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Star Trek Customizable Card Game, Second Edition - In A Mirror, Darkly

Decipher Star Trek CCG 2nd Edition In A Mirror, Darkly  

In A Mirror, Darkly. Spock with goatee; Sulu and Tripp with scars; Kira in leather; rewards for high cost cards; and familiar names on many cards? Yes, everything looks different when we look Into A Mirror, Darkly.

Copyright line - TM & © 2007 PAR. PIC. © 2007 DECIPHER INC.

DILEMMAS (21)

Planet Cost 2 Aftereffects Dual Cost 3 Alien Conspiracy Dual Cost 3 Captured by the Breen
Randomly select three personnel. If the total cost of those personnel is 5 or less, they are killed. Otherwise, randomly select one of those personnel to be stopped. Aftereffects Choose three personnel. Your opponent chooses one of those personnel to be stopped. Alien Conspiracy Randomly select three personnel. If the total cost of those personnel is 4 or less, they are placed in your opponent's brig. Otherwise, randomly select one of those personnel to be stopped. Captured by the Breen
"It fired a weapon that cut a swath four thousand kilometers long from Florida to Venezuela."
13 C 1
"Sabotage the Defiant? Have you lost your senses?"
13 C 2
"We must not give up. The first dute of any captured officer is to attempt escape."
13 U 3
Dual Cost 3 Chula: The Dice Dual Cost 0 Crew Advancement Planet Cost 3 Dangerous Missions
Unless you have a personnel with Integrity>6, a second personnel with Cunning>6, and a third personnel with Strength>6, all your personnel are stopped. Chula: The Dice Consume: 2. (Your opponent places the top two cards of his or her dilemma pile face up beneath this mission.) Your opponent names an attributes (Integrity, Cunning, or Strength). Your personnel with the highest named attribute is stopped. Crew Advancement Place this dilemma on this mission. Each personnel who has a cost of 2 or less cannot use his or her skills while facing dilemmas. At the end of this turn, this dilemma is overcome. Dangerous Missions
"Roll! Roll? But you haven't even told me the rules yet!"
13 R 4
"I've relieved Captain Forrest of duty and assumed command of Enterprise."
13 C 5
"Central Security claims to have no record of Klaang, but they told me about an enclave on level ninteen where Klingons have been known to go. Something about live food."
13 U 6
Dual Cost 3 Disarming Dream Dual Cost 2 Distraction

Dual Cost 4 Fractured Time

Your opponent names a species. Randomly select a personnel of that species to be stopped. Disarming Dream Choose a number of personnel who have a total cost of 4 or more to be stopped. Distraction Randomly select nine personnel. All your other personnel are removed from the game. Fractured Time
"I have had one hundred eleven dreams since I first discovered the program nine months ago. In all that time, I have never experienced such strange and disturbing imagery in a dream. I believe it was… a nightmare."
13 C 7
"You aren't very persistent, Mr. Sulu. The game has rules; you're ignoring them. I protest… and you come back. You didn't… come… back."
13 C 8
"In theory, the act of sealing the fissure should also restore the barriers between quantum states."
13 C 9
Dual Cost 2 Infestation Dual Cost 4 Interphasic Effects Dual Cost 2 Key to the Alpha Quadrant
Your opponent may have more than three copies of this card in his or her dilemma pile. Your personnel can face more than one copy of this dilemma during each mission attempt. Choose a personnel to be stopped. Infestation Consume: 1. (Your opponent places the top card of his or her dilemma pile face up beneath this mission.) Unless you have an AU personnel, randomly select a personnel to be killed and your opponent may choose an event to destroy. Interphasic Effects Unless you have Astrometrics, Diplomacy, and Officer or Leadership, Security, and Treachery, randomly select a personnel to be stopped, and if the opponent on your left commands Mouth of the Wormhole, he or she scores 5 points. Key to the Alpha Quadrant
"This is my chicken sandwich and coffee."
13 U 10
Crewman Sussman was just one of many that lost their lives aboard the U.S.S. Defiant in 2268.
13 C 11
"By putting together a task force comprised of elements from the Second, Fifth and Ninth fleets, I believe that we can take back Deep Space Nine, the most important piece of real estate in the quadrant."
13 U 12
Dual Cost 2 New Advancements Dual Cost 3 Paradan Replicant Planet Cost 4 Paranoid Escape
Unless you have Diplomacy, Leadership, and Navigation or a ship at a completed space mission, randomly select a personnel to be stopped, and if the opponent on your left commands Earth, he or she may download two Starfleet cards. New Advancements Randomly select a personnel to be stopped. If that personnel is non-unique, remove all copies of that personnel in hand from the game, search your deck for any additional copies of that personnel, remove them from the game as well, and shuffle and replace your deck. Paradan Replicant Place this dilemma on this mission. Randomly select a personnel to be removed from the game. You cannot play cards that have the same title as that personnel. When you complete this mission, put the personnel removed from the game in his or her owner's hand and this dilemma is overcome. Paranoid Escape
"She'll be ready to launch in fourteen months."
13 U 13
"There was a rumor you'd been abducted and replaced by a replicant."
13 R 14
"So whatever's down there, McCoy's in the heart of it."
13 R 15
Space Cost 2 Preventative Repercussions Space Cost 2 Reflections Dual Cost 3 Security Weapons
Randomly select three personnel. If the total cost of those personnel is 5 or less, they are killed. Otherwise, randomly select one of those personnel to be stopped. Preventative Repercussions Reveal a number of cards from the top of your deck equal to the number of AU cards your opponent commands. For each event or interrupt revealed, your opponent chooses a personnel to be stopped. Reflections Randomly select a personnel to be stopped. If that personnel has a cost of 2 or less, kill him or her instead. Security Weapons
"There's been an attack on Earth. … A probe. They don't know where it came from."
13 C 16
"I lured you away from Engineering with the promise of a sexual encounter … Once we were alone in my quarters, I implanted a telepathic suggestion … I compelled you to sabotage the power grid."
13 C 17
"I'm detecting some kind of movement. … It's heading in your direction. Moving fast."
13 C 18
Space Cost 1 Shattered Dual Cost 3 The Dal'Rok Dual Cost 3 The Secret War
Unless you have Anthropology, Leadership, and Science or Engineer, Transporters, and Cunning>28, randomly select a personnel to be stopped, and if the opponent on your left does not command a headquarters mission, he or she may take a Voyager personnel from his or her discard pile and place him or her aboard a ship at a Delta Quadrant mission. Shattered Unless your personnel have a total cost>17, for each headquarters mission you command, randomly select a personnel to be killed and this dilemma returns to its owner's dilemma pile. The Dal'Rok Unless you have Honor, Officer, and Integrity>34, or Security, Treachery, and Strength>34, randomly select a personnel to be stopped, and if the opponent on your left commands Athos IV, that personnel is returned to his or her owner's hand instead. The Secret War
"Different areas seem to exist in different time periods."
13 U 19
"Many years ago, this village was deeply divided by hate and mistrust. The first Sirah knew that unless he could find a way to unite the people, the village would destroy itself. So he used the Orb fragment as a catalyst to give their fears a physical form."
13 R 20
"I'm sorry we won't be working together, Benjamin … like old times."
13 U 21

EQUIPMENT (1)

Equipment Cost 1 Multidimensional Transporter Device    
Order - Destroy this equipment to exchange your personnel present with a personnel in your hand. Both of those personnel must have the same card title. Multidimensional Transporter Device  
"I guess you could say we just stepped through the looking glass."
13 C 22
 

EVENTS (19)

Event Cost 4 •Bigger Tattoo Event Cost 3 Call of the Nagus Event Cost 3 •Call to Arms
Q. Plays in your core. When you draw dilemmas, if your opponent's personnel is attempting a space mission, you may remove a planet dilemma you have drawn from the game to draw two additional dilemmas. When you draw dilemmas, if your opponent's personnel is attempting a planet mission, you may remove a space dilemma you have drawn from the game to draw two additional dilemmas. •Bigger Tattoo Download three Ferengi personnel. Choose an opponent to select two of those personnel to be placed beneath your Ferenginar (discard them if you do not command Ferenginar). Then place the other personnel in your hand. Destroy this event. Call of the Nagus Plays in your core. When you win combat or an engagement involving two of your personnel who both have a cost of 4 or more, score 10 points. •Call to Arms
NO LORE OR QUOTE
13 R 23
"Now, are you going to defy the wishes of the Grand Nagus himself?"
"No, no, of course not. I'm happy to serve the Nagus any way I can."

