander Troi. The Klingon Edition (red box) contains a set of three new black-bordered premium Klingon cards; Gi'ral, Ja'rod and Mogh.
Copyright Line - TM, ©, ® 1995 PARAMOUNT PICTURES.
Copyright Line - TM, ©, ® 1996 PARAMOUNT PICTURES. |
FEDERATION BOX - Premium Cards |
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INTERRUPTS (1) |
Data Laughing |
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When Lt. Commander Data rescued the temporarily mortal Q from the Calamarain in 2366, Q awarded him with the gift of laughter. |
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Nullifies Calamarain OR doubles Data's Head this turn OR retakes one ship controlled by Lore Returns so that Lore and Rogue Borg now follow your direction.
Rarity: P |
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MISSIONS (6) |
Cargo Rendezvous |
Distress Mission |
Gravesworld |
Beltane IX: Appointed meeting to deliver cargo at this major commercial center.
ENGINEER + Physics + INTEGRITY>30
OR Greed + Treachery + CUNNING>32 |
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Ligos VII: Respond to distress call and beware of Ferengi activity this sector.
Youth x3 + CUNNING>32
OR Honor x3 + STRENGTH>36 |
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Gravesworld: Investigate distress call received from lab of Dr. Ira Graves here.
MEDICAL + OFFICER + Physics |
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Points: 35 Span: 3
Rarity: P |
Points: 35 Span: 3
Rarity: P |
Points: 30 Span: 5
Rarity: P |
Homeward |
Hostage Situation |
Survey Instability |
Boral II: Aid study of primitive culture on planet threatened by intense radiation storms.
Anthropology + Computer Skill |
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Mordan IV: Coordinate with local authorities to free captives held hostage.
SECURITY x2 + MEDICAL + INTEGRITY>32 |
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Selcundi Drema Sector: Study this "live fast, die hard" volcanic planet in this sector.
Geology + STRENGTH>35 |
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Points: 25 Span: 3
Rarity: P |
Points: 25 Span: 3
Rarity: P |
Points: 25 Span: 3
Rarity: P |
PERSONNEL - FEDERATION (5) |
Admiral McCoy |
Admiral Picard |
Commander Data |
V.I.P.
Not a psychiatrist, mechanic, coal miner, bricklayer, scientist, physicist, moon shuttle conductor, escalator, magician or fish peddler. Just an old country doctor. |
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V.I.P.
The former captain of the U.S.S. Enterprise pursued an unprecedented treaty with the Romulans in Barash's illusion. |
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OFFICER
In Barash's illusion, Data was second in command of the U.S.S. Enterprise under Captain Riker. |
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MEDICAL Exobiology Cantankerousness
Other MEDICAL are CUNNING +3 where present.
INTEGRITY 8 CUNNING 6 STRENGTH 1
Rarity: P |
Diplomacy Leadership Honor Navigation
INTEGRITY 6 CUNNING 7 STRENGTH 3
Rarity: P |
Not a Soong-type android.
ENGINEER Computer Skill Music
Astrophysics
INTEGRITY 6 CUNNING 8 STRENGTH 10
Rarity: P |
Commander Troi |
Spock |
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V.I.P.
In Barash's illusion, Deanna Troi left the U.S.S. Enterprise to take a position at Starfleet Command as Admiral Picard's diplomatic counselor. |
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V.I.P.
½ Vulcan, ½ Human son of Sarek and Amanda Grayson. Over 140-year-old ambassador. On private mission to Romulus. Mindmelded with Picard. |
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Empathy Diplomacy Honor Anthropology
INTEGRITY 6 CUNNING 7 STRENGTH 4
Rarity: P |
Diplomacy x2 Computer Skill Leadership
SCIENCE Mindmeld
INTEGRITY 9 CUNNING 10 STRENGTH 7
Rarity: P |
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FEDERATION BOX - Cards from previous sets |
DILEMMAS (6) |
Alien Labyrinth - (AU) |
Anaphasic Organism - (Prem) |
Female's Love Interest - (Prem) |
Many planets, such as Mordan IV, have convoluted underground installations which require Away Teams to have specific technology or skills. |
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A male non-corporeal life-form that lives inside a female host which he enchants, as in the case of Dr. Beverly Crusher's late grandmother. |
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A genetically-engineered leader. Once romantically involved with Deanna Troi. |
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To get through this maze-like structure and continue, Away Team must have a Tricorder OR 2 ENGINEER.
