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Star Trek Customizable Card Game, First Edition - First Contact

Decipher Star Trek CCG 1st Edition First Contact  

The 130 cards of Star Trek Customizable Card Game First Contact introduce a new affiliation, the Borg, enhanced personnel battling and other gameplay innovations, with Objective cards, time travel, downloading, and assimilation and the new deck sizes (the 30/30 rule). This set also introduced the first Time Location card.

Copyright Line - TM & © 1997 PAR. PIC.  TM & © 1997 DECIPHER INC.

ARTIFACTS (3)

Artifact Antique Machine Gun Artifact Magic Carpet Ride OCD Artifact Zefram Cochrane's Telescope
Alternate Universe
21st century automatic weapon. Developed for faction wars against ECON in World War III. No stun setting. Rapid-fires small-caliber bullets. Owned and often used by Lily Sloane.
Antique Machine Gun Alternate Universe
High-res encoding of 20th century rock 'n' roll, known for its enervating rhythms and unbearable volume.
"You don't know what we can find… on a Magic Carpet Ride."
Magic Carpet Ride OCD Alternate Universe
Gazing at the celestial harmony, Zefram Cochrane escaped the squalor of his time and dreamed of the conquest of space. And how much money he could make.
Zefram Cochrane's Telescope
Use as Equipment card. At start of personnel battle, may target two opposing personnel or Rogue Borg (random selection). Mortally wounds targets (only stuns androids).
Rarity: R
May seed at a space location. Owner may relocate any ship at this location (and ship's Away Teams, if any) to any planet location on spaceline. Discard artifact.
Rarity: R
Use as Equipment card. Once each turn, if on a planet with your personnel, allows you to glance at all cards (seeded and in play) at one adjacent non-planet location.
Rarity: R

DILEMMAS (15)

Space/Planet Dilemma Balancing Act Planet Dilemma Blended Space/Planet Dilemma Borg Servo
Deadly plasma coolant flooded main engineering through a rupture opened by Data. Survival depended upon balance and strength. Resistance was futile Balancing Act Sometimes obtaining information from locals requires consuming beverages of dubious nutritional value. It's best not to criticize such "counseling techniques." Blended Borg nanotechnological servomechanism. Can remain dormant and undetected until activated. Typical first evidence of assimilation. Rapidly takes over its victim. Borg Servo
Each player whose missions with point boxes are mostly Space Dilemma or mostly Planet Dilemma (by a difference of 3 or more) loses 50 points (even if playing Borg).
Rarity: U
To get past requires Empathy, Diplomacy, Morn or any Scotty. All such personnel are "stopped," but if two or more present, one must continue (random selection).
Rarity: U
Unless Cybernetics and MEDICAL present, opponent (if playing Borg) assimilates one personnel present (random selection). Discard dilemma.
Rarity: U
Space/Planet Dilemma Dead End Space/Planet Dilemma Don't Call Me Ahab Space/Planet Dilemma Lack of Preparation
A Borg force field prevented Data from accomplishing his first goal, and caused him to seek another option. Dead End Jean-Luc Picard had an Ahab-like obsession with his revenge against the Borg. If his chest had been a cannon, he would have shot his heart upon them. Don't Call Me Ahab An Away Team that is unprepared to complete its mission will undoubtedly experience delays. Mission progress may be impossible until additional personnel arrive. Lack of Preparation
Unless you have at least 50 points, cannot get past; place dilemma atop mission; it may not be attempted by a player with less than 50 points. (Unique.)
Rarity: U
"Stops" one OFFICER with INTEGRITY>6 AND any number of Enterprise-E personnel present (opponent's choice).
Rarity: U
Non-Borg: Cannot get past (lose 10 points) unless you could have met mission requirements at start of attempt.
Borg: Must have Subcommand Command, Subcommand Navigation and Subcommand Defense personnel to proceed.