13 C 24
"No crew in Starfleet has been tested more in battle. I know I can count on each of you to perform your duty to the best of your ability. Nothing will impede our march toward victory. Long live the Empire."
13 U 25
Event Cost 4 •Captain's Log Event Cost 3 •Energize Event Cost 2 Guardian's Advice
Plays in your core. While facing a dilemma, you may exclude your corresponding Commander aboard his or her ship from random selections. •Captain's Log Decay: 4. (When there are four cards on this event, destroy it.) Plays in your core. At the start of each of your turns, place the top card of your deck on this event. The first non-TNG personnel you play each turn is cost -2 for each card on this event. •Energize Temporal. To play this event, you must command three AU personnel. Plays in your core. At the start of each of your turns, the player on your right places the top card of your dilemma pile beneath one of his or her non-headquarters missions. You may spend 2 additional counters each turn. Guardian's Advice
"Captain's log, supplemental. Our orbit: tightening. Our need for efficiency: critical."
13 R 26
NO LORE OR QUOTE
13 U 27
"The time lines are in constant flux. … Unless that's the outcome you desire, I suggest you find a way to launch the weapon."
13 R 28
Event Cost 3 Necessary Evil Event Cost 3 •One Man Cannot Summon the Future Event Cost 3 Predicament
To play this event, you must command three AU personnel. Remove one of your personnel from the game. Destroy this event. Necessary Evil Plays in your core. When you play an AU card, if you command two non-AU personnel, you may draw a card and then place a card from hand on the bottom of your deck. •One Man Cannot Summon the Future To play this event, you must command three AU personnel. Plays in your core. When a personnel that the player on your right commands begins a mission attempt, you may destroy this event to draw three extra dilemmas and spend three extra in total cost on dilemmas. Predicament
"You saved us back in sickbay with the Tantalus field."
13 R 29
"But one man can change the present."
13 C 30
"… it would be an overstatement to imply that I alone was responsible for our defeat."
13 U 31
Event Cost 4 Sabotaged Transporter Event Cost 2 •Seasoned Leader Event Cost 4 •Strange New Worlds
Plays in your core. When a personnel is stopped by a dilemma you own, you may discard a personnel who has a cost of 4 or more from hand to kill that personnel. Sabotaged Transporter To play this event, you must command three AUStarfleet personnel. Plays in your core. When you play a personnel who has a cost of 4 or more, you may choose one: draw a card; download a Starfleet Leadership personnel; or shuffle two cards from hand into their owner's deck. •Seasoned Leader Plays on an opponent's mission. Replace this mission's requirements (and alternate requirements in game text) with Anthropology, Diplomacy, Law, and Integrity>32. •Strange New Worlds
Via direct sabotage or accidental equipment malfunction, converting the body into billions of kiloquads of data and zipping them through subspace can be dangerous.
13 R 32
Comman is often decided by force or treachery rather than logic or rules.
13 C 33
"You should learn to objectify other cultures, so you know when to interfere, and when not to."
Event Cost 3 •Temporal Flux Energy Ribbon Event Cost 2 •The Inner Light Event Cost 1 These Are The Voyages
Temporal. Plays on a mission. At the start of each player's turn, that player removes a personnel he or she commands at this mission from the game and moves this event to a different mission. When this event is placed on a headquarters mission, remove it from the game. •Temporal Flux Energy Ribbon To play this event, you must command no Borg cards. Plays in your core. When you play this event, you may play an AU personnel aboard your ship. That personnel loses each of his or her icons (except for AU and those in gametext), gains Staff, and becomes Non-Aligned. When this event is destroyed, kill that personnel. •The Inner Light Draw a number of cards equal to the cost of one of your personnel, then place three cards from hand on the bottom of your deck in any order. Destroy this event. These Are The Voyages
"It was like … being inside joy. As if joy were something tangible, and you could wrap yourself up in it like a blanked."
13 R 35
"Where is this …?"
13 R 36
"Up until about 100 years ago, there was one question that burned in every human, that made us study the stars and dream of traveling to them. Are we alone? … We are all explorers driven to know what's over the horizon, what's beyond our own shores."
13 C 37
Event Cost 2 •To Be a Warrior Event Cost 6 Unimatrix Zero Event Cost 2 •Vorta Experiment Tables
Plays in your core. When your Klingon who has a cost of 4 or more is about to be killed by a dilemma, you may destroy this event instead. •To Be a Warrior To play this event, you must command three Borg personnel. When you play this event, for each unique Borg personnel you command, this event is cost -1. Plays in your core. You may spend an additional counter each turn. Each unique personnel you command gains AU. Unimatrix Zero To play this event, you must command three Dominion personnel. Plays in your core. Each personnel you own who costs 4 or more gains AU. When you complete a mission that requires Cunning, you may score 5 points. •Vorta Experiment Tables
"Ch'Targh might have cut him a little, maybe broken a few bones, but nothing more. You say Alexander never wanted to become a warrior. Clearly he has changed his mind."
13 C 38
"Assimilate you. Yes, but that’s nothing to be afraid of. You like having friends, don’t you? Assimilation turns us all into friends."
13 R 39
"… a little experiment. To see how they'd respond to an attempt by the Dominion to gain a foothold in the Alpha Quadrant."
13 U 40
Event Cost 2 •Watch Dog    
To play this event, you must command three AUStarfleet personnel. Plays in your core. While your personnel is facing a dilemma, you may play interrupts on this event as if they were in hand.
Order - Place an interrupt from hand on this event.
•Watch Dog  
"Don't mind Porthos. He hasn't had his dinner yet."
13 C 41
 

INTERRUPTS (2)

Interrupt Brutal Experiments Interrupt Standard Punishment  
When any number of your AU personnel facing a dilemma are about to be killed, destroy a non-Hand Weapon equipment present to prevent that. Those personnel are stopped instead. Brutal Experiments When your personnel is attempting a mission, make each of your AU personnel attributes +1 until the end of this mission attempt. Standard Punishment  
It was ruthless cruelty that kept the Empire alive for so long.
13 R 42
"The agony booth is a most effective means of discipline."
13 U 43
 

MISSIONS (3)

Planet •Critical Care Planet •Gateway, Historical Research Space •Investigate Derelict
Delta Quadrant Points 35
Honor, 3 Medical, Science and Cunning>32
When you complete this mission, you may take up to three personnel in your discard pile and place each on the bottom of his or her owner's decks.
•Critical Care Alpha Quadrant Points 35
2 Anthropology, 2 Archaeology, and Integrity>33
At the start of your turn, if this is your first turn and any opponent has had a turn, you may download a personnel.
•Gateway, Historical Research Alpha Quadrant Points 35
Engineer, Exobiology, Navigation, Security, and Cunning>35
Region: Delphic Expanse. When you complete this mission, if an opponent has had more turns than you have, restore all Range of your ship at this mission used this turn.
•Investigate Derelict
Dinaal: "As soon as we get the cytoglobin, we'll be able to treat all the Level Red patients, including him."

Any affiliation may attempt this mission.

Span: 2
13 U 44
"Time is fluid … like a river with currents, eddies, and backwash."

Any affiliation may attempt this mission.

Span: 2
13 U 45
Asteroid field: "I can guess why they were interested in this field."|

Any affiliation may attempt this mission.

Span 3
13 U 46

PERSONNEL - BAJORAN (4)

Bajoran Cost 4 •Bareil Antos, Petty Thief Bajoran Cost 4 •Kira Nerys, Resourceful Prisoner Bajoran Cost 1 •Leeta, Enticing Rebel
AU Bajoran

Red Dot Anthropology Red Dot Biology
Red Dot Law Red Dot Navigation
Red Dot Programming Red Dot Security


Thief.
When you play this personnel, if you command an Anthropology personnel, he is cost -2.
Order - Discard a personnel who has cost of 4 or more from hand to take a card that has a cost of 4 or more from your discard pile into hand.
•Bareil Antos, Petty Thief Command AU Bajoran

Red Dot Anthropology Red Dot Diplomacy
Red Dot Intelligence Red Dot Law
Red Dot Leadership Red Dot Transporters
Red Dot 2 Treachery


At the start of each of your turns, if this personnel is in your discard pile or an opponent's brig, you may remove an AU personnel in your discard pile from the game to place this personnel on a headquarters mission where she could be played.
•Kira Nerys, Resourceful Prisoner Staff AU Bajoran

Red Dot Diplomacy Red Dot Leadership
Red Dot Security


When this personnel is randomly selected by a dilemma, you may download a card and place it in your discard pile.
•Leeta, Enticing Rebel
NO LORE OR QUOTE

INTEGRITY 4CUNNING 6STRENGTH 6
13 R 47
"Why don't you lower this force field and join me in here?"

INTEGRITY 2CUNNING 6STRENGTH 5
13 R 48
"Captain Smiley wants me to debrief you."

INTEGRITY 4CUNNING 5STRENGTH 5
13 U 49
Bajoran Cost 4 •Odo, Efficient Overseer    
Command AU Changeling

Red Dot Geology Red Dot Leadership
Red Dot Officer Red Dot Programming
Red Dot Security


Shape-shifter.
While this personnel is attempting a mission, you may kill one of your personnel to make him gain a skill on a personnel in your discard pile who has a cost of 4 or more until the end of that mission attempt.
•Odo, Efficient Overseer  
"They all behave themselves when I'm in charge."

INTEGRITY 4CUNNING 8STRENGTH 8
13 R 50
 

PERSONNEL - BORG (1)

Borg Cost 4 •Six of Ten, Invalidation Drone    
Staff Borg

Red Dot Astrometrics Red Dot Leadership
Red Dot Navigation Red Dot Officer
Red Dot Security


Drone.
When you play this personnel, if you command a unique personnel, he is cost -1. At the start of each of your turns, you may discard a card from hand that has a cost of 4 or more to download a card that has a cost of 4 or more.
•Six of Ten, Invalidation Drone  
TASK: Identify aberrations in newly assimilated drones. Eliminate.

INTEGRITY 6CUNNING 5STRENGTH 6
13 U 51
 

PERSONNEL - CARDASSIAN (3)

Cardassian Cost 4 •Damar, Cardassian Liberator Cardassian Cost 4 •Elim Garak, Crafty Underling Cardassian Cost 3 •Mardel, Overseer
Command Cardassian

Red Dot Engineer Red Dot Honor
Red Dot 2 Leadership Red Dot Officer
Red Dot Security


Dissident.
Legate. When you play this personnel, examine cards from the top of your deck equal to the cost of a personnel you command. Take up to two cards examined into your hand. Discard the remaining cards.
•Damar, Cardassian Liberator Command AU Cardassian

Red Dot Anthropology Red Dot Law
Red Dot 2 Security Red Dot 2 Treachery


When you play this personnel, if you command a Treachery personnel, he is cost -1. While this personnel is attempting a mission, you may discard an AU card from hand to make him gain a skill of your choice until the end of that mission attempt.
•Elim Garak, Crafty Underling Command AU Cardassian

Red Dot Anthropology Red Dot Engineer
Red Dot Geology Red Dot Physics
Red Dot Security Red Dot Treachery


While this personnel is facing a dilemma, you may discard a personnel from hand to add his or her cost to this personnel's attributes until the end of that dilemma.
•Mardel, Overseer
"How many more of these sacrifices will my people be asked to make?"

INTEGRITY 7CUNNING 6STRENGTH 6
13 R 52
"I thought we'd agreed that it was the Intendant who was incompetent. I was merely following her orders."

INTEGRITY 2CUNNING 6STRENGTH 6
13 R 53
Less demanding that his predecessor but just as hated by the Terran slaves who worked under him.

INTEGRITY 3CUNNING 5STRENGTH 6
13 U 54

PERSONNEL - DOMINION (4)

Dominion Cost 4 •Deyos, Ruthless Administrator Dominion Cost 4 •Gor, Thot Dominion Cost 1 Lam
Command Vorta

Red Dot Leadership Red Dot Science
Red Dot 2 Security Red Dot 2 Treachery


When you play this personnel, if you command a Vorta, this personnel is cost -1. While this personnel is attempting a mission, you may meet Integrity and Strength requirements with Cunning instead.
•Deyos, Ruthless Administrator Command Breen

Red Dot Archaeology Red Dot Law
Red Dot Leadership Red Dot Officer


General.
When you play this personnel, name 1, 2 or 3. Until the start of your next turn, each player cannot play cards that have a cost equal to the named number.
•Gor, Thot Command Breen

Red Dot Anthropology Red Dot Physics
Red Dot Programming Red Dot Security


To play this personnel, stop any number of your personnel that have a total cost of 4 or more.
Lam
"Shoot them both."

INTEGRITY 2CUNNING 6STRENGTH 4
13 U 55
Obscured in mystery, the Breen have been found to be one of the most unknown and underestimated races in the Alpha Quadrant.

INTEGRITY 4CUNNING 7STRENGTH 7
13 R 56
"I'm sure you've read the intelligence reports that say their homeworld is a frozen wasteland. Well, it's not true. The climate on their planet is quite comfortable."

INTEGRITY 5CUNNING 6STRENGTH 7
13 C 57
Dominion Cost 4 •Pran, Thot    
Command Breen

Red Dot Engineer Red Dot Leadership
Red Dot Medical Red Dot Navigation
Red Dot Officer Red Dot Physics


Commander: Tykk.
General. When you play this personnel, each player discards any number of cards from hand that have a total cost of 4 or more. If a player cannot, he or she discards his or her entire hand.
•Pran, Thot  
"Breen harbor little patience for their captives."

INTEGRITY 6CUNNING 7STRENGTH 7
13 R 58
 

PERSONNEL - FEDERATION (26)

Federation Cost 4 •Beverly Crusher, Battleship Doctor Federation Cost 6 •Data, Battleship Officer Federation Cost 2 •Erika Benteen, Leyton's Adjunct
Staff TNG AU Human

Red Dot Biology Red Dot Exobiology
Red Dot 2 Medical Red Dot Science


When you play this personnel, if you command an AUTNG Officer personnel, she is cost -1. When your TNG personnel present who has a cost of 4 or more is about to be killed by a dilemma, you may discard a card from hand to stop that personnel instead.
•Beverly Crusher, Battleship Doctor Command TNG AU Android

Red Dot
Engineer Red Dot Exobiology
Red Dot Officer Red Dot 2 Programming
Red Dot Transporters


While your TNG personnel who has a cost of 4 or more is present, this personnel cannot be stopped by dilemmas.
•Data, Battleship Officer Command Earth Human

Red Dot Intelligence Red Dot Leadership
Red Dot Officer Red Dot Security


Commander: U.S.S. Lakota.
When this personnel uses a skill to complete a mission, you may discard a personnel who has a cost of 4 or more from hand to unstop all your stopped Federation personnel at this mission.
•Erika Benteen, Leyton's Adjunct
"I'll have to get her back … it's more than I can do here."

INTEGRITY 6CUNNING 6STRENGTH 4
13 C 59
"The possibilities are too numerous even for me to calculate…"

INTEGRITY 6CUNNING 10STRENGTH 10
13 C 60
"Admiral, my orders were to disable the Defiant, not destroy her."

INTEGRITY 5CUNNING 6STRENGTH 6
13 R 61
Federation Cost 1 Farrell Federation Cost 2 •Hikaru Sulu, Savage Security Chief Federation Cost 4 •Jean-Luc Picard, Battleship Captain
TOS Past AU Human

Red Dot Archaeology Red Dot Geology
Red Dot Security


While you command an AU personnel, you may play this personnel at cost +2 to make each player download a unique personnel.
Farrell Command TOS Past AU Human

Red Dot
Biology Red Dot Physics
Red Dot 2 Security Red Dot 2 Treachery


While you command an AU personnel, you may play this personnel at cost +1 to draw a card for each of your TOS Treachery personnel, then place the same number of cards from hand on the bottom of your deck in any order.
•Hikaru Sulu, Savage Security Chief Command TNG AU Human

Red Dot Archaeology Red Dot 2 Diplomacy
Red Dot Honor Red Dot Leadership
Red Dot Officer Red Dot Security


Commander: U.S.S. Enterprise-D.
When you play this personnel, if you command two TNG personnel who both have a cost of 4 or more, you may download a card.
•Jean-Luc Picard, Battleship Captain
Higher ranking officers were often escorted by henchment and bodyguards.

INTEGRITY 4CUNNING 6STRENGTH 6
13 C 62
"Mr. Spock has orders to kill you, Captain. … You will also appear to have killed him after a fierce battle. … it will leave me in command."

INTEGRITY 2CUNNING 6STRENGTH 6
13 C 63
"Attack pattern Sierra. And fire."

INTEGRITY 8CUNNING 6STRENGTH 6
13 C 64
Federation Cost 2 •James T. Kirk, Brutal Barbarian Federation Cost 2 •Keiko O'Brien, Botanist Federation Cost 2 •Leonard H. McCoy, Fiendish Physician
Command TOS Past AU Human

Red Dot Law Red Dot 2 Leadershi
Red Dot Officer Red Dot 2 Treachery


While you command an AU personnel, you may play this personnel at cost +2 to have him gain any skill of your choice and make each of your AU personnel attributes +1 until the end of this turn.
•James T. Kirk, Brutal Barbarian Staff TNG Human

Red Dot Biology Red Dot Exobiology
Red Dot Honor Red Dot Science


When you play this personnel, you may examine the top four cards of your deck. You may reveal a card that has a cost of 4 or more and take it into your hand. Place the remaining cards on the bottom of your deck in any order.
•Keiko O'Brien, Botanist Staff TOS Past AU Human

Red Dot
2 Biology Red Dot Exobiology
Red Dot Medical Red Dot Science


While you command an AU personnel, you may play this personnel at cost +3 to name a personnel. Each opponent kills each personnel he or she commands with that card title.
•Leonard H. McCoy, Fiendish Physician
"You would find me a formidable enemy."

INTEGRITY 2CUNNING 6STRENGTH 6
13 R 65
"Kelp buds, plankton loaf, and sea berries. It's very healthy. I had this for breakfast every morning when I was growing up."

INTEGRITY 6CUNNING 5STRENGTH 4
13 U 66
"My Sickbay's a chamber of horrors."

INTEGRITY 4CUNNING 6STRENGTH 5
13 R 67
Federation Cost 6 •Lwaxana Troi, Extravagant Ambassador Federation Cost 1 Marlena Moreau Federation Cost 2 •Montgomery Scott, Uncivilized Engineer
Earth Betazoid

Red Dot Diplomacy Red Dot Honor
Red Dot Law Red Dot Telepathy


When you play this personnel, if you command three Federation personnel, she is cost -5.
•Lwaxana Troi, Extravagant Ambassador Staff TOS Past AU Human

Red Dot Biology Red Dot Physics
Red Dot 2 Treachery


While you command an AU personnel, you may play this personnel at cost +1 to make each player discard a personnel from hand.
Marlena Moreau Command TOS Past AU Human

Red Dot 2 Engineer Red Dot Programming
Red Dot 2 Transporters


While you command an AU personnel, you may play this personnel at cost +2 to make each player destroy an event he or she commands.
•Montgomery Scott, Uncivilized Engineer
"You're dealing with the Daughter of the Fifth House, Keeper of the Chalice of Rixx, Heir to the Holy Rings of Betazed."

INTEGRITY 6CUNNING 6STRENGTH 3
13 C 68
"I've been a captain's woman, and I like it. I'll be one again if I have to go through every officer in the fleet."

INTEGRITY 2CUNNING 6STRENGTH 4
13 C 69
A relentless taskmaster, Chief Engineer Scott's department has the highest rate of turnover on the ship.

INTEGRITY 4CUNNING 5STRENGTH 5
13 U 70
Federation Cost 2 •Pavel A. Chekov, Treacherous Underling Federation Cost 3 •Revised Chakotay, Imposturous First Officer Federation Cost 4 •Revised Doctor, Mass Murderer
Staff TOS Past AU Human

Red Dot Astrometrics Red Dot Navigation
Red Dot Officer Red Dot Physics
Red Dot 2 Treachery


While you command an AU personnel, you may play this personnel at cost +1 to make each player draw two cards, then place two cards from hand on the bottom of his or her deck in any order.
•Pavel A. Chekov, Treacherous Underling Voyager Future Hologram

Red Dot Anthropology Red Dot Honor
Red Dot Officer Red Dot Security


When one of your personnel present is about to be stopped or killed by a dilemma, you may discard a card titled Chakotay or Revised Chakotay from hand to prevent that.
•Revised Chakotay, Imposturous First Officer Voyager Future Hologram

Red Dot Biology Red Dot Exobiology
Red Dot Medical Red Dot Science
Red Dot 2 Treachery


Order - Discard a card titled The Doctor or Revised Doctor from hand to download an interrupt.
•Revised Doctor, Mass Murderer
"So you die, Captain, and we all move up in rank."

INTEGRITY 2CUNNING 5STRENGTH 6
13 C 71
"I'm a man of peace. My native people are enlightened, non-violent, much like your own. I'm saddened that this has happened to you. If we can work together, maybe we can end this conflict."

INTEGRITY 6CUNNING 6STRENGTH 6
13 U 72
"We have established a data-link between my neural net and the phaser array. I am reconfiguring the beam to carry a bio-agent into the planet's atmosphere."

INTEGRITY 1CUNNING 8STRENGTH 4
13 U 73
Federation Cost 2 •Revised Janeway, Cold-Blooded Killer Federation Cost 2 •Revised Kim, Interrogator Federation Cost 4 •Revised Neelix, Hedgehog Ops Officer
Voyager Future Hologram

Red Dot
Leadership Red Dot Officer
Red Dot Science Red Dot 2 Treachery


While this personnel is facing a dilemma, you may discard a card titled Kathryn Janeway or Revised Janeway from hand to make her Cunning +5 and Strength +5 until the end of that dilemma.
•Revised Janeway, Cold-Blooded Killer Voyager Future Hologram

Red Dot Officer Red Dot Programming
Red Dot Security Red Dot 2 Treachery


While this personnel is attempting a mission, you may discard a Hologram from hand to give him one of the discarded Hologram's skills until the end of this mission attempt.
•Revised Kim, Interrogator Voyager Future Hologram

Red Dot Astrometrics Red Dot Biology
Red Dot Physics Red Dot Programming
Red Dot Science Red Dot Transporters
Red Dot 2 Treachery


While this personnel is facing a dilemma, you may discard a card titled Neelix or Revised Neelix from hand to make each of your Treachery personnel present attributes +1 until the end of this dilemma.
•Revised Neelix, Hedgehog Ops Officer
"When diplomacy fails, there’s only one alternative – violence. Force must be applied without apology. It’s the Starfleet way."

INTEGRITY 1CUNNING 6STRENGTH 5
13 U 74
"Look, I can keep this up all day. Tell the Commander what he wants to know."

INTEGRITY 2CUNNING 5STRENGTH 6
13 U 75
"Approximately three thousand Kyrians dead."

INTEGRITY 2CUNNING 6STRENGTH 4
13 U 76
Federation Cost 1 •Revised Paris, Female Ensign Chaser Federation Cost 3 •Revised Seven of Nine, Shock-Trooper Federation Cost 2 •Revised Tuvok, Evil Instrument of Destruction
Voyager Future Hologram

Red Dot Astrometrics Red Dot 2 Navigation
Red Dot Treachery


Order - Discard a card titled Tom Paris or Revised Paris from hand to make each of your FutureVoyager Holograms gain Command until the end of this turn. You may do this only once each turn.
•Revised Paris, Female Ensign Chaser Voyager Future Hologram

Red Dot Engineer Red Dot 2 Security


Order - Discard a card titled Seven of Nine or Revised Seven of Nine from hand to choose one: place a personnel present on the bottom of his or her owner's deck, or take a Hologram from your discard pile into hand.
•Revised Seven of Nine, Shock-Trooper Voyager Future Hologram

Red Dot
Engineer Red Dot Security
Red Dot 2 Treachery


At the start of each of your turns, you may discard a card titled Tuvok or Revised Tuvok from hand to download a FutureVoyager Hologram.
•Revised Tuvok, Evil Instrument of Destruction
"No one behaved like this. Well, aside from Mister Paris."

INTEGRITY 3CUNNING 5STRENGTH 6
13 U 77
"Two of the Kyrians are still alive. What shall we do with them?"

INTEGRITY 5CUNNING 5STRENGTH 7
13 U 78
"The bio-agent is still dispersing through the atmosphere. The fatality rate will be three hundred thousand soon enough."

INTEGRITY 1CUNNING 6STRENGTH 7
13 U 79
Federation Cost 3 •Spock, Man of Integrity Federation Cost 1 •Uhura, Unprincipled Technician Federation Cost 4 •Wesley Crusher, Battleship Helmsman
Command TOS Past AU Human/Vulcan

Red Dot Engineer Red Dot Honor
Red Dot Programming Red Dot Science
Red Dot Transporters


While you command an AU personnel, you may play this personnel at cost +2 to make each player place a personnel from hand on a headquarters mission where that personnel could be played.
•Spock, Man of Integrity Staff CommandTOS Past AU Human

Red Dot Anthropology Red Dot Officer
Red Dot Treachery


While you command an AU personnel, you may play this personnel at cost +2 to make each player discard two cards from hand.
•Uhura, Unprincipled Technician Staff TNG AU Human

Red Dot Astrometrics Red Dot Engineer
Red Dot Navigation Red Dot Officer
Red Dot Physics Red Dot Programming


While your TNG personnel who has a cost of 4 or more is present, the ship this personnel is aboard is attributes +1 and this personnel gains Geology and Science.
•Wesley Crusher, Battleship Helmsman
"I do not desire the captaincy. I much prefer my scientific duties."

INTEGRITY 6CUNNING 8STRENGTH 7
13 R 80
"I was … getting bored."

INTEGRITY 4CUNNING 6STRENGTH 5
13 C 81
.

INTEGRITY 6CUNNING 6STRENGTH 6
3
Federation Cost 4 •William T. Riker, Battleship First Officer Federation Cost 4 •Worf, Defiant Commander  
Command TNG AU Human

Red Dot Anthropology Red Dot Diplomacy
Red Dot Leadership Red Dot Navigation
Red Dot Officer Red Dot Security


While your TNG personnel who has a cost of 4 or more is present, this personnel is attributes +2.
•William T. Riker, Battleship First Officer Command DS9 Human

Red Dot Diplomacy Red Dot 2 Honor
Red Dot Leadership Red Dot Officer


Commander: U.S.S. Defiant.
Each of your personnel present who has a cost of 4 or more is attributes +1.
•Worf, Defiant Commander  
"They shouldn't be so confident after the pasting we gave them at Archer IV."

INTEGRITY 6CUNNING 6STRENGTH 6
13 C 83
"Life is a great deal more complicated in this red uniform."

INTEGRITY 8CUNNING 5STRENGTH 8
13 R 84
 

PERSONNEL - FERENGI (5)

Ferengi Cost 4 •Brunt, Nice Guy Ferengi Cost 6 •Gint, The First Grand Nagus Ferengi Cost 2 •Nog, Bar Owner
Staff AU Ferengi

Red Dot Archaeology Red Dot Engineer
Red Dot Honor Red Dot Medical
Red Dot Navigation Red Dot Programming
Red Dot Security


Smuggler.
Thief. When you play this personnel, choose one: download an AU personnel; or download a Ferengi ship.
•Brunt, Nice Guy AU Ferengi

Red Dot 2 Acquisition Red Dot 2 Law
Red Dot 2 Leadership


When you play this personnel, if you command an Acquisition personnel, he is cost -3. While you command four cards that have a cost of four or more, you may spend an additional counter each turn.
•Gint, The First Grand Nagus Staff AU Ferengi

Red Dot
Acquisition Red Dot Engineer
Red Dot Physics Red Dot Security
Red Dot Treachery


While you have six or more cards in hand, this personnel is attributes +3. While you command more events than an opponent, if you command Ferenginar, that opponent's events cannot destroy your events.
•Nog, Bar Owner
"You two must be hungry. I've got food and drink waiting for you on the ship."

INTEGRITY 6CUNNING 5STRENGTH 4
13 U 85
"Would you buy a book called 'Suggestions for Acquisition?'"

INTEGRITY 4CUNNING 7STRENGTH 2
13 U 86
"I don't care about some parallel universe. I only care about this one."

INTEGRITY 3CUNNING 6STRENGTH 4
13 U 87
Ferengi Cost 5 •Quark, Simple Barkeep Ferengi Cost 3 •Rom, Professional Soldier  
Staff AU Ferengi

Red Dot Anthropology Red Dot Diplomacy
Red Dot Honor Red Dot Programming


Smuggler.
When you play this personnel, you may download a card and place it beneath your Ferenginar. At the start of each of your turns, you may place one of your non-Ferengi personnel present on the bottom of his or her owner's deck to spend 2 additional counters this turn.
•Quark, Simple Barkeep Staff AU Ferengi

Red Dot Geology Red Dot Navigation
Red Dot Physics Red Dot Science


When this personnel is facing a dilemma, you may exchange two cards in hand with an interrupt beneath your Ferenginar. You may do this only once each dilemma.
•Rom, Professional Soldier  
"Gold-pressed what?"

INTEGRITY 7CUNNING 6STRENGTH 4
13 R 88
"I say we teach the Alliance a lesson. Throw everything we've got at Terok Nor and rip it to pieces."

INTEGRITY 6CUNNING 7STRENGTH 4
13 U 89
 

PERSONNEL - KLINGON (2)

Klingon Cost 4 •Grilka, Glorious Lady Klingon Cost 3•Telok, Bodyguard  
Command Klingon

Red Dot Anthropology Red Dot Biology
Red Dot Honor Red Dot Leadership


When you play this personnel, if you command an Honor personnel, she is cost -1. While this personnel is facing a dilemma, the cost of the personnel in your discard pile that has the highest cost is added to her attributes.
•Grilka, Glorious Lady Command AU Klingon

Red Dot Astrometrics Red Dot Leadership
Red Dot Programming Red Dot Security


When you play this personnel, if you command three AU cards, draw up to two cards.
•Telok, Bodyguard  
"The recent hostilities between the Empire and the Federation have been … very costly to my family."

INTEGRITY 6CUNNING 5STRENGTH 6
13 R 90
"What's wrong, Terran? Lost your nerve? Afraid to die today, eh?"

INTEGRITY 4CUNNING 5STRENGTH 7
13 U 91
 

PERSONNEL - NON-ALIGNED (7)

Non-Aligned Cost 0 •Ezri Tigan, Soldier of Fortune Non-Aligned Cost 2 •Jadzia Dax, Soldier of Fortune Non-Aligned Cost 6 •Julian Bashir, Rebel Captain
Command AU Trill

Red Dot
Anthropology Red Dot Geology
Red Dot Medical Red Dot Navigation
Red Dot Security Red Dot Transporters


Thief.
When this personnel is stopped by a dilemma, choose an opponent and place this personnel at his or her headquarters mission. That opponent now commands this personnel.
•Ezri Tigan, Soldier of Fortune Command AU Trill

Red Dot Engineer Red Dot Leadership
Red Dot Navigation


Host.
When this personnel is randomly selected by a dilemma, draw cards up to the cost of a personnel present, then place the same number of cards from hand on the bottom of your deck in any order.
•Jadzia Dax, Soldier of Fortune Command AU Human

Red Dot
Biology Red Dot Exobiology
Red Dot Leadership Red Dot Medical
Red Dot Officer Red Dot Science


Genetically Enhanced.
When you play this personnel, choose an opponent. For each headquarters mission he or she commands, this personnel is cost -3.
•Julian Bashir, Rebel Captain
"I believe in getting paid for my work. And you still owe me for the last job I did for you."

INTEGRITY 4CUNNING 6STRENGTH 4
13 C 92
"Sometimes I feel we were better off when we were collecting tribute for the Intendant."

INTEGRITY 6CUNNING 7STRENGTH 6
13 C 93
"Captain Bashir, Captain O'Brien, Captain Sisko. We may not have enough weapons or troops or ships but we have plenty of captains.".

INTEGRITY 4CUNNING 8STRENGTH 6
13 C 94
Non-Aligned Cost 3 •Laas, One of the 100 Non-Aligned Cost 3 •Slar, Gorn Slave Master Non-Aligned Cost 3 •Tuvok, Coldly Logical Soldier
Changeling

Red Dot Anthropology
Red Dot Astrometrics Red Dot Navigation
Red Dot Security


Shape-shifter.
The cost of the personnel present that has the highest cost is added to this personnel's attributes.
•Laas, One of the 100 Command Past AU Gorn

Red Dot 2 Engineer Red Dot Physics
Red Dot Programming Red Dot Security
Red Dot Treachery


This personnel is Cunning +1 and Strength +1 for each AU personnel present.
•Slar, Gorn Slave Master Staff AU Vulcan

Red Dot Intelligence Red Dot Programming
Red Dot Security


When you download a card, if you command an AU personnel and you have not downloaded a card titled Tuvok this turn, you may also download this personnel. (This ability may be used while this personnel is in your deck.)
•Tuvok, Coldly Logical Soldier
"Let's leave, Odo. Let's find the others. A hundred were sent away. They're out there somewhere, and if we can find even a few of them, we can form a new Link."

INTEGRITY 3CUNNING 3STRENGTH 3
13 R 95
"I'm familiar with your species. Humans are not trustworthy."

INTEGRITY 2CUNNING 3STRENGTH 3
13 R 96
"Nonetheless, logic dictates caution in the face of a superior enemy."

INTEGRITY 6CUNNING 7STRENGTH 7
13 R 97
Non-Aligned Cost 4 •Weyoun, "Defective" Clone    
Command Vorta

Red Dot Diplomacy Red Dot Honor
Red Dot Intelligence Red Dot Law
Red Dot Leadership Red Dot Security


When you play this personnel, if you command a Law personnel, he is cost -1. When a personnel present who has a cost of 4 or more is randomly selected by a dilemma, you may replace him or her with this personnel.
•Weyoun, "Defective" Clone  
"I no longer consider myself a member of the Dominion."

INTEGRITY 7CUNNING 6STRENGTH 4
13 U 98
 

PERSONNEL - ROMULAN (4)

Romulan Cost 5 •Data, From the City of Rateg Romulan Cost 4 •Rekar, Tool of the Tal'Shiar Romulan Cost 1 Jera
Command Android

Red Dot Engineer Red Dot Exobiology
Red Dot Intelligence Red Dot Programming
Red Dot Transporters


Dissident.

Order - Name a dilemma. While this personnel is facing that dilemma, he cannot be killed or stopped. This effect lasts until this order is executed again.
•Data, From the City of Rateg Command Romulan

Red Dot Astrometrics Red Dot Engineer
Red Dot Intelligence Red Dot Leadership
Red Dot Officer Red Dot Security


Commander: U.S.S. Prometheus.
When you play this personnel, if you command an Intelligence personnel, he is cost -1. When this personnel attempts a non- Romulan mission and your Romulan personnel who has a cost of 4 or more is present, subtract one from the number of dilemmas your opponent can draw.
•Rekar, Tool of the Tal'Shiar AU Alien

Red Dot Biology Red Dot Medical
Red Dot Science Red Dot Security


You may play this personnel aboard your Romulan ship. When this personnel is randomly selected by a dilemma, return her to her owner's hand.
Jera
"I have unique skills that may permit me to succeed."

INTEGRITY 6CUNNING 10STRENGTH 10
13 R 99
NO LORE OR QUOTE

INTEGRITY 4CUNNING 6STRENGTH 6
13 U 100
"You must stop!"

INTEGRITY 5CUNNING 5STRENGTH 4
13 C 101
Romulan Cost 2 •Tomek, Displaced Alien    
AU Alien

Red Dot Engineer Red Dot Honor
Red Dot Physics Red Dot Security


You may play this personnel aboard your Romulan ship. When you play an AU personnel, you may discard an AU card from hand to download an interrupt.
•Tomek, Displaced Alien  
"Yes … our young … are trapped … We must get them out … return them …"

INTEGRITY 6CUNNING 6STRENGTH 5
13 C 102
 

PERSONNEL - STARFLEET (13)

Starfleet Cost 2 Brennan Scott Starfleet Cost 2 •Charles Tucker III, Competent Engineer Starfleet Cost 2 •Hoshi Sato, Captain's Woman
Staff Past AU Human

Red Dot Astrometrics Red Dot Geology
Red Dot Honor Red Dot Medical Red Dot Security


MACO.
This personnel is attributes -1 for each card in your hand.
Brennan Scott Command Past AU Human

Red Dot Engineer Red Dot Physics
Red Dot Programming
Red Dot Transporters


While you have no cards in your hand, cards your opponent owns cannot destroy your events.
•Charles Tucker III, Competent Engineer Staff Past AU Human

Red Dot
Anthropology
Red Dot Programming Red Dot 2 Treachery


While you have no cards in hand, this personnel and each of your Leadership personnel present are attributes +1.
•Hoshi Sato, Captain's Woman
Corporal Brennan Scott was a MACO assigned to the I.S.S. Enterprise.

INTEGRITY 8CUNNING 8STRENGTH 8
13 C 103

"You don't want to end up like me, do you? I've absorbed enough delta rays to guarantee my grandchildren glow in the dark."

INTEGRITY 5CUNNING 5STRENGTH 6
13 C 104
"And I'm probably the only one who doesn't want to slip a knife in your back."

INTEGRITY 2CUNNING 6STRENGTH 5
13 U 105
Starfleet Cost 2 •Hoshi Sato, Empress Starfleet Cost 4 •Jonathan Archer, Covetous Commander Starfleet Cost 2 Logan Black
Past AU Human

Red Dot Anthropology
Red Dot Diplomacy Red Dot Officer
Red Dot Programming Red Dot 2 Treachery
•Hoshi Sato, Empress Command Past AU Human

Red Dot
Astrometrics Red Dot Leadership
Red Dot Navigation Red Dot Officer
Red Dot Security Red Dot 2 Treachery


Commander: I.S.S. Enterprise.
When this personnel uses a skill to complete a mission, if you have no cards in hand, score 5 points. You may do this only once each turn.
Order - Discard a card from hand to download Watch Dog.
•Jonathan Archer, Covetous Commander Command Past AU Human

Red Dot Law Red Dot Leadership
Red Dot Officer Red Dot Treachery


Admiral.
Commander: I.S.S. Avenger. When you play this personnel you may discard a card from hand to choose one: download a Maneuver card or download an AUStarfleet ship.
Logan Black
"You are speaking to Empress Sato."

INTEGRITY 2CUNNING 6STRENGTH 5
13 C 106
"Great men are not 'peacemakers'. Great me are conquerors!"

INTEGRITY 2CUNNING 6STRENGTH 6
13 R 107
"With the technology on this ship at our disposal, the rebels won't stand a chance."

INTEGRITY 3CUNNING 5STRENGTH 5
13 C 108
Starfleet Cost 2 •Malcolm Reed, Enthusiastic Major Starfleet Cost 4 •Maximilian Forrest, Confident Captain Starfleet Cost 4 •Phlox, Sadistic Physiologist
Staff Past AU Human

Red Dot Engineer Red Dot Physics
Red Dot Security Red Dot Treachery


MACO.
While your MACO is present, if you have no cards in hand, this personnel is attributes +1 and gains Leadership and Security.
•Malcolm Reed, Enthusiastic Major Command Past AU Human

Red Dot Archaeology Red Dot Biology
Red Dot Law Red Dot Leadership
Red Dot Navigation Red Dot Officer
Red Dot Transporters Red Dot Treachery


Commander: I.S.S. Enterprise.
While this personnel is facing a dilemma, if you have no cards in hand, he cannot be placed in an opponent's brig or killed.
•Maximilian Forrest, Confident Captain Staff Past AU Denobulan

Red Dot Biology Red Dot Engineer
Red Dot 2 Exobiology Red Dot Medical
Red Dot Science Red Dot 2 Treachery


Order - If you have no cards in hand, each opponent must kill one of his or her non-unique personnel. You may do this only once each turn.
•Phlox, Sadistic Physiologist
"Reed's a capable soldier, but he has trouble following orders, and I know he had ambitions of his own."

INTEGRITY 4CUNNING 6STRENGTH 6
3
"We're going to rendezvous with the fleet as ordered. … Maybe you haven't heard, but we have a rebellion to put down."

INTEGRITY 4CUNNING 6STRENGTH 6
13 R 110
"If you're angry now, just wait."

INTEGRITY 2CUNNING 6STRENGTH 5
"If you're angry now, just wait."
Starfleet Cost 1 •Soval, Idealist Starfleet Cost 2 •T'Pol, Dutiful Commander Starfleet Cost 4 •T'Pol, Not a Slave
Staff Past AU Vulcan

Red Dot
Programming Red Dot Science

While you have no cards in hand, this personnel gains Biology, Exobiology, and Geology.
•Soval, Idealist Past AU Vulcan

Red Dot Engineer Red Dot Officer
Red Dot Science Red Dot Security
Red Dot Treachery
•T'Pol, Dutiful Commander Command Past AU Human

Red Dot Anthropology
Red Dot Astrometrics Red Dot Engineer
Red Dot Leadership Red Dot Officer
Red Dot Programming Red Dot Science


When you play this personnel, if you command an Officer personnel, this personnel is cost -1. While you have no cards in hand, this personnel is attributes +1.
•T'Pol, Not a Slave
"I'm too old to become a revolutionary."

INTEGRITY 6CUNNING 7STRENGTH 6
13 U 112
"It was my duty to help Captain Forrest regain command."

INTEGRITY 3CUNNING 7STRENGTH 6
13 U 113
"A parallel universe? The Science Directorate has examined all of these theories. They've found no evidence of alternate realities."

INTEGRITY 4CUNNING 7STRENGTH 6
13 R 114
Starfleet Cost 1 •Travis Mayweather, Opportunistic Sergeant    
Staff Past AU Human

Red Dot Anthropology Red Dot Security


MACO.
When this personnel is an eligible target for a random selection, if you have no cards in hand, you may exclude a Starfleet personnel present from that selection.
•Travis Mayweather, Opportunistic Sergeant  
"I'd like to be the first to congratulate you on a brilliant strategy. I'm certain that in years to come…"

INTEGRITY 4CUNNING 6STRENGTH 6
13 U 115
 

SHIPS - DOMINION (1)

Dominion Cost 6 •Tykk    
Command Staff Staff
Breen Warship Class

You may play Breen personnel aboard this ship. When a Breen personnel aboard this ship is involved in an engagement you win, you may place a Dominion personnel with a cost of 4 or more from hand aboard this ship.
•Tykk  
The Breen developed technology to the point where their enemies could not cope with their brutal attacks.

RANGE 8  WEAPONS 9  SHIELDS 9
13 R 116
 

SHIPS - FEDERATION (2)

Federation Cost 6 •U.S.S. Enterprise-D, Battleship Federation Cost 5 •U.S.S. Lakota, Modified Starship  
Command Staff Staff Staff TNG AU
Galaxy Class

When you win an engagement involving this ship, you may score 5 points.
•U.S.S. Enterprise-D, Battleship Staff Staff Staff Earth
Excelsior Class

This ship is attributes +2 for each corresponding Commander aboard it.
•U.S.S. Lakota, Modified Starship  
"She was the first Galaxy-Class warship built by the Federation. Forty-two decks. Capable of transporting over six thousand troops."

RANGE 8  WEAPONS 8  SHIELDS 9
13 C 117
"Someone's been upgrading the Lakota's weapons. That's a lot of firepower for an Excelsior-class ship."

RANGE 8  WEAPONS 7  SHIELDS 7
13 R 118
 

SHIPS - NON-ALIGNED (2)

Non-Aligned Cost 7 •Defiant, Mirror Warship Non-Aligned Cost 3 •Phoenix, Risen From the Ashes  
Command Command Command Staff AU
Defiant Class

To play this ship, you must command three AU personnel. When you play this ship, you may discard any number of cards from hand. This ship is cost -1 for each card discarded this way.
•Defiant, Mirror Warship Staff Past
Phoenix Class

While this ship is at a non-headquarters mission and does not have a Damage marker on it, each of your opponents needs an additional 10 points to win the game.
•Phoenix, Risen From the Ashes  
"Well, right now it's a little too powerful for its own good."

RANGE 7  WEAPONS 7  SHIELDS 7
13 R 119
"When Zefram Cochrane made his legendary warp flight … and drew the attention of our new friends, the Vulcans. We realized that we weren't alone in the galaxy."

RANGE 8  WEAPONS 0  SHIELDS 0
13 R 120
 

SHIPS - STARFLEET (2)

Starfleet Cost 4 •I.S.S. Avenger, Admiral's Ship Starfleet Cost 4 •I.S.S. Enterprise, Terran Flagship  
Command Past AU
NX Class

To play this ship, you must command three AU personnel.
Order - Discard a card from hand to make this ship attributes +1 (limit +2) until the end of the turn.
•I.S.S. Avenger, Admiral's Ship Command Past AU
NX Class

Cloaking Device. To play this ship, you must command three AU personnel. You do not need to spend all your counters on your turns. While you have no cards in your hand, this ship is Range +2.
•I.S.S. Enterprise, Terran Flagship  
"Our entire assault fleet wiped out by a rebel attack. Thousands of your fellow Starfleet officers dead. If the Defiant hadn't arrived when it did, all of you would be among them. And who are we to blame for this? Not the brave men and women who gave their lives for the Empire."

RANGE 6  WEAPONS 5  SHIELDS 5
13 U 121
"My orders are to take this ship into Tholian space for a mission of vital importance to the Empire. I can't reveal the details of our assignment, but I can tell you this. If we're successful, Starfleet will crush the rebellion once and for all."

RANGE 6  WEAPONS 5  SHIELDS 5
13 R 122
 

Archive Foils

DILEMMA

DILEMMA

DILEMMA

Dual Cost 3 Chula: The Dice Planet Cost 4 Paranoid Escape Dual Cost 3 The Dal'Rok
Unless you have a personnel with Integrity>6, a second personnel with Cunning>6, and a third personnel with Strength>6, all your personnel are stopped. Chula: The Dice Place this dilemma on this mission. Randomly select a personnel to be removed from the game. You cannot play cards that have the same title as that personnel. When you complete this mission, put the personnel removed from the game in his or her owner's hand and this dilemma is overcome. Paranoid Escape Unless your personnel have a total cost>17, for each headquarters mission you command, randomly select a personnel to be killed and this dilemma returns to its owner's dilemma pile. The Dal'Rok
"Roll! Roll? But you haven't even told me the rules yet!"
13 A 1
"So whatever's down there, McCoy's in the heart of it."
13 A 2
"Many years ago, this village was deeply divided by hate and mistrust. The first Sirah knew that unless he could find a way to unite the people, the village would destroy itself. So he used the Orb fragment as a catalyst to give their fears a physical form."
13 A 3

EVENT

PERSONNEL - CARDASSIAN

PERSONNEL - DOMINION

Event Cost 3 •Temporal Flux Energy Ribbon Cardassian Cost 4 •Elim Garak, Crafty Underling Dominion Cost 4 •Gor, Thot
Temporal. Plays on a mission. At the start of each player's turn, that player removes a personnel he or she commands at this mission from the game and moves this event to a different mission. When this event is placed on a headquarters mission, remove it from the game. •Temporal Flux Energy Ribbon Command AU Cardassian

Red Dot Anthropology Red Dot Law
Red Dot 2 Security Red Dot 2 Treachery


When you play this personnel, if you command a Treachery personnel, he is cost -1. While this personnel is attempting a mission, you may discard an AU card from hand to make him gain a skill of your choice until the end of that mission attempt.
•Elim Garak, Crafty Underling Command Breen

Red Dot Archaeology Red Dot Law
Red Dot Leadership Red Dot Officer


General.
When you play this personnel, name 1, 2 or 3. Until the start of your next turn, each player cannot play cards that have a cost equal to the named number.
•Gor, Thot
"It was like … being inside joy. As if joy were something tangible, and you could wrap yourself up in it like a blanked."
13 A 4
"I thought we'd agreed that it was the Intendant who was incompetent. I was merely following her orders."

INTEGRITY 2CUNNING 6STRENGTH 6
13 A 5
Obscured in mystery, the Breen have been found to be one of the most unknown and underestimated races in the Alpha Quadrant.

INTEGRITY 4CUNNING 7STRENGTH 7
13 A 6

PERSONNEL - DOMINION

PERSONNEL - FEDERATION

PERSONNEL - FEDERATION

Dominion Cost 4 •Pran, Thot Federation Cost 2 •James T. Kirk, Brutal Barbarian Federation Cost 3 •Spock, Man of Integrity
Command Breen

Red Dot Engineer Red Dot Leadership
Red Dot Medical Red Dot Navigation
Red Dot Officer Red Dot Physics


Commander: Tykk.
General. When you play this personnel, each player discards any number of cards from hand that have a total cost of 4 or more. If a player cannot, he or she discards his or her entire hand.
•Pran, Thot Command TOS Past AU Human

Red Dot Law Red Dot 2 Leadershi
Red Dot Officer Red Dot 2 Treachery


While you command an AU personnel, you may play this personnel at cost +2 to have him gain any skill of your choice and make each of your AU personnel attributes +1 until the end of this turn.
•James T. Kirk, Brutal Barbarian Command TOS Past AU Human/Vulcan

Red Dot Engineer Red Dot Honor
Red Dot Programming Red Dot Science
Red Dot Transporters


While you command an AU personnel, you may play this personnel at cost +2 to make each player place a personnel from hand on a headquarters mission where that personnel could be played.
•Spock, Man of Integrity
"Breen harbor little patience for their captives."

INTEGRITY 6CUNNING 7STRENGTH 7
13 A 7
"You would find me a formidable enemy."

INTEGRITY 2CUNNING 6STRENGTH 6
13 A 8
"I do not desire the captaincy. I much prefer my scientific duties."

INTEGRITY 6CUNNING 8STRENGTH 7
13 A 9

PERSONNEL - FEDERATION

PERSONNEL - NON-ALIGNED

PERSONNEL - STARFLEET

Federation Cost 4 •Worf, Defiant Commander Non-Aligned Cost 3 •Slar, Gorn Slave Master Starfleet Cost 4 •Jonathan Archer, Covetous Commander
Command DS9 Human

Red Dot Diplomacy Red Dot 2 Honor
Red Dot Leadership Red Dot Officer


Commander: U.S.S. Defiant.
Each of your personnel present who has a cost of 4 or more is attributes +1.
•Worf, Defiant Commander Command Past AU Gorn

Red Dot 2 Engineer Red Dot Physics
Red Dot Programming Red Dot Security
Red Dot Treachery


This personnel is Cunning +1 and Strength +1 for each AU personnel present.
•Slar, Gorn Slave Master Command Past AU Human

Red Dot Astrometrics Red Dot Leadership
Red Dot Navigation Red Dot Officer
Red Dot Security Red Dot 2 Treachery

Commander: I.S.S. Enterprise.
When this personnel uses a skill to complete a mission, if you have no cards in hand, score 5 points. You may do this only once each turn.
Order - Discard a card from hand to download Watch Dog.
•Jonathan Archer, Covetous Commander
"Life is a great deal more complicated in this red uniform."

INTEGRITY 8CUNNING 5STRENGTH 8
13 A 10
"I'm familiar with your species. Humans are not trustworthy."

INTEGRITY 2CUNNING 3STRENGTH 3
13 A 11
"Great men are not 'peacemakers'. Great me are conquerors!"

INTEGRITY 2CUNNING 6STRENGTH 6
13 A 12

PERSONNEL - STARFLEET

SHIP - DOMINION

SHIP - FEDERATION

Starfleet Cost 4 •T'Pol, Not a Slave Dominion Cost 6 •Tykk Federation Cost 5 •U.S.S. Lakota, Modified Starship
Command Past AU Human

Red Dot Anthropology
Red Dot Astrometrics Red Dot Engineer
Red Dot Leadership Red Dot Officer
Red Dot Programming Red Dot Science


When you play this personnel, if you command an Officer personnel, this personnel is cost -1. While you have no cards in hand, this personnel is attributes +1.
•T'Pol, Not a Slave Command Staff Staff
Breen Warship Class

You may play Breen personnel aboard this ship. When a Breen personnel aboard this ship is involved in an engagement you win, you may place a Dominion personnel with a cost of 4 or more from hand aboard this ship.
•Tykk Staff Staff Staff Earth
Excelsior Class

This ship is attributes +2 for each corresponding Commander aboard it.
•U.S.S. Lakota, Modified Starship
"A parallel universe? The Science Directorate has examined all of these theories. They've found no evidence of alternate realities."

INTEGRITY 4CUNNING 7STRENGTH 6
13 A 13
The Breen developed technology to the point where their enemies could not cope with their brutal attacks.

RANGE 8  WEAPONS 9  SHIELDS 9
13 A 14
"Someone's been upgrading the Lakota's weapons. That's a lot of firepower for an Excelsior-class ship."

RANGE 8  WEAPONS 7  SHIELDS 7
13 A 15

SHIP - NON-ALIGNED

SHIP - NON-ALIGNED

SHIP - STARFLEET

Non-Aligned Cost 7 •Defiant, Mirror Warship Non-Aligned Cost 3 •Phoenix, Risen From the Ashes Starfleet Cost 4 •I.S.S. Enterprise, Terran Flagship
Command Command Command Staff AU
Defiant Class

To play this ship, you must command three AU personnel. When you play this ship, you may discard any number of cards from hand. This ship is cost -1 for each card discarded this way.
•Defiant, Mirror Warship Staff Past
Phoenix Class

While this ship is at a non-headquarters mission and does not have a Damage marker on it, each of your opponents needs an additional 10 points to win the game.
•Phoenix, Risen From the Ashes Command Past AU
NX Class

Cloaking Device. To play this ship, you must command three AU personnel. You do not need to spend all your counters on your turns. While you have no cards in your hand, this ship is Range +2.
•I.S.S. Enterprise, Terran Flagship
"Well, right now it's a little too powerful for its own good."

RANGE 7  WEAPONS 7  SHIELDS 7
13 A 16
"When Zefram Cochrane made his legendary warp flight … and drew the attention of our new friends, the Vulcans. We realized that we weren't alone in the galaxy."

RANGE 8  WEAPONS 0  SHIELDS 0
13 A 17
"My orders are to take this ship into Tholian space for a mission of vital importance to the Empire. I can't reveal the details of our assignment, but I can tell you this. If we're successful, Starfleet will crush the rebellion once and for all."

RANGE 6  WEAPONS 5  SHIELDS 5
13 A 18

Archive Portrait Foils

DILEMMA

PERSONNEL - NON-ALIGNED

 
Dual Cost 1 Stripped Down Non-Aligned Cost 2 •Neras, Slave Girl  
Your opponent moves up to two dilemmas from beneath this mission to another of your non-headquarters missions. Stripped Down Past Orion

Red Dot Anthropology


When you play this personnel, you may draw two cards.
•Neras, Slave Girl  
"I don't want to hear it. Just get me a shirt."
0 AP 11
"Orion females are known for their … innate skills."

INTEGRITY 6CUNNING 5STRENGTH 5
0 AP 12
 
 
 
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