Rarity: C |
If Female(s) in Away Team, the one with highest total attribute numbers resigns (is discarded), unless SECURITY + MEDICAL present. Discard dilemma.
Rarity: C |
Female Away Team member (random selection) runs off with lover to furthest planet, where she remains. Can be rescued later. Discard dilemma.
Rarity: C |
Hidden Entrance - (AU) |
Malfunctioning Door - (AU) |
Microvirus - (Prem) |
Using his visor, Geordi La Forge discovered a doorway to an underground android laboratory hidden in a rock wall on Omicron Theta in 2364. |
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At times, Away Teams must open obstructed doors in confined passageways by hand, as did Lt. Commander Data on stardate 41503.7. |
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Genetic weapon designed to attack humanoids who have specific DNA sequences. |
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To locate the concealed entrance and continue, Away Team must have Geordi La Forge OR ENGINEER + CUNNING>32.
Rarity: C |
To get through door, must have Soong-Type Android present OR a combined STRENGTH>27 from up to four Away Team members.
Rarity: C |
Kills one Away Team member (opponent's choice), unless MEDICAL and SECURITY present. Discard dilemma.
Points: 5
Rarity: C |
EQUIPMENT (4) |
Engineering Kit - (Prem) |
Medical Kit - (Prem) |
Medical Tricorder - (Prem) |
Representative of specialized engineering instruments. Such equipment has been developed by many races. |
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Representative of specialized medical equipment. Such equipment has been developed by many races. |
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Representative of a specialized tricorder optimized for medical use. Such equipment has been developed by many races. |
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Gives all of your OFFICER-classification personnel the extra skill of ENGINEER where present.
Rarity: C |
Gives all of your OFFICER-classification personnel the extra skill of MEDICAL where present.
Rarity: C |
Gives all of your SCIENCE-classification personnel the extra skill of MEDICAL where present.
Rarity: C |
Tricorder - (Prem) |
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Representative of a multipurpose handheld device combining sensors, computers, and recorders. Such equipment has been developed by many races. |
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Gives all of your ENGINEER-classification personnel the extra skill of SCIENCE where present.
Rarity: C |
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EVENTS (7) |
Atmospheric Ionization - (Prem) |
Pattern Enhancers - (Prem) |
Plasma Fire - (Prem) |
Charged particles in the atmosphere of planets which can disrupt transporter beams. |
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Devices which amplify transporter signals to enhance transporter beam power in hazardous areas. |
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Intensely hot combustion of ionized plasma gas. Dangerous fire which can destroy a ship. |
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Plays crosswise on any planet location. Maximum of three personnel per turn can be beamed up or down at this location.
Rarity: C |
Plays on table. Allows your personnel and equipment unlimited beaming through atmospheric ionization or distortion fields.
Rarity: C |
Plays on any ship, except Borg ship. Fire damages ship at end of next turn and continues damaging each turn. SECURITY puts it out. Discard after use.
Rarity: C |
Res-Q - (Prem) |
Spacedock - (Prem) |
Tetryon Field - (Prem) |
Q once saved Captain Jean-Luc Picard's life following an injury from a compressed teryon beam. |
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Orbital repair and building facility for starships. Such facilities have been developed by many races. |
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Intense masses of subspace particles, unstable in normal space, which require ships to route through safe corridors. |
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Regenerates a card. Exchange this event for any one card from your discard pile.
Rarity: C |
Plays on outpost. Instantly repairs your damaged ships if they stop here. Also repairs non-aligned ships.
Rarity: C |
Plays crosswise on any spaceline location. All ships must stop here before proceeding on next turn, unless Navigation aboard.
Rarity: C |
Yellow Alert - (AU) |
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State of increased readiness and watchfulness. Declared by a captain in anticipation of danger or when a crisis situation has lessened. |
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Plays on table. While in play, cancels (discards) and prevents Red Alerts AND all your Personnel are each CUNNING +1 (Not cumulative.)
Rarity: U |
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FACILITIES (1) |
Federation Outpost - (Prem) |
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Earth is a member of the United Federation of Planets. The Federation establishes outposts throughout its territory. |
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Seed one if playing Federation OR build later at any location where a Federation ENGINEER is present.
OUTPOST SHIELDS 30
Rarity: C |
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INTERRUPTS (10 - including duplicates) |
Countermanda - (AU) |
Disruptor Overload - (Prem) |
Escape Pod - (Prem) |
A Federation student intern when she discovered her true identity as a Q, Amanda took a dim view of the over-manipulative use of power upon other species. |
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A directed-energy weapon can be set on overload and left to explode like a bomb. |
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Angosian escape pod used by Roga Danar in 2366. Escape pods can be used in an emergency to save a crew. |
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Nullifies Telepathic Alien Kidnappers OR if opponent just played Res-Q or Palor Toff, suspend that action, look through opponent's discard pile and put any three cards out-of-play.
Rarity: C |
Plays on any ship or Away Team. One Equipment card OR one artifact played as an Equipment card, is destroyed at that location (random selection).
Rarity: C |
Plays on ship being destroyed. Escape pod saves entire crew. Unseen by enemy ships, crew remains in pod until personnel rescued. Discard after rescue.
Rarity: C |
Kevin Uxbridge - (Prem) |
Long-Range Scan - (Prem) |
Loss of Orbital Stability - (Prem) |
Immortal omnipotent being called a Douwd. Lived secretly as a human. Took a human wife who was killed by the Husnocks at Delta Rana IV. |
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Detects ships and phenomena at interstellar distances using ship sensors. |
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If a ship's orbit decays, it can be drawn toward a planet and burn out in its atmosphere. |
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Destroys any one Event card in play (except for Treaty cards) OR any other artifact in play as an an Event card.
Rarity: U |
Glance at the cards aboard any ship for ten secondsGlance at the cards aboard any ship for ten seconds.
Rarity: C |
Plays on any ship at a planet location. Ship can't move for one turn. Also, ship's destroyed at end of next turn unless SHIELDS>4. Discard after use.
Rarity: C |
Palor Toff - Alien Trader - (Prem) |
Particle Fountain - (Prem) |
Wormhole - x2 - (Prem) |
Rich merchant and trader from an unknown race. Friend of Kivas Fajo. Snappy dresser. |
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Experimental orbital station built by Dr. Farallon for mining a planet from space. Rumored to be effective for atmospheric depletion. |
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An unstable tunnel through subspace that links to locations in normal space/time. |
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Exchange this card for any non-Personnel card in your discard pile.
Rarity: C |
If 2 ENGINEER present in Away Team, play particle fountain (maximum of one) on just completed planet mission for bonus points.
Points: 5
Rarity: C |
Requires two wormholes. Play one on any ship just as it begins to move. Play the other where the ship immediately emerges. Discard wormholes.
Rarity: C |
PERSONNEL - FEDERATION (16 - including duplicates) |
❖ Calloway - (Prem) |
❖ Christopher Hobson - x2 - (Prem) |
❖ Darian Wallace - x2 - (Prem) |
MEDICAL
Ensign Calloway is representative of Starfleet medical technicians. Served aboard the U.S.S. Enterprise in 2370.
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OFFICER
Lt. Commander Christopher Hobson is reprentative of staff officers in Starfleet. Served aboard the U.S.S. Sutherland in 2368.
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SECURITY
Ensign Darian Wallace is representative of Starfleet security officers. Held numerous positions aboard the U.S.S. Enterprise.
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Youth
INTEGRITY 7 CUNNING 5 STRENGTH 3
Rarity: C |
Computer Skill
INTEGRITY 6 CUNNING 7 STRENGTH 6
Rarity: C |
Anthropology
INTEGRITY 7 CUNNING 5 STRENGTH 6
Rarity: C |
❖ Giusti - (Prem) |
❖ Linda Larson - (Prem) |
❖ McKnight - (Prem) |
OFFICER
Ensign Giusti is representative of staff officers in Starfleet. Served at the Ops console aboard the U.S.S. Enterprise in 2370. |
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ENGINEER
Lieutenant Linda Larson is representative of staff engineers serving in Starfleet. |
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OFFICER
Ensign McKnight is one of many helm officers serving aboard the U.S.S. Enterprise. Distant relative of a famous 20th century game designer. |
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Youth
INTEGRITY 7 CUNNING 6 STRENGTH 4
Rarity: C |
Youth
INTEGRITY 7 CUNNING 5 STRENGTH 4
Rarity: C |
Navigation Youth Music
INTEGRITY 5 CUNNING 6 STRENGTH 3
Rarity: C |
❖ Mendon - x2 - (Prem) |
Montgomery Scott - (AU) |
❖ Simon Tarses - (Prem) |
SCIENCE
Ensign Mendon is a Benzite male representative of science specialists within Starfleet. Served aboard the U.S.S. Enterprise in 2365. Looks like Mordock. |
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ENGINEER
Chief Engineer of original U.S.S. Enterprise. Rescued in 2369 after spending 75 years in a transporter pattern buffer aboard the crashed U.S.S. Jenolen. |
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MEDICAL
Crewman First Class Simon Tarses is representative of Starfleet medical technicians. He is ¼ Romulan, ¾ Human. |
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Physics
INTEGRITY 7 CUNNING 5 STRENGTH 2
Rarity: C |
ENGINEER Astrophysics Honor
Miracle Worker
INTEGRITY 7 CUNNING 8 STRENGTH 3
Rarity: C |
Youth
INTEGRITY 6 CUNNING 5 STRENGTH 5
Rarity: C |
❖ Sito Jaxa - (Prem) |
❖ Taitt - x2 - (Prem) |
❖ Taurik - (Prem) |
SECURITY
Ensign Sito Jaxa, a Bajoran, is one of a number of navigation officers aboard the U.S.S. Enterprise. |
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SCIENCE
Ensign Taitt is representative of science specialists from Starfleet Academy. Helped the U.S.S. Enterprise destroy a Borg ship in 2370. |
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ENGINEER
Lieutenant Taurik is a Vulcan male representative of engineering junior officers serving in Starfleet. |
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Navigation Youth
INTEGRITY 8 CUNNING 6 STRENGTH 6
Rarity: C |
Stellar Cartography Geology
INTEGRITY 6 CUNNING 7 STRENGTH 4
Rarity: C |
Mindmeld
INTEGRITY 7 CUNNING 7 STRENGTH 8
Rarity: C |
PERSONNEL - NON-ALIGNED (4) |
❖ Dr. Farek - (Prem) |
❖ Gorta - (Prem) |
❖ Narik - (Prem) |
MEDICAL
Dr. Farek is representative of male Ferengi trained in medicine. Seized control of the D'Kora class Ferengi Marauder, Krayton, in 2366. |
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ENGINEER
Male of Dopterian race. Representative of non-aligned agents. An opportunist. Had an encounter with the sisters of Duras in 2370. |
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ENGINEER
Representative of male mercenaries operating throughout the galaxy. Worked with Baran to find the Stone of Gol. |
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Greed
INTEGRITY 2 CUNNING 8 STRENGTH 3
Rarity: C |
Physics Greed
INTEGRITY 3 CUNNING 7 STRENGTH 4
Rarity: C |
Computer Skill
INTEGRITY 2 CUNNING 7 STRENGTH 6
Rarity: C |
❖ Vekor - (Prem) |
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SCIENCE
Representative of female mercenaries operating throughout the galaxy. Worked with Baran to find the Stone of Gol. |
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MEDICAL Navigation Geology
INTEGRITY 2 CUNNING 7 STRENGTH 6
Rarity: R |
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SHIPS - FEDERATION (6 - including duplicates) |
❖ Runabout - (Prem) |
❖ Type VI Shuttlecraft - (Prem) |
❖ U.S.S. Galaxy - x2 - (Prem) |
RUNABOUT CLASS
Resembles a large shuttle. Contains living accommodations. Modular design can be re-configured for different mission profiles. |
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TYPE VI SHUTTLECRAFT
Modern Federation shuttle with warp capability. May be armed for special missions. |
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GALAXY CLASS
Prototype in this elite class of ships was the U.S.S. Galaxy, after which the class was named. |
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RANGE 7 WEAPONS 5 SHIELDS 5
Rarity: C |
RANGE 6 WEAPONS 2 SHIELDS 2
Rarity: C |
RANGE 8 WEAPONS 7 SHIELDS 9
Rarity: C |
❖ U.S.S. Nebula - x2 - (Prem) |
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NEBULA CLASS
Modern class of ship featuring large upper equipment modules customizable for specific mission uses. |
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Holodeck, Tractor Beam |
RANGE 8 WEAPONS 7 SHIELDS 8
Rarity: C |
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KLINGON BOX - Premium Cards |
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INTERRUPTS (1) |
Data Laughing |
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When Lt. Commander Data rescued the temporarily mortal Q from the Calamarain in 2366, Q awarded him with the gift of laughter. |
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Nullifies Calamarain OR doubles Data's Head this turn OR retakes one ship controlled by Lore Returns so that Lore and Rogue Borg now follow your direction.
Rarity: P |
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MISSIONS (6) |
A Good Place to Die |
Avert Danger |
Gault |
Halee System: Study harsh planet where Klingon criminals are exiled "to die on their feet with honor."
Physics + STRENGTH>33
OR Biology + Honor |
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Moab IV: Aid colony threatened with destruction by a stellar core fragment.
Stellar Cartography + CUNNNG>35 OR Astrophysics + CUNNING>35 |
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Gault: Open secret inquiry on early history of Klingon foster child raised on this Federation planet.
Exobiology + OFFICER + Honor x2 |
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Points: 25 Span: 3
Rarity: P |
Points: 30 Span: 4
Rarity: P |
Points: 30 Span: 2
Rarity: P |
Reopen Dig |
Reported Activity |
Sensitive Search |
Denius III: Revive excavation and seek rumored clues to Iconian artifacts.
Archaeology + OFFICER x2 |
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Xendi Sabu: Probe reports of mysterious Ferengi activity in this sector.
Navigation + Honor x2
OR Navigation + ENGINEER x2 |
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Nequencia System: Investigate reports of politically "sensitive" activities by an information dealer in sector.
Computer Skill + CUNNING>28 |
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Points: 25 Span: 4
Rarity: P |
Points: 35 Span: 3
Rarity: P |
Points: 30 Span: 4
Rarity: P |
PERSONNEL - FEDERATION (2) |
Admiral McCoy |
Spock |
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V.I.P.
Not a psychiatrist, mechanic, coal miner, bricklayer, scientist, physicist, moon shuttle conductor, escalator, magician or fish peddler. Just an old country doctor. |
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V.I.P.
½ Vulcan, ½ Human son of Sarek and Amanda Grayson. Over 140-year-old ambassador. On private mission to Romulus. Mindmelded with Picard. |
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MEDICAL Exobiology Cantankerousness
Other MEDICAL are CUNNING +3 where present.
INTEGRITY 8 CUNNING 6 STRENGTH 1
Rarity: P |
Diplomacy x2 Computer Skill Leadership
SCIENCE Mindmeld
INTEGRITY 9 CUNNING 10 STRENGTH 7
Rarity: P |
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PERSONNEL - KLINGON (3) |
Gi'ral |
Ja'rod |
Mogh |
CIVILIAN
Survivor of Khitomer massacre. Wife of Tokath. Mother of Ba'el. Raised her daughter at a Romulan prison camp in the Carraya system. |
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V.I.P.
Father of Duras, Lursa and B'Etor. Disappeared shortly after transmitting security codes to the Romulans, precipitating the Khitomer massacre. |
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V.I.P.
Father of Worf and Kurn. Followed the traitor Ja'rod to Khitomer, suspecting him of conspiring with Romulans. Rumored to have survived the massacre. |
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May build Colony at unsolved planet mission if present there with Tokath. Ba'el scores double points there.
INTEGRITY 5 CUNNING 5 STRENGTH 6
Rarity: P |
Treachery x2 Leadership x½ ENGINEER
Computer Skill Attributes all +5 if with Toral.
INTEGRITY 2 CUNNING 5 STRENGTH 8
Rarity: P |
SECURITY Leadership Honor x2
Computer Skill Archaeology Music
INTEGRITY 8 CUNNING 6 STRENGTH 9
Rarity: P |
KLINGON BOX - Cards from previous sets |
DILEMMAS (6) |
Archer - (Prem) |
Ferengi Attack - (AU) |
Hunter Gangs - (AU) |
Indigenous inhabitants, such as this Mintakan bowman, often attack an Away Team out of fear. |
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Ferengi attacked a Federation Away Team on a planet in the Delphi Ardu system using "whips" which fire discharges of high-energy plasma. |
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On some planets, civilization has devolved into a bitter struggle for survival. Violent gangs search for prey, such as those which chased Natasha Yar on Turkana IV. |
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Away Team member with highest total attribute numbers is shot and dies unless SECURITY + MEDICAL present. Discard dilemma.
Rarity: C |
Kills one Away Team member (opponent's choice) unless total CUNNING + STRENGTH>68 OR Greed present. Discard dilemma.
Rarity: C |
Two Away Team members (random selection) are chased. Examine cards separately. Personnel escapes if CUNNING even, killed if odd. Discard dilemma.
Rarity: C |
Impassable Door - (Prem) |
Male's Love Interest - (Prem) |
The Gatherers - (AU) |
Forcefields across door or hallway openings are commonly used to bar entry. |
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One of the many beautiful women who reside on the paradise planet of Risa. |
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Nomadic marauders and thieves from Acamar III. "We Gatherers value our freedom. We do what we want and we answer to no creature." |
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To get through this door, Away Team must have Computer Skill present.
Rarity: C |
Male Away Team member (random selection) runs off with lover to furthest planet, where he remains. Can be rescued later. Discard dilemma.
Rarity: C |
Unless Marouk OR INTEGRITY>36 present, discard all Equipment and Artifacts in Away Team, plus one card (random selection) from your hand. Discard dilemma.
Rarity: C |
EQUIPMENT (4) |
Engineering Kit - (Prem) |
Medical Kit - (Prem) |
Medical Tricorder - (Prem) |
Representative of specialized engineering instruments. Such equipment has been developed by many races. |
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Representative of specialized medical equipment. Such equipment has been developed by many races. |
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Representative of a specialized tricorder optimized for medical use. Such equipment has been developed by many races. |
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Gives all of your OFFICER-classification personnel the extra skill of ENGINEER where present.
Rarity: C |
Gives all of your OFFICER-classification personnel the extra skill of MEDICAL where present.
Rarity: C |
Gives all of your SCIENCE-classification personnel the extra skill of MEDICAL where present.
Rarity: C |
Tricorder - (Prem) |
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Representative of a multipurpose handheld device combining sensors, computers, and recorders. Such equipment has been developed by many races. |
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Gives all of your ENGINEER-classification personnel the extra skill of SCIENCE where present.
Rarity: C |
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EVENTS (7 - including duplicates) |
Atmospheric Ionization - x2 - (Prem) |
Pattern Enhancers - (Prem) |
Plasma Fire - (Prem) |
Charged particles in the atmosphere of planets which can disrupt transporter beams. |
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Devices which amplify transporter signals to enhance transporter beam power in hazardous areas. |
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Intensely hot combustion of ionized plasma gas. Dangerous fire which can destroy a ship. |
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Plays crosswise on any planet location. Maximum of three personnel per turn can be beamed up or down at this location.
Rarity: C |
Plays on table. Allows your personnel and equipment unlimited beaming through atmospheric ionization or distortion fields.
Rarity: C |
Plays on any ship, except Borg ship. Fire damages ship at end of next turn and continues damaging each turn. SECURITY puts it out. Discard after use.
Rarity: C |
Res-Q - (Prem) |
Yellow Alert - (AU) |
Where No One Has Gone Before - (Prem) |
Q once saved Captain Jean-Luc Picard's life following an injury from a compressed teryon beam. |
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State of increased readiness and watchfulness. Declared by a captain in anticipation of danger or when a crisis situation has lessened. |
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The Traveler transcends space with thought. Took the U.S.S. Enterprise to Galaxy M-33, then to an even greater extragalactic distance. |
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Regenerates a card. Exchange this event for any one card from your discard pile.
Rarity: C |
Plays on table. While in play, cancels (discards) and prevents Red Alerts AND all your Personnel are each CUNNING +1 (Not cumulative.)
Rarity: U |
Plays on table. Allows all your ships to leave one end of the spaceline and enter the other end.
Rarity: C |
FACILITIES (1) |
Klingon Outpost |
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The Klingon Homeworld is Qo'noS. The Klingon Empire establishes outposts throughout its territory. |
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Seed one if playing Klingon OR build later at an location where a Klingon ENGINEER is present.
OUTPOST SHIELDS 32
Rarity: C |
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INTERRUPTS (10 - including duplicates) |
Countermanda - (AU) |
Disruptor Overload - (Prem) |
Kevin Uxbridge: Convergence - (AU) |
A Federation student intern when she discovered her true identity as a Q, Amanda took a dim view of the over-manipulative use of power upon other species. |
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A directed-energy weapon can be set on overload and left to explode like a bomb. |
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A Douwd, a race of sentient energy beings of "disguises and false surroundings." He is capable of using his enormous powers to stop threats with a single thought. |
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Nullifies Telepathic Alien Kidnappers OR if opponent just played Res-Q or Palor Toff, suspend that action, look through opponent's discard pile and put any three cards out-of-play.
Rarity: C |
Plays on any ship or Away Team. One Equipment card OR one artifact played as an Equipment card, is destroyed at that location (random selection).
Rarity: C |
Destroys all Event cards in play at any one spaceline location (including those on ships).
Rarity: C |
Long-Range Scan - (Prem) |
Loss of Orbital Stability - (Prem) |
Palor Toff - Alien Trader - (Prem) |
Detects ships and phenomena at interstellar distances using ship sensors. |
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If a ship's orbit decays, it can be drawn toward a planet and burn out in its atmosphere. |
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Rich merchant and trader from an unknown race. Friend of Kivas Fajo. Snappy dresser. |
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Glance at the cards aboard any ship for ten secondsGlance at the cards aboard any ship for ten seconds.
Rarity: C |
Plays on any ship at a planet location. Ship can't move for one turn. Also, ship's destroyed at end of next turn unless SHIELDS>4. Discard after use.
Rarity: C |
Exchange this card for any non-Personnel card in your discard pile.
Rarity: C |
Particle Fountain - (Prem) |
Ship Seizure - (Prem) |
Wormhole - x2 - (Prem) |
Experimental orbital station built by Dr. Farallon for mining a planet from space. Rumored to be effective for atmospheric depletion. |
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Tractor Beams are focused linear graviton beams which can be used to seize or tow objects in space. |
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An unstable tunnel through subspace that links to locations in normal space/time. |
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If 2 ENGINEER present in Away Team, play particle fountain (maximum of one) on just completed planet mission for bonus points.
Points: 5
Rarity: C |
If your ship has Tractor Beams, tow away (discard) any empty ship in the same orbit as your own ship (except empty ships at their outpost).
Rarity: C |
Requires two wormholes. Play one on any ship just as it begins to move. Play the other where the ship immediately emerges. Discard wormholes.
Rarity: C |
PERSONNEL - KLINGON (16 - including duplicates) |
❖ Batrell - (Prem) |
❖ B'iJik - (Prem) |
❖ Divok - x2 - (Prem) |
OFFICER
Klingon trained as an officer for the Klingon Defense Force. Formerly in command of Narendra III outpost. |
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OFFICER
Klingon male trained as an officer for the Klingon Defense Force. Served as junior adjutant to the diplomatic delegation for Gowron. |
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MEDICAL
Male trained in Klingon anatomy and medicine. Studied the effects of Tribbles on the Klingon nervous system. |
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Honor
INTEGRITY 7 CUNNING 3 STRENGTH 7
Rarity: C |
Navigation
INTEGRITY 4 CUNNING 6 STRENGTH 6
Rarity: C |
Biology Youth
INTEGRITY 6 CUNNING 6 STRENGTH 8
Rarity: C |
❖ Dukath - (Prem) |
❖ Gorath - (Prem) |
❖ J'Ddan - (Prem) |
SCIENCE
Klingon trained in the field of science. Studied the effects of Berthold rays on plant life. Served aboard the I.K.C. Pagh. |
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SECURITY
Klingon trained in the field of security. Guarded the Klingon High Council chamber in the year of Maktag. Server as security chief for the Hegh'bat division. |
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SCIENCE
Klingon trained in the field of science. Smuggled Federation secrets to the Romulans in the form of amino acid codes. |
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Archaeology
INTEGRITY 5 CUNNING 6 STRENGTH 7
Rarity: C |
Honor
INTEGRITY 6 CUNNING 4 STRENGTH 7
Rarity: C |
Exobiology Treachery
INTEGRITY 2 CUNNING 6 STRENGTH 6
Rarity: C |
❖ Klag - (Prem) |
❖ Kle'eg - x2 - (Prem) |
❖ Kromm - (Prem) |
OFFICER
Second Officer Klag, of the I.K.C. Pagh, is representative of Klingon warriors throughout the Klingon Empire. |
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SECURITY
Klingon trained in the specific field of security. Guarded the House of K'mpec when K'mpec was poisoned in 2367. |
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ENGINEER
Klingon trained in the field of engineering. Reputed to have consumed fifteen rokeg blood pies at one sitting. |
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Navigation
INTEGRITY 6 CUNNING 5 STRENGTH 7
Rarity: C |
Honor
INTEGRITY 6 CUNNING 4 STRENGTH 7
Rarity: C |
Physics
INTEGRITY 5 CUNNING 6 STRENGTH 8
Rarity: C |
❖ K'Tesh - x2 - (Prem) |
❖ Torin - x2 - (Prem) |
❖ Vekma - (Prem) |
ENGINEER
Re-creation who assisted in the Age of Ascension ritual. Perfected current pain-stick design for ritual use. |
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SCIENCE
Klingon trained in the field of science. Studied the effects of warp propulsion on subspace. |
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SCIENCE
Klingon female trained in Klingon anatomy and medicine. Propositioned Commander William T. Riker on the I.K.C. Pagh in 2365. |
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Stellar Cartography
INTEGRITY 5 CUNNING 5 STRENGTH 6
Rarity: C |
Astrophysics
INTEGRITY 7 CUNNING 6 STRENGTH 6
Rarity: C |
Honor
INTEGRITY 6 CUNNING 5 STRENGTH 6
Rarity: C |
PERSONNEL - NON-ALIGNED (4) |
❖ Dr. Farek - (Prem) |
❖ Gorta - (Prem) |
❖ Narik - (Prem) |
MEDICAL
Dr. Farek is representative of male Ferengi trained in medicine. Seized control of the D'Kora class Ferengi Marauder, Krayton, in 2366. |
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ENGINEER
Male of Dopterian race. Representative of non-aligned agents. An opportunist. Had an encounter with the sisters of Duras in 2370. |
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ENGINEER
Representative of male mercenaries operating throughout the galaxy. Worked with Baran to find the Stone of Gol. |
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Greed
INTEGRITY 2 CUNNING 8 STRENGTH 3
Rarity: C |
Physics Greed
INTEGRITY 3 CUNNING 7 STRENGTH 4
Rarity: C |
Computer Skill
INTEGRITY 2 CUNNING 7 STRENGTH 6
Rarity: C |
❖ Vekor - (Prem) |
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SCIENCE
Representative of female mercenaries operating throughout the galaxy. Worked with Baran to find the Stone of Gol. |
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MEDICAL Navigation Geology
INTEGRITY 2 CUNNING 7 STRENGTH 6
Rarity: R |
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SHIPS - KLINGON (5 - including duplicates) |
I.K.C. K'Ratak - (AU) |
❖ I.K.C. K'Vort - x3 - (Prem) |
❖ I.K.C. Vor'Cha - (Prem) |
K'VORT CLASS
Bird-of-Prey named in honor of the author of the classic work of Klingon literature, The Dream of the Fire. |
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K'VORT CLASS
Class of ships identical in configuration to the classic B'rel class Klingon Bird-of-Prey, although much larger. |
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VOR'CHA CLASS
Large attack cruiser. The modern mainstay of the Klingon Defense Force. |
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Cloaking Device, Tractor Beam |
RANGE 6 WEAPONS 8 SHIELDS 6
Rarity: C |
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Cloaking Device, Tractor Beam |
RANGE 8 WEAPONS 6 SHIELDS 6
Rarity: C |
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Cloaking Device, Tractor Beam |
RANGE 9 WEAPONS 8 SHIELDS 7
Rarity: C |
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