Rarity: C
Space Dilemma Maglock Space Dilemma My First Raygun Space/Planet Dilemma Ooby Dooby
Maglocks such as those securing the U.S.S. Enterprise-E deflector dish require triple-input authorization. The need for coordinated effort prevents accidental activation. Maglock An intruder with a stolen phaser can pose an unpredictable threat, especially if she doesn't know the difference between "stun" and "maximum." My First Raygun "Well, you wiggle to the left, you wiggle to the right; you do the Ooby Dooby with all your might; Ooby Dooby; Ooby Dooby; Ooby Dooby Ooby Dooby, Dooby Dooby doo wah, doo wah, doo wah." Ooby Dooby
To get past, crew must have at least 3 OFFICER with STRENGTH>5 each.
Rarity: C
Immediately probe (then discard probe card): Event, Interrupt, Alternate Universe, Enterprise-E Kills a personnel (random selection). Otherwise: "Stops" a personnel (random selection)
Rarity: R
Draw one card for each non-android Youth present, then discard one card for each Music present. All Youth, Music and Zefram Cochrane present are "stopped."
Rarity: R
Planet Dilemma Primitive Culture Space/Planet Dilemma Scout Encounter Planet Dilemma Shot in the Back
First contact requires caution, subterfuge or force. Solkar's historic visit to Earth was peaceful, but Federation/Klingon contact in 2218 would ignite a century of hostilities. Primitive Culture Many species send specially designed scout ships into unexplored sectors of space. If the species is aggressive, the arrival of a scout ship is a harbinger of trouble. Scout Encounter Data protected his Away Team from machine gun fire by taking a few bullets from behind, then simply waiting until the magazine was empty. No vital systems were damaged. Shot in the Back
To get past, requires 3 Vulcans OR Anthropology and CIVILIAN OR Vorta and 4 Jem'Hadar OR 2 Tal Shiar OR 2 Obsidian Order OR Acquisition and 2 Greed OR 6 Klingons OR 4 Subcommand Defense Borg.
Rarity: R
Opponent may download to this location one scout ship with one or two ❖ crew members. That ship may (if possible) initiate battle against you or move away.
Rarity: R
"Stops" SECURITY androids and OFFICER androids, if any present. Otherwise, kills one non-android Away Team member (opponent's choice).
Rarity: C
Space Dilemma Strict Dress Code Space/Planet Dilemma Theta-Radiation Poisoning Space/Planet Dilemma Undetected Beam-In
If the holographic maître d' hadn't delayed the Borg, they would have killed Jean-Luc Picard before he could have completed his plan. Strict Dress Code Damage to warp drive components, such as the throttle assembly of the Phoenix, can result in subspace-related theta particle emissions. Deadly if not inoculated quickly. Theta-Radiation Poisoning Borg refugees from a destroyed spherical vessel were able to beam aboard the U.S.S. Enterprise-E without being detected. This led to a nasty surprise for Inge Eiger. Undetected Beam-In
Sacrifice one Diplomacy, one Hologram or two Subcommand Defensepersonnel present (killed); otherwise, one personnel present is killed (opponent's choice). Mission continues.
Rarity: R
Play on any ship or outpost here (opponent's choice). End of each turn, one personnel present without Medical Kit killed (random selection). Cure with 6 ENGINEER.
Rarity: R
Opponent may download to this location up to 4 Borg drones or Rogue Borg Mercenaries (they do not battle now). Nullify dilemma with Shelby OR 4 SECURITY.
Rarity: R

DOOORWAYS (4)

Doorway Launch Portal Doorway Ready Room Door Doorway Temporal Vortex
  Launch Portal   Ready Room Door   Temporal Vortex
Suspends play while you do any or all of the following: download Engage Shuttle Operations or Escape Pod; download (to one of your ships with Tractor Beam) one scout ship, shuttle or Borg Sphere; and launch any or all of your carried ships (with crew). Discard doorway or place it atop Engage Shuttle Operations to protect event from nullification and extend its effects to scout ships.
Rarity: U
Once per turn, plays to download to one of your ships its matching commander (draw no cards this turn) OR to download one Captain's Order (Captain's Log, Lower Decks, Yellow Alert, Senior Staff Meeting or any card so marked). After use, discard doorway; place it atop your draw deck; or place it atop one of your Captain's Order events to protect that event from nullification.
Rarity: U
Alternate Universe Countdown 3
Plays on a time location. While in play, any ships may time travel between here and corresponding spaceline location. OR Suspends play while you place doorway on Borg Ship dilemma or The Sheliak. While in play, dilemma disappears. OR Plays on table. While in play, nullifies Distortion of Space/Time Continuum. OR Relocates one of your ships at a time location to spaceline location of opponent's choice.

Rarity: U
Doorway Transwarp Network Gateway  
  Transwarp Network Gateway  
Borg Only
Seed one during outpost phase on any spaceline end OR play on any spaceline location where you have a Subcommand Navigation Borg. Any player may play a Transwarp Conduit (or another copy of this doorway) to move any or all of that player's ships from this Transwarp Network Gateway to another. OR Downloads Transwarp Conduit (discard doorway).

Rarity: C
 

EQUIPMENT (3)

Equipment Assimilation Table Equipment Starfleet Type III Phaser Rifle Equipment Tommygun
Borg Only
Functions: Equip drone initiates with specialized adaptive implants. Access counterpart biological data; encode heuristic pathways. Augment collective distinctiveness.
Assimilation Table More powerful than other hand-held Federation energy weapons and has longer-lasting charge. Rotatable beam modulation. Stored aboard ship in armory racks. Starfleet Type III Phaser Rifle Hologram
Holographic weapon. Version of Thompson submachinegun, model 1921. Can empty a 100-round drum in 4 seconds. "Pinched" from Nicky the Nose's henchman by Dixon Hill.
Tommygun
Holds one personnel (occupant killed if table destroyed). Once per turn, in place of one card draw, you may download to occupant an Implant card.
Rarity: U
Federation and Non-Aligned use only. Each of your personnel present is STRENGTH +3, but loses 1 Diplomacy unless aboard your ship. (Cumulative.).
Rarity: U
Use at start of personnel battles. May stun one Rogue Borg or personnel present (random selection) OR erase up to 100 Hologram personnel present (your choice).
Rarity: U

EVENTS (11)

Event Abandon Mission Event Activate Subcommands Event Disengage Safety Protocols
Countdown 3 Jean-Luc Picard felt compelled to ignore his assigned patrol duties in the neutral zone and instead join the attack against the Borg. Abandon Mission Borg Only
The Borg have huge numbers of available drones which normally perform internal functions for the collective. When a task is pending, some of these drones are activated.
Activate Subcommands Jean-Luc Picard overrode the holodeck safety protocols during the Borg invasion of the U.S.S. Enterprise-E. Without those protocols, even a holographic bullet can kill. Disengage Safety Protocols
Plays on any ship with its matching commander or any Enterprise-E personnel aboard. Crew may not attempt missions or beam off. Nullified if ship battles. (Immune to Kevin Uxbridge.).
Rarity: R
Downloads one Subcommand Command Borg drone, one Subcommand Navigation Borg drone and one Subcommand Defense Borg drone. Discard event and draw no cards this turn.
Rarity: C
Plays on table. While in play, suspends Holographic Safety Protocols (Hologram personnel may mortally wound). Also, Hologram weapons mortally wound instead of stun.
Rarity: U
Event Intermix Ratio Event Mirror Image Event Mission Debriefing
Hidden Agenda
Zefram Cochrane struggled to maintain the optimum balance of matter and anti-matter injection for the Phoenix warp systems. The proper ratio, of course, is 1 to 1
Intermix Ratio Hidden Agenda Countdown 4
Jean-Luc Picard reflected upon introducing an unstable element into a critical situation.
Mirror Image Hidden Agenda
Bureaucracies require field commanders to submit a complete "after action report" on any mission. Though necessary, the process can be time consuming.
Mission Debriefing
Plays on table. If any player's ratio of bonus points to non-bonus points exceeds 1:1, the excess bonus points do not count toward winning. (Immune to Kevin Uxbridge.)
Rarity: U
Seeds or plays on table. All Red Alert, Kivas Fajo – