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In A Mirror, Darkly. Spock with goatee; Sulu and Tripp with scars; Kira in leather; rewards for high cost cards; and familiar names on many cards? Yes, everything looks different when we look Into A Mirror, Darkly.
Copyright line - TM & © 2007 PAR. PIC. © 2007 DECIPHER INC. |
DILEMMAS (21) |
Aftereffects |
Alien Conspiracy |
Captured by the Breen |
Randomly select three personnel. If the total cost of those personnel is 5 or less, they are killed. Otherwise, randomly select one of those personnel to be stopped. |
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Choose three personnel. Your opponent chooses one of those personnel to be stopped. |
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Randomly select three personnel. If the total cost of those personnel is 4 or less, they are placed in your opponent's brig. Otherwise, randomly select one of those personnel to be stopped. |
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"It fired a weapon that cut a swath four thousand kilometers long from Florida to Venezuela."
13 C 1 |
"Sabotage the Defiant? Have you lost your senses?"
13 C 2
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"We must not give up. The first dute of any captured officer is to attempt escape."
13 U 3 |
Chula: The Dice |
Crew Advancement |
Dangerous Missions |
Unless you have a personnel with Integrity>6, a second personnel with Cunning>6, and a third personnel with Strength>6, all your personnel are stopped. |
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Consume: 2. (Your opponent places the top two cards of his or her dilemma pile face up beneath this mission.) Your opponent names an attributes (Integrity, Cunning, or Strength). Your personnel with the highest named attribute is stopped. |
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Place this dilemma on this mission. Each personnel who has a cost of 2 or less cannot use his or her skills while facing dilemmas. At the end of this turn, this dilemma is overcome. |
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"Roll! Roll? But you haven't even told me the rules yet!"
13 R 4 |
"I've relieved Captain Forrest of duty and assumed command of Enterprise."
13 C 5
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"Central Security claims to have no record of Klaang, but they told me about an enclave on level ninteen where Klingons have been known to go. Something about live food."
13 U 6 |
Disarming Dream |
Distraction |
Fractured Time
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Your opponent names a species. Randomly select a personnel of that species to be stopped. |
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Choose a number of personnel who have a total cost of 4 or more to be stopped. |
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Randomly select nine personnel. All your other personnel are removed from the game. |
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"I have had one hundred eleven dreams since I first discovered the program nine months ago. In all that time, I have never experienced such strange and disturbing imagery in a dream. I believe it was… a nightmare."
13 C 7
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"You aren't very persistent, Mr. Sulu. The game has rules; you're ignoring them. I protest… and you come back. You didn't… come… back."
13 C 8 |
"In theory, the act of sealing the fissure should also restore the barriers between quantum states."
13 C 9 |
Infestation |
Interphasic Effects |
Key to the Alpha Quadrant |
Your opponent may have more than three copies of this card in his or her dilemma pile. Your personnel can face more than one copy of this dilemma during each mission attempt. Choose a personnel to be stopped. |
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Consume: 1. (Your opponent places the top card of his or her dilemma pile face up beneath this mission.) Unless you have an personnel, randomly select a personnel to be killed and your opponent may choose an event to destroy. |
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Unless you have Astrometrics, Diplomacy, and Officer or Leadership, Security, and Treachery, randomly select a personnel to be stopped, and if the opponent on your left commands Mouth of the Wormhole, he or she scores 5 points. |
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"This is my chicken sandwich and coffee."
13 U 10 |
Crewman Sussman was just one of many that lost their lives aboard the U.S.S. Defiant in 2268.
13 C 11 |
"By putting together a task force comprised of elements from the Second, Fifth and Ninth fleets, I believe that we can take back Deep Space Nine, the most important piece of real estate in the quadrant."
13 U 12 |
New Advancements |
Paradan Replicant |
Paranoid Escape |
Unless you have Diplomacy, Leadership, and Navigation or a ship at a completed space mission, randomly select a personnel to be stopped, and if the opponent on your left commands Earth, he or she may download two cards. |
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Randomly select a personnel to be stopped. If that personnel is non-unique, remove all copies of that personnel in hand from the game, search your deck for any additional copies of that personnel, remove them from the game as well, and shuffle and replace your deck. |
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Place this dilemma on this mission. Randomly select a personnel to be removed from the game. You cannot play cards that have the same title as that personnel. When you complete this mission, put the personnel removed from the game in his or her owner's hand and this dilemma is overcome. |
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"She'll be ready to launch in fourteen months."
13 U 13 |
"There was a rumor you'd been abducted and replaced by a replicant."
13 R 14 |
"So whatever's down there, McCoy's in the heart of it."
13 R 15 |
Preventative Repercussions |
Reflections |
Security Weapons |
Randomly select three personnel. If the total cost of those personnel is 5 or less, they are killed. Otherwise, randomly select one of those personnel to be stopped. |
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Reveal a number of cards from the top of your deck equal to the number of cards your opponent commands. For each event or interrupt revealed, your opponent chooses a personnel to be stopped. |
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Randomly select a personnel to be stopped. If that personnel has a cost of 2 or less, kill him or her instead. |
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"There's been an attack on Earth. … A probe. They don't know where it came from."
13 C 16 |
"I lured you away from Engineering with the promise of a sexual encounter … Once we were alone in my quarters, I implanted a telepathic suggestion … I compelled you to sabotage the power grid."
13 C 17 |
"I'm detecting some kind of movement. … It's heading in your direction. Moving fast."
13 C 18 |
Shattered |
The Dal'Rok |
The Secret War |
Unless you have Anthropology, Leadership, and Science or Engineer, Transporters, and Cunning>28, randomly select a personnel to be stopped, and if the opponent on your left does not command a headquarters mission, he or she may take a personnel from his or her discard pile and place him or her aboard a ship at a mission. |
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Unless your personnel have a total cost>17, for each headquarters mission you command, randomly select a personnel to be killed and this dilemma returns to its owner's dilemma pile. |
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Unless you have Honor, Officer, and Integrity>34, or Security, Treachery, and Strength>34, randomly select a personnel to be stopped, and if the opponent on your left commands Athos IV, that personnel is returned to his or her owner's hand instead. |
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"Different areas seem to exist in different time periods."
13 U 19 |
"Many years ago, this village was deeply divided by hate and mistrust. The first Sirah knew that unless he could find a way to unite the people, the village would destroy itself. So he used the Orb fragment as a catalyst to give their fears a physical form."
13 R 20 |
"I'm sorry we won't be working together, Benjamin … like old times."
13 U 21
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EQUIPMENT (1) |
Multidimensional Transporter Device |
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Order - Destroy this equipment to exchange your personnel present with a personnel in your hand. Both of those personnel must have the same card title. |
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"I guess you could say we just stepped through the looking glass."
13 C 22 |
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EVENTS (19) |
•Bigger Tattoo |
Call of the Nagus |
•Call to Arms |
Q. Plays in your core. When you draw dilemmas, if your opponent's personnel is attempting a space mission, you may remove a planet dilemma you have drawn from the game to draw two additional dilemmas. When you draw dilemmas, if your opponent's personnel is attempting a planet mission, you may remove a space dilemma you have drawn from the game to draw two additional dilemmas. |
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Download three personnel. Choose an opponent to select two of those personnel to be placed beneath your Ferenginar (discard them if you do not command Ferenginar). Then place the other personnel in your hand. Destroy this event. |
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Plays in your core. When you win combat or an engagement involving two of your personnel who both have a cost of 4 or more, score 10 points. |
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NO LORE OR QUOTE
13 R 23 |
"Now, are you going to defy the wishes of the Grand Nagus himself?"
"No, no, of course not. I'm happy to serve the Nagus any way I can."
13 C 24 |
"No crew in Starfleet has been tested more in battle. I know I can count on each of you to perform your duty to the best of your ability. Nothing will impede our march toward victory. Long live the Empire."
13 U 25 |
•Captain's Log |
•Energize |
Guardian's Advice |
Plays in your core. While facing a dilemma, you may exclude your corresponding Commander aboard his or her ship from random selections. |
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Decay: 4. (When there are four cards on this event, destroy it.) Plays in your core. At the start of each of your turns, place the top card of your deck on this event. The first non- personnel you play each turn is cost -2 for each card on this event. |
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Temporal. To play this event, you must command three personnel. Plays in your core. At the start of each of your turns, the player on your right places the top card of your dilemma pile beneath one of his or her non-headquarters missions. You may spend 2 additional counters each turn. |
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"Captain's log, supplemental. Our orbit: tightening. Our need for efficiency: critical."
13 R 26
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NO LORE OR QUOTE
13 U 27 |
"The time lines are in constant flux. … Unless that's the outcome you desire, I suggest you find a way to launch the weapon."
13 R 28 |
Necessary Evil |
•One Man Cannot Summon the Future |
Predicament |
To play this event, you must command three personnel. Remove one of your personnel from the game. Destroy this event. |
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Plays in your core. When you play an card, if you command two non- personnel, you may draw a card and then place a card from hand on the bottom of your deck. |
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To play this event, you must command three personnel. Plays in your core. When a personnel that the player on your right commands begins a mission attempt, you may destroy this event to draw three extra dilemmas and spend three extra in total cost on dilemmas. |
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"You saved us back in sickbay with the Tantalus field."
13 R 29 |
"But one man can change the present."
13 C 30 |
"… it would be an overstatement to imply that I alone was responsible for our defeat."
13 U 31 |
Sabotaged Transporter |
•Seasoned Leader |
•Strange New Worlds |
Plays in your core. When a personnel is stopped by a dilemma you own, you may discard a personnel who has a cost of 4 or more from hand to kill that personnel. |
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To play this event, you must command three  personnel. Plays in your core. When you play a personnel who has a cost of 4 or more, you may choose one: draw a card; download a Leadership personnel; or shuffle two cards from hand into their owner's deck. |
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Plays on an opponent's mission. Replace this mission's requirements (and alternate requirements in game text) with Anthropology, Diplomacy, Law, and Integrity>32. |
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Via direct sabotage or accidental equipment malfunction, converting the body into billions of kiloquads of data and zipping them through subspace can be dangerous.
13 R 32
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Comman is often decided by force or treachery rather than logic or rules.
13 C 33 |
"You should learn to objectify other cultures, so you know when to interfere, and when not to." |
•Temporal Flux Energy Ribbon |
•The Inner Light |
These Are The Voyages |
Temporal. Plays on a mission. At the start of each player's turn, that player removes a personnel he or she commands at this mission from the game and moves this event to a different mission. When this event is placed on a headquarters mission, remove it from the game. |
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To play this event, you must command no cards. Plays in your core. When you play this event, you may play an personnel aboard your ship. That personnel loses each of his or her icons (except for and those in gametext), gains , and becomes . When this event is destroyed, kill that personnel. |
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Draw a number of cards equal to the cost of one of your personnel, then place three cards from hand on the bottom of your deck in any order. Destroy this event. |
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"It was like … being inside joy. As if joy were something tangible, and you could wrap yourself up in it like a blanked."
13 R 35 |
"Where is this …?"
13 R 36
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"Up until about 100 years ago, there was one question that burned in every human, that made us study the stars and dream of traveling to them. Are we alone? … We are all explorers driven to know what's over the horizon, what's beyond our own shores."
13 C 37 |
•To Be a Warrior |
Unimatrix Zero |
•Vorta Experiment Tables |
Plays in your core. When your Klingon who has a cost of 4 or more is about to be killed by a dilemma, you may destroy this event instead. |
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To play this event, you must command three personnel. When you play this event, for each unique Borg personnel you command, this event is cost -1. Plays in your core. You may spend an additional counter each turn. Each unique personnel you command gains . |
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To play this event, you must command three personnel. Plays in your core. Each personnel you own who costs 4 or more gains . When you complete a mission that requires Cunning, you may score 5 points. |
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"Ch'Targh might have cut him a little, maybe broken a few bones, but nothing more. You say Alexander never wanted to become a warrior. Clearly he has changed his mind."
13 C 38
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"Assimilate you. Yes, but that’s nothing to be afraid of. You like having friends, don’t you? Assimilation turns us all into friends."
13 R 39 |
"… a little experiment. To see how they'd respond to an attempt by the Dominion to gain a foothold in the Alpha Quadrant."
13 U 40 |
•Watch Dog |
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To play this event, you must command three  personnel. Plays in your core. While your personnel is facing a dilemma, you may play interrupts on this event as if they were in hand.
Order - Place an interrupt from hand on this event. |
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"Don't mind Porthos. He hasn't had his dinner yet."
13 C 41 |
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INTERRUPTS (2) |
Brutal Experiments |
Standard Punishment |
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When any number of your personnel facing a dilemma are about to be killed, destroy a non-Hand Weapon equipment present to prevent that. Those personnel are stopped instead. |
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When your personnel is attempting a mission, make each of your personnel attributes +1 until the end of this mission attempt. |
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It was ruthless cruelty that kept the Empire alive for so long.
13 R 42 |
"The agony booth is a most effective means of discipline."
13 U 43 |
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MISSIONS (3) |
•Critical Care |
•Gateway, Historical Research |
•Investigate Derelict |

Honor, 3 Medical, Science and Cunning>32
When you complete this mission, you may take up to three personnel in your discard pile and place each on the bottom of his or her owner's decks. |
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2 Anthropology, 2 Archaeology, and Integrity>33
At the start of your turn, if this is your first turn and any opponent has had a turn, you may download a personnel. |
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Engineer, Exobiology, Navigation, Security, and Cunning>35
Region: Delphic Expanse. When you complete this mission, if an opponent has had more turns than you have, restore all Range of your ship at this mission used this turn. |
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Dinaal: "As soon as we get the cytoglobin, we'll be able to treat all the Level Red patients, including him."
Any affiliation may attempt this mission.
Span: 2
13 U 44 |
"Time is fluid … like a river with currents, eddies, and backwash."
Any affiliation may attempt this mission. Span: 2
13 U 45 |
Asteroid field: "I can guess why they were interested in this field."|
Any affiliation may attempt this mission.
Span 3
13 U 46 |
PERSONNEL - BAJORAN (4) |
•Bareil Antos, Petty Thief |
•Kira Nerys, Resourceful Prisoner |
•Leeta, Enticing Rebel |
Bajoran
Anthropology Biology
Law Navigation
Programming Security
Thief. When you play this personnel, if you command an Anthropology personnel, he is cost -2.
Order - Discard a personnel who has cost of 4 or more from hand to take a card that has a cost of 4 or more from your discard pile into hand. |
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Bajoran
Anthropology Diplomacy
Intelligence Law
Leadership Transporters
2 Treachery
At the start of each of your turns, if this personnel is in your discard pile or an opponent's brig, you may remove an personnel in your discard pile from the game to place this personnel on a headquarters mission where she could be played. |
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Bajoran
Diplomacy Leadership
Security
When this personnel is randomly selected by a dilemma, you may download a card and place it in your discard pile. |
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NO LORE OR QUOTE
INTEGRITY 4 CUNNING 6 STRENGTH 6
13 R 47 |
"Why don't you lower this force field and join me in here?"
INTEGRITY 2 CUNNING 6 STRENGTH 5
13 R 48 |
"Captain Smiley wants me to debrief you."
INTEGRITY 4 CUNNING 5 STRENGTH 5
13 U 49 |
•Odo, Efficient Overseer |
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Changeling
Geology Leadership
Officer Programming
Security
Shape-shifter. While this personnel is attempting a mission, you may kill one of your personnel to make him gain a skill on a personnel in your discard pile who has a cost of 4 or more until the end of that mission attempt. |
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"They all behave themselves when I'm in charge."
INTEGRITY 4 CUNNING 8 STRENGTH 8
13 R 50 |
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PERSONNEL - BORG (1) |
•Six of Ten, Invalidation Drone |
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Borg
Astrometrics Leadership
Navigation Officer
Security
Drone. When you play this personnel, if you command a unique personnel, he is cost -1. At the start of each of your turns, you may discard a card from hand that has a cost of 4 or more to download a card that has a cost of 4 or more.
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TASK: Identify aberrations in newly assimilated drones. Eliminate.
INTEGRITY 6 CUNNING 5 STRENGTH 6
13 U 51 |
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PERSONNEL - CARDASSIAN (3) |
•Damar, Cardassian Liberator |
•Elim Garak, Crafty Underling |
•Mardel, Overseer |
Cardassian
Engineer Honor
2 Leadership Officer
Security
Dissident. Legate. When you play this personnel, examine cards from the top of your deck equal to the cost of a personnel you command. Take up to two cards examined into your hand. Discard the remaining cards.
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Cardassian
Anthropology Law
2 Security 2 Treachery
When you play this personnel, if you command a Treachery personnel, he is cost -1. While this personnel is attempting a mission, you may discard an card from hand to make him gain a skill of your choice until the end of that mission attempt.
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Cardassian
Anthropology Engineer
Geology Physics
Security Treachery
While this personnel is facing a dilemma, you may discard a personnel from hand to add his or her cost to this personnel's attributes until the end of that dilemma.
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"How many more of these sacrifices will my people be asked to make?"
INTEGRITY 7 CUNNING 6 STRENGTH 6
13 R 52 |
"I thought we'd agreed that it was the Intendant who was incompetent. I was merely following her orders."
INTEGRITY 2 CUNNING 6 STRENGTH 6
13 R 53 |
Less demanding that his predecessor but just as hated by the Terran slaves who worked under him.
INTEGRITY 3 CUNNING 5 STRENGTH 6
13 U 54 |
PERSONNEL - DOMINION (4) |
•Deyos, Ruthless Administrator |
•Gor, Thot |
Lam |
Vorta
Leadership Science
2 Security 2 Treachery
When you play this personnel, if you command a Vorta, this personnel is cost -1. While this personnel is attempting a mission, you may meet Integrity and Strength requirements with Cunning instead. |
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Breen
Archaeology Law
Leadership Officer
General. When you play this personnel, name 1, 2 or 3. Until the start of your next turn, each player cannot play cards that have a cost equal to the named number. |
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Breen
Anthropology Physics
Programming Security
To play this personnel, stop any number of your personnel that have a total cost of 4 or more. |
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"Shoot them both."
INTEGRITY 2 CUNNING 6 STRENGTH 4
13 U 55 |
Obscured in mystery, the Breen have been found to be one of the most unknown and underestimated races in the Alpha Quadrant.
INTEGRITY 4 CUNNING 7 STRENGTH 7
13 R 56 |
"I'm sure you've read the intelligence reports that say their homeworld is a frozen wasteland. Well, it's not true. The climate on their planet is quite comfortable."
INTEGRITY 5 CUNNING 6 STRENGTH 7
13 C 57 |
•Pran, Thot |
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Breen
Engineer Leadership
Medical Navigation
Officer Physics
Commander: Tykk. General. When you play this personnel, each player discards any number of cards from hand that have a total cost of 4 or more. If a player cannot, he or she discards his or her entire hand. |
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"Breen harbor little patience for their captives."
INTEGRITY 6 CUNNING 7 STRENGTH 7
13 R 58 |
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PERSONNEL - FEDERATION (26) |
•Beverly Crusher, Battleship Doctor |
•Data, Battleship Officer |
•Erika Benteen, Leyton's Adjunct |
Human
Biology Exobiology
2 Medical Science
When you play this personnel, if you command an  Officer personnel, she is cost -1. When your personnel present who has a cost of 4 or more is about to be killed by a dilemma, you may discard a card from hand to stop that personnel instead. |
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Android
Engineer Exobiology
Officer 2 Programming
Transporters
While your personnel who has a cost of 4 or more is present, this personnel cannot be stopped by dilemmas. |
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Human
Intelligence Leadership
Officer Security
Commander: U.S.S. Lakota. When this personnel uses a skill to complete a mission, you may discard a personnel who has a cost of 4 or more from hand to unstop all your stopped personnel at this mission. |
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"I'll have to get her back … it's more than I can do here."
INTEGRITY 6 CUNNING 6 STRENGTH 4
13 C 59 |
"The possibilities are too numerous even for me to calculate…"
INTEGRITY 6 CUNNING 10 STRENGTH 10
13 C 60 |
"Admiral, my orders were to disable the Defiant, not destroy her."
INTEGRITY 5 CUNNING 6 STRENGTH 6
13 R 61 |
Farrell |
•Hikaru Sulu, Savage Security Chief |
•Jean-Luc Picard, Battleship Captain |
Human
Archaeology Geology
Security
While you command an personnel, you may play this personnel at cost +2 to make each player download a unique personnel. |
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Human
Biology Physics
2 Security 2 Treachery
While you command an personnel, you may play this personnel at cost +1 to draw a card for each of your Treachery personnel, then place the same number of cards from hand on the bottom of your deck in any order. |
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Human
Archaeology 2 Diplomacy
Honor Leadership
Officer Security
Commander: U.S.S. Enterprise-D. When you play this personnel, if you command two personnel who both have a cost of 4 or more, you may download a card. |
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Higher ranking officers were often escorted by henchment and bodyguards.
INTEGRITY 4 CUNNING 6 STRENGTH 6
13 C 62 |
"Mr. Spock has orders to kill you, Captain. … You will also appear to have killed him after a fierce battle. … it will leave me in command."
INTEGRITY 2 CUNNING 6 STRENGTH 6
13 C 63 |
"Attack pattern Sierra. And fire."
INTEGRITY 8 CUNNING 6 STRENGTH 6
13 C 64 |
•James T. Kirk, Brutal Barbarian |
•Keiko O'Brien, Botanist |
•Leonard H. McCoy, Fiendish Physician |
Human
Law 2 Leadershi
Officer 2 Treachery
While you command an personnel, you may play this personnel at cost +2 to have him gain any skill of your choice and make each of your personnel attributes +1 until the end of this turn. |
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Human
Biology Exobiology
Honor Science
When you play this personnel, you may examine the top four cards of your deck. You may reveal a card that has a cost of 4 or more and take it into your hand. Place the remaining cards on the bottom of your deck in any order. |
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Human
2 Biology Exobiology
Medical Science
While you command an personnel, you may play this personnel at cost +3 to name a personnel. Each opponent kills each personnel he or she commands with that card title. |
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"You would find me a formidable enemy."
INTEGRITY 2 CUNNING 6 STRENGTH 6
13 R 65 |
"Kelp buds, plankton loaf, and sea berries. It's very healthy. I had this for breakfast every morning when I was growing up."
INTEGRITY 6 CUNNING 5 STRENGTH 4
13 U 66 |
"My Sickbay's a chamber of horrors."
INTEGRITY 4 CUNNING 6 STRENGTH 5
13 R 67 |
•Lwaxana Troi, Extravagant Ambassador |
Marlena Moreau |
•Montgomery Scott, Uncivilized Engineer |
Betazoid
Diplomacy Honor
Law Telepathy
When you play this personnel, if you command three personnel, she is cost -5. |
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Human
Biology Physics
2 Treachery
While you command an personnel, you may play this personnel at cost +1 to make each player discard a personnel from hand. |
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Human
2 Engineer Programming
2 Transporters
While you command an personnel, you may play this personnel at cost +2 to make each player destroy an event he or she commands. |
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"You're dealing with the Daughter of the Fifth House, Keeper of the Chalice of Rixx, Heir to the Holy Rings of Betazed."
INTEGRITY 6 CUNNING 6 STRENGTH 3
13 C 68 |
"I've been a captain's woman, and I like it. I'll be one again if I have to go through every officer in the fleet."
INTEGRITY 2 CUNNING 6 STRENGTH 4
13 C 69 |
A relentless taskmaster, Chief Engineer Scott's department has the highest rate of turnover on the ship.
INTEGRITY 4 CUNNING 5 STRENGTH 5
13 U 70 |
•Pavel A. Chekov, Treacherous Underling |
•Revised Chakotay, Imposturous First Officer |
•Revised Doctor, Mass Murderer |
Human
Astrometrics Navigation
Officer Physics
2 Treachery
While you command an personnel, you may play this personnel at cost +1 to make each player draw two cards, then place two cards from hand on the bottom of his or her deck in any order. |
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Hologram
Anthropology Honor
Officer Security
When one of your personnel present is about to be stopped or killed by a dilemma, you may discard a card titled Chakotay or Revised Chakotay from hand to prevent that. |
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Hologram
Biology Exobiology
Medical Science
2 Treachery
Order - Discard a card titled The Doctor or Revised Doctor from hand to download an interrupt. |
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"So you die, Captain, and we all move up in rank."
INTEGRITY 2 CUNNING 5 STRENGTH 6
13 C 71 |
"I'm a man of peace. My native people are enlightened, non-violent, much like your own. I'm saddened that this has happened to you. If we can work together, maybe we can end this conflict."
INTEGRITY 6 CUNNING 6 STRENGTH 6
13 U 72 |
"We have established a data-link between my neural net and the phaser array. I am reconfiguring the beam to carry a bio-agent into the planet's atmosphere."
INTEGRITY 1 CUNNING 8 STRENGTH 4
13 U 73 |
•Revised Janeway, Cold-Blooded Killer |
•Revised Kim, Interrogator |
•Revised Neelix, Hedgehog Ops Officer |
Hologram
Leadership Officer
Science 2 Treachery
While this personnel is facing a dilemma, you may discard a card titled Kathryn Janeway or Revised Janeway from hand to make her Cunning +5 and Strength +5 until the end of that dilemma. |
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Hologram
Officer Programming
Security 2 Treachery
While this personnel is attempting a mission, you may discard a Hologram from hand to give him one of the discarded Hologram's skills until the end of this mission attempt. |
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Hologram
Astrometrics Biology
Physics Programming
Science Transporters
2 Treachery
While this personnel is facing a dilemma, you may discard a card titled Neelix or Revised Neelix from hand to make each of your Treachery personnel present attributes +1 until the end of this dilemma. |
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"When diplomacy fails, there’s only one alternative – violence. Force must be applied without apology. It’s the Starfleet way."
INTEGRITY 1 CUNNING 6 STRENGTH 5
13 U 74 |
"Look, I can keep this up all day. Tell the Commander what he wants to know."
INTEGRITY 2 CUNNING 5 STRENGTH 6
13 U 75 |
"Approximately three thousand Kyrians dead."
INTEGRITY 2 CUNNING 6 STRENGTH 4
13 U 76 |
•Revised Paris, Female Ensign Chaser |
•Revised Seven of Nine, Shock-Trooper |
•Revised Tuvok, Evil Instrument of Destruction |
Hologram
Astrometrics 2 Navigation
Treachery
Order - Discard a card titled Tom Paris or Revised Paris from hand to make each of your  Holograms gain until the end of this turn. You may do this only once each turn. |
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Hologram
Engineer 2 Security
Order - Discard a card titled Seven of Nine or Revised Seven of Nine from hand to choose one: place a personnel present on the bottom of his or her owner's deck, or take a Hologram from your discard pile into hand. |
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Hologram
Engineer Security
2 Treachery
At the start of each of your turns, you may discard a card titled Tuvok or Revised Tuvok from hand to download a  Hologram. |
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"No one behaved like this. Well, aside from Mister Paris."
INTEGRITY 3 CUNNING 5 STRENGTH 6
13 U 77 |
"Two of the Kyrians are still alive. What shall we do with them?"
INTEGRITY 5 CUNNING 5 STRENGTH 7
13 U 78 |
"The bio-agent is still dispersing through the atmosphere. The fatality rate will be three hundred thousand soon enough."
INTEGRITY 1 CUNNING 6 STRENGTH 7
13 U 79 |
•Spock, Man of Integrity |
•Uhura, Unprincipled Technician |
•Wesley Crusher, Battleship Helmsman |
Human/Vulcan
Engineer Honor
Programming Science
Transporters
While you command an personnel, you may play this personnel at cost +2 to make each player place a personnel from hand on a headquarters mission where that personnel could be played. |
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 Human
Anthropology Officer
Treachery
While you command an personnel, you may play this personnel at cost +2 to make each player discard two cards from hand. |
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Human
Astrometrics Engineer
Navigation Officer
Physics Programming
While your personnel who has a cost of 4 or more is present, the ship this personnel is aboard is attributes +1 and this personnel gains Geology and Science. |
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"I do not desire the captaincy. I much prefer my scientific duties."
INTEGRITY 6 CUNNING 8 STRENGTH 7
13 R 80 |
"I was … getting bored."
INTEGRITY 4 CUNNING 6 STRENGTH 5
13 C 81 |
.
INTEGRITY 6 CUNNING 6 STRENGTH 6
3 |
•William T. Riker, Battleship First Officer |
•Worf, Defiant Commander |
|
Human
Anthropology Diplomacy
Leadership Navigation
Officer Security
While your personnel who has a cost of 4 or more is present, this personnel is attributes +2. |
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Human
Diplomacy 2 Honor
Leadership Officer
Commander: U.S.S. Defiant. Each of your personnel present who has a cost of 4 or more is attributes +1. |
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"They shouldn't be so confident after the pasting we gave them at Archer IV."
INTEGRITY 6 CUNNING 6 STRENGTH 6
13 C 83 |
"Life is a great deal more complicated in this red uniform."
INTEGRITY 8 CUNNING 5 STRENGTH 8
13 R 84 |
|
PERSONNEL - FERENGI (5) |
•Brunt, Nice Guy |
•Gint, The First Grand Nagus |
•Nog, Bar Owner |
Ferengi
Archaeology Engineer
Honor Medical
Navigation Programming
Security
Smuggler. Thief. When you play this personnel, choose one: download an personnel; or download a ship. |
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Ferengi
2 Acquisition 2 Law
2 Leadership
When you play this personnel, if you command an Acquisition personnel, he is cost -3. While you command four cards that have a cost of four or more, you may spend an additional counter each turn. |
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Ferengi
Acquisition Engineer
Physics Security
Treachery
While you have six or more cards in hand, this personnel is attributes +3. While you command more events than an opponent, if you command Ferenginar, that opponent's events cannot destroy your events. |
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"You two must be hungry. I've got food and drink waiting for you on the ship."
INTEGRITY 6 CUNNING 5 STRENGTH 4
13 U 85 |
"Would you buy a book called 'Suggestions for Acquisition?'"
INTEGRITY 4 CUNNING 7 STRENGTH 2
13 U 86 |
"I don't care about some parallel universe. I only care about this one."
INTEGRITY 3 CUNNING 6 STRENGTH 4
13 U 87 |
•Quark, Simple Barkeep |
•Rom, Professional Soldier |
|
Ferengi
Anthropology Diplomacy
Honor Programming
Smuggler. When you play this personnel, you may download a card and place it beneath your Ferenginar. At the start of each of your turns, you may place one of your non- personnel present on the bottom of his or her owner's deck to spend 2 additional counters this turn. |
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Ferengi
Geology Navigation
Physics Science
When this personnel is facing a dilemma, you may exchange two cards in hand with an interrupt beneath your Ferenginar. You may do this only once each dilemma. |
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"Gold-pressed what?"
INTEGRITY 7 CUNNING 6 STRENGTH 4
13 R 88 |
"I say we teach the Alliance a lesson. Throw everything we've got at Terok Nor and rip it to pieces."
INTEGRITY 6 CUNNING 7 STRENGTH 4
13 U 89 |
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PERSONNEL - KLINGON (2) |
•Grilka, Glorious Lady |
•Telok, Bodyguard |
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Klingon
Anthropology Biology
Honor Leadership
When you play this personnel, if you command an Honor personnel, she is cost -1. While this personnel is facing a dilemma, the cost of the personnel in your discard pile that has the highest cost is added to her attributes. |
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Klingon
Astrometrics Leadership
Programming Security
When you play this personnel, if you command three cards, draw up to two cards. |
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"The recent hostilities between the Empire and the Federation have been … very costly to my family."
INTEGRITY 6 CUNNING 5 STRENGTH 6
13 R 90 |
"What's wrong, Terran? Lost your nerve? Afraid to die today, eh?"
INTEGRITY 4 CUNNING 5 STRENGTH 7
13 U 91 |
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PERSONNEL - NON-ALIGNED (7) |
•Ezri Tigan, Soldier of Fortune |
•Jadzia Dax, Soldier of Fortune |
•Julian Bashir, Rebel Captain |
Trill
Anthropology Geology
Medical Navigation
Security Transporters
Thief. When this personnel is stopped by a dilemma, choose an opponent and place this personnel at his or her headquarters mission. That opponent now commands this personnel. |
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Trill
Engineer Leadership
Navigation
Host. When this personnel is randomly selected by a dilemma, draw cards up to the cost of a personnel present, then place the same number of cards from hand on the bottom of your deck in any order. |
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Human
Biology Exobiology
Leadership Medical
Officer Science
Genetically Enhanced. When you play this personnel, choose an opponent. For each headquarters mission he or she commands, this personnel is cost -3. |
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"I believe in getting paid for my work. And you still owe me for the last job I did for you."
INTEGRITY 4 CUNNING 6 STRENGTH 4
13 C 92 |
"Sometimes I feel we were better off when we were collecting tribute for the Intendant."
INTEGRITY 6 CUNNING 7 STRENGTH 6
13 C 93 |
"Captain Bashir, Captain O'Brien, Captain Sisko. We may not have enough weapons or troops or ships but we have plenty of captains.".
INTEGRITY 4 CUNNING 8 STRENGTH 6
13 C 94 |
•Laas, One of the 100 |
•Slar, Gorn Slave Master |
•Tuvok, Coldly Logical Soldier |
Changeling
Anthropology
Astrometrics Navigation
Security
Shape-shifter. The cost of the personnel present that has the highest cost is added to this personnel's attributes. |
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Gorn
2 Engineer Physics
Programming Security
Treachery
This personnel is Cunning +1 and Strength +1 for each personnel present. |
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Vulcan
Intelligence Programming
Security
When you download a card, if you command an personnel and you have not downloaded a card titled Tuvok this turn, you may also download this personnel. (This ability may be used while this personnel is in your deck.) |
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"Let's leave, Odo. Let's find the others. A hundred were sent away. They're out there somewhere, and if we can find even a few of them, we can form a new Link."
INTEGRITY 3 CUNNING 3 STRENGTH 3
13 R 95 |
"I'm familiar with your species. Humans are not trustworthy."
INTEGRITY 2 CUNNING 3 STRENGTH 3
13 R 96 |
"Nonetheless, logic dictates caution in the face of a superior enemy."
INTEGRITY 6 CUNNING 7 STRENGTH 7
13 R 97 |
•Weyoun, "Defective" Clone |
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Vorta
Diplomacy Honor
Intelligence Law
Leadership Security
When you play this personnel, if you command a Law personnel, he is cost -1. When a personnel present who has a cost of 4 or more is randomly selected by a dilemma, you may replace him or her with this personnel. |
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"I no longer consider myself a member of the Dominion."
INTEGRITY 7 CUNNING 6 STRENGTH 4
13 U 98 |
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PERSONNEL - ROMULAN (4) |
•Data, From the City of Rateg |
•Rekar, Tool of the Tal'Shiar |
Jera |
Android
Engineer Exobiology
Intelligence Programming
Transporters
Dissident.
Order - Name a dilemma. While this personnel is facing that dilemma, he cannot be killed or stopped. This effect lasts until this order is executed again. |
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Romulan
Astrometrics Engineer
Intelligence Leadership
Officer Security
Commander: U.S.S. Prometheus. When you play this personnel, if you command an Intelligence personnel, he is cost -1. When this personnel attempts a non- mission and your personnel who has a cost of 4 or more is present, subtract one from the number of dilemmas your opponent can draw. |
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Alien
Biology Medical
Science Security
You may play this personnel aboard your ship. When this personnel is randomly selected by a dilemma, return her to her owner's hand. |
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"I have unique skills that may permit me to succeed."
INTEGRITY 6 CUNNING 10 STRENGTH 10
13 R 99 |
NO LORE OR QUOTE
INTEGRITY 4 CUNNING 6 STRENGTH 6
13 U 100 |
"You must stop!"
INTEGRITY 5 CUNNING 5 STRENGTH 4
13 C 101 |
•Tomek, Displaced Alien |
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Alien
Engineer Honor
Physics Security
You may play this personnel aboard your ship. When you play an personnel, you may discard an card from hand to download an interrupt. |
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"Yes … our young … are trapped … We must get them out … return them …"
INTEGRITY 6 CUNNING 6 STRENGTH 5
13 C 102 |
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PERSONNEL - STARFLEET (13) |
Brennan Scott |
•Charles Tucker III, Competent Engineer |
•Hoshi Sato, Captain's Woman |
Human
Astrometrics Geology
Honor Medical Security
MACO. This personnel is attributes -1 for each card in your hand. |
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Human
Engineer Physics
Programming
Transporters
While you have no cards in your hand, cards your opponent owns cannot destroy your events. |
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Human
Anthropology
Programming 2 Treachery
While you have no cards in hand, this personnel and each of your Leadership personnel present are attributes +1. |
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Corporal Brennan Scott was a MACO assigned to the I.S.S. Enterprise.
INTEGRITY 8 CUNNING 8 STRENGTH 8
13 C 103
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"You don't want to end up like me, do you? I've absorbed enough delta rays to guarantee my grandchildren glow in the dark."
INTEGRITY 5 CUNNING 5 STRENGTH 6
13 C 104 |
"And I'm probably the only one who doesn't want to slip a knife in your back."
INTEGRITY 2 CUNNING 6 STRENGTH 5
13 U 105 |
•Hoshi Sato, Empress |
•Jonathan Archer, Covetous Commander |
Logan Black |
Human
Anthropology
Diplomacy Officer
Programming 2 Treachery |
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Human
Astrometrics Leadership
Navigation Officer
Security 2 Treachery
Commander: I.S.S. Enterprise. When this personnel uses a skill to complete a mission, if you have no cards in hand, score 5 points. You may do this only once each turn.
Order - Discard a card from hand to download Watch Dog. |
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Human
Law Leadership
Officer Treachery
Admiral. Commander: I.S.S. Avenger. When you play this personnel you may discard a card from hand to choose one: download a Maneuver card or download an  ship. |
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"You are speaking to Empress Sato."
INTEGRITY 2 CUNNING 6 STRENGTH 5
13 C 106 |
"Great men are not 'peacemakers'. Great me are conquerors!"
INTEGRITY 2 CUNNING 6 STRENGTH 6
13 R 107 |
"With the technology on this ship at our disposal, the rebels won't stand a chance."
INTEGRITY 3 CUNNING 5 STRENGTH 5
13 C 108 |
•Malcolm Reed, Enthusiastic Major |
•Maximilian Forrest, Confident Captain |
•Phlox, Sadistic Physiologist |
Human
Engineer Physics
Security Treachery
MACO. While your MACO is present, if you have no cards in hand, this personnel is attributes +1 and gains Leadership and Security. |
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Human
Archaeology Biology
Law Leadership
Navigation Officer
Transporters Treachery
Commander: I.S.S. Enterprise. While this personnel is facing a dilemma, if you have no cards in hand, he cannot be placed in an opponent's brig or killed. |
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Denobulan
Biology Engineer
2 Exobiology Medical
Science 2 Treachery
Order - If you have no cards in hand, each opponent must kill one of his or her non-unique personnel. You may do this only once each turn. |
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"Reed's a capable soldier, but he has trouble following orders, and I know he had ambitions of his own."
INTEGRITY 4 CUNNING 6 STRENGTH 6
3 |
"We're going to rendezvous with the fleet as ordered. … Maybe you haven't heard, but we have a rebellion to put down."
INTEGRITY 4 CUNNING 6 STRENGTH 6
13 R 110 |
"If you're angry now, just wait."
INTEGRITY 2 CUNNING 6 STRENGTH 5
"If you're angry now, just wait." |
•Soval, Idealist |
•T'Pol, Dutiful Commander |
•T'Pol, Not a Slave |
Vulcan
Programming Science
While you have no cards in hand, this personnel gains Biology, Exobiology, and Geology. |
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Vulcan
Engineer Officer
Science Security
Treachery |
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Human
Anthropology
Astrometrics Engineer
Leadership Officer
Programming Science
When you play this personnel, if you command an Officer personnel, this personnel is cost -1. While you have no cards in hand, this personnel is attributes +1. |
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"I'm too old to become a revolutionary."
INTEGRITY 6 CUNNING 7 STRENGTH 6
13 U 112 |
"It was my duty to help Captain Forrest regain command."
INTEGRITY 3 CUNNING 7 STRENGTH 6
13 U 113 |
"A parallel universe? The Science Directorate has examined all of these theories. They've found no evidence of alternate realities."
INTEGRITY 4 CUNNING 7 STRENGTH 6
13 R 114 |
•Travis Mayweather, Opportunistic Sergeant |
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Human
Anthropology Security
MACO. When this personnel is an eligible target for a random selection, if you have no cards in hand, you may exclude a personnel present from that selection. |
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"I'd like to be the first to congratulate you on a brilliant strategy. I'm certain that in years to come…"
INTEGRITY 4 CUNNING 6 STRENGTH 6
13 U 115 |
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SHIPS - DOMINION (1) |
•Tykk |
|
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Breen Warship Class
You may play Breen personnel aboard this ship. When a Breen personnel aboard this ship is involved in an engagement you win, you may place a personnel with a cost of 4 or more from hand aboard this ship. |
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The Breen developed technology to the point where their enemies could not cope with their brutal attacks.
RANGE 8 WEAPONS 9 SHIELDS 9
13 R 116 |
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SHIPS - FEDERATION (2) |
•U.S.S. Enterprise-D, Battleship |
•U.S.S. Lakota, Modified Starship |
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Galaxy Class
When you win an engagement involving this ship, you may score 5 points. |
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Excelsior Class
This ship is attributes +2 for each corresponding Commander aboard it. |
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"She was the first Galaxy-Class warship built by the Federation. Forty-two decks. Capable of transporting over six thousand troops."
RANGE 8 WEAPONS 8 SHIELDS 9
13 C 117 |
"Someone's been upgrading the Lakota's weapons. That's a lot of firepower for an Excelsior-class ship."
RANGE 8 WEAPONS 7 SHIELDS 7
13 R 118 |
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SHIPS - NON-ALIGNED (2) |
•Defiant, Mirror Warship |
•Phoenix, Risen From the Ashes |
|

Defiant Class
To play this ship, you must command three personnel. When you play this ship, you may discard any number of cards from hand. This ship is cost -1 for each card discarded this way. |
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Phoenix Class
While this ship is at a non-headquarters mission and does not have a Damage marker on it, each of your opponents needs an additional 10 points to win the game. |
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"Well, right now it's a little too powerful for its own good."
RANGE 7 WEAPONS 7 SHIELDS 7
13 R 119 |
"When Zefram Cochrane made his legendary warp flight … and drew the attention of our new friends, the Vulcans. We realized that we weren't alone in the galaxy."
RANGE 8 WEAPONS 0 SHIELDS 0
13 R 120 |
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SHIPS - STARFLEET (2) |
•I.S.S. Avenger, Admiral's Ship |
•I.S.S. Enterprise, Terran Flagship |
|

NX Class
To play this ship, you must command three personnel.
Order - Discard a card from hand to make this ship attributes +1 (limit +2) until the end of the turn. |
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NX Class
Cloaking Device. To play this ship, you must command three personnel. You do not need to spend all your counters on your turns. While you have no cards in your hand, this ship is Range +2. |
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"Our entire assault fleet wiped out by a rebel attack. Thousands of your fellow Starfleet officers dead. If the Defiant hadn't arrived when it did, all of you would be among them. And who are we to blame for this? Not the brave men and women who gave their lives for the Empire."
RANGE 6 WEAPONS 5 SHIELDS 5
13 U 121 |
"My orders are to take this ship into Tholian space for a mission of vital importance to the Empire. I can't reveal the details of our assignment, but I can tell you this. If we're successful, Starfleet will crush the rebellion once and for all."
RANGE 6 WEAPONS 5 SHIELDS 5
13 R 122 |
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DILEMMA |
DILEMMA |
DILEMMA |
Chula: The Dice |
Paranoid Escape |
The Dal'Rok |
Unless you have a personnel with Integrity>6, a second personnel with Cunning>6, and a third personnel with Strength>6, all your personnel are stopped. |
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Place this dilemma on this mission. Randomly select a personnel to be removed from the game. You cannot play cards that have the same title as that personnel. When you complete this mission, put the personnel removed from the game in his or her owner's hand and this dilemma is overcome. |
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Unless your personnel have a total cost>17, for each headquarters mission you command, randomly select a personnel to be killed and this dilemma returns to its owner's dilemma pile. |
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"Roll! Roll? But you haven't even told me the rules yet!"
13 A 1 |
"So whatever's down there, McCoy's in the heart of it."
13 A 2 |
"Many years ago, this village was deeply divided by hate and mistrust. The first Sirah knew that unless he could find a way to unite the people, the village would destroy itself. So he used the Orb fragment as a catalyst to give their fears a physical form."
13 A 3 |
EVENT |
PERSONNEL - CARDASSIAN |
PERSONNEL - DOMINION |
•Temporal Flux Energy Ribbon |
•Elim Garak, Crafty Underling |
•Gor, Thot |
Temporal. Plays on a mission. At the start of each player's turn, that player removes a personnel he or she commands at this mission from the game and moves this event to a different mission. When this event is placed on a headquarters mission, remove it from the game. |
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Cardassian
Anthropology Law
2 Security 2 Treachery
When you play this personnel, if you command a Treachery personnel, he is cost -1. While this personnel is attempting a mission, you may discard an card from hand to make him gain a skill of your choice until the end of that mission attempt.
|
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Breen
Archaeology Law
Leadership Officer
General. When you play this personnel, name 1, 2 or 3. Until the start of your next turn, each player cannot play cards that have a cost equal to the named number. |
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"It was like … being inside joy. As if joy were something tangible, and you could wrap yourself up in it like a blanked."
13 A 4 |
"I thought we'd agreed that it was the Intendant who was incompetent. I was merely following her orders."
INTEGRITY 2 CUNNING 6 STRENGTH 6
13 A 5 |
Obscured in mystery, the Breen have been found to be one of the most unknown and underestimated races in the Alpha Quadrant.
INTEGRITY 4 CUNNING 7 STRENGTH 7
13 A 6 |
PERSONNEL - DOMINION |
PERSONNEL - FEDERATION |
PERSONNEL - FEDERATION |
•Pran, Thot |
•James T. Kirk, Brutal Barbarian |
•Spock, Man of Integrity |
Breen
Engineer Leadership
Medical Navigation
Officer Physics
Commander: Tykk. General. When you play this personnel, each player discards any number of cards from hand that have a total cost of 4 or more. If a player cannot, he or she discards his or her entire hand. |
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Human
Law 2 Leadershi
Officer 2 Treachery
While you command an personnel, you may play this personnel at cost +2 to have him gain any skill of your choice and make each of your personnel attributes +1 until the end of this turn. |
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Human/Vulcan
Engineer Honor
Programming Science
Transporters
While you command an personnel, you may play this personnel at cost +2 to make each player place a personnel from hand on a headquarters mission where that personnel could be played. |
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"Breen harbor little patience for their captives."
INTEGRITY 6 CUNNING 7 STRENGTH 7
13 A 7 |
"You would find me a formidable enemy."
INTEGRITY 2 CUNNING 6 STRENGTH 6
13 A 8 |
"I do not desire the captaincy. I much prefer my scientific duties."
INTEGRITY 6 CUNNING 8 STRENGTH 7
13 A 9 |
PERSONNEL - FEDERATION |
PERSONNEL - NON-ALIGNED |
PERSONNEL - STARFLEET |
•Worf, Defiant Commander |
•Slar, Gorn Slave Master |
•Jonathan Archer, Covetous Commander |
Human
Diplomacy 2 Honor
Leadership Officer
Commander: U.S.S. Defiant. Each of your personnel present who has a cost of 4 or more is attributes +1. |
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Gorn
2 Engineer Physics
Programming Security
Treachery
This personnel is Cunning +1 and Strength +1 for each personnel present. |
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Human
Astrometrics Leadership
Navigation Officer
Security 2 Treachery
Commander: I.S.S. Enterprise. When this personnel uses a skill to complete a mission, if you have no cards in hand, score 5 points. You may do this only once each turn.
Order - Discard a card from hand to download Watch Dog. |
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"Life is a great deal more complicated in this red uniform."
INTEGRITY 8 CUNNING 5 STRENGTH 8
13 A 10 |
"I'm familiar with your species. Humans are not trustworthy."
INTEGRITY 2 CUNNING 3 STRENGTH 3
13 A 11 |
"Great men are not 'peacemakers'. Great me are conquerors!"
INTEGRITY 2 CUNNING 6 STRENGTH 6
13 A 12 |
PERSONNEL - STARFLEET |
SHIP - DOMINION |
SHIP - FEDERATION |
•T'Pol, Not a Slave |
•Tykk |
•U.S.S. Lakota, Modified Starship |
Human
Anthropology
Astrometrics Engineer
Leadership Officer
Programming Science
When you play this personnel, if you command an Officer personnel, this personnel is cost -1. While you have no cards in hand, this personnel is attributes +1. |
 |

Breen Warship Class
You may play Breen personnel aboard this ship. When a Breen personnel aboard this ship is involved in an engagement you win, you may place a personnel with a cost of 4 or more from hand aboard this ship. |
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Excelsior Class
This ship is attributes +2 for each corresponding Commander aboard it. |
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"A parallel universe? The Science Directorate has examined all of these theories. They've found no evidence of alternate realities."
INTEGRITY 4 CUNNING 7 STRENGTH 6
13 A 13 |
The Breen developed technology to the point where their enemies could not cope with their brutal attacks.
RANGE 8 WEAPONS 9 SHIELDS 9
13 A 14 |
"Someone's been upgrading the Lakota's weapons. That's a lot of firepower for an Excelsior-class ship."
RANGE 8 WEAPONS 7 SHIELDS 7
13 A 15 |
SHIP - NON-ALIGNED |
SHIP - NON-ALIGNED |
SHIP - STARFLEET |
•Defiant, Mirror Warship |
•Phoenix, Risen From the Ashes |
•I.S.S. Enterprise, Terran Flagship |

Defiant Class
To play this ship, you must command three personnel. When you play this ship, you may discard any number of cards from hand. This ship is cost -1 for each card discarded this way. |
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Phoenix Class
While this ship is at a non-headquarters mission and does not have a Damage marker on it, each of your opponents needs an additional 10 points to win the game. |
 |

NX Class
Cloaking Device. To play this ship, you must command three personnel. You do not need to spend all your counters on your turns. While you have no cards in your hand, this ship is Range +2. |
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"Well, right now it's a little too powerful for its own good."
RANGE 7 WEAPONS 7 SHIELDS 7
13 A 16 |
"When Zefram Cochrane made his legendary warp flight … and drew the attention of our new friends, the Vulcans. We realized that we weren't alone in the galaxy."
RANGE 8 WEAPONS 0 SHIELDS 0
13 A 17 |
"My orders are to take this ship into Tholian space for a mission of vital importance to the Empire. I can't reveal the details of our assignment, but I can tell you this. If we're successful, Starfleet will crush the rebellion once and for all."
RANGE 6 WEAPONS 5 SHIELDS 5
13 A 18 |
DILEMMA |
PERSONNEL - NON-ALIGNED |
|
Stripped Down |
•Neras, Slave Girl |
|
Your opponent moves up to two dilemmas from beneath this mission to another of your non-headquarters missions. |
 |
Orion
Anthropology
When you play this personnel, you may draw two cards. |
 |
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"I don't want to hear it. Just get me a shirt."
0 AP 11 |
"Orion females are known for their … innate skills."
INTEGRITY 6 CUNNING 5 STRENGTH 5
0 AP 12 |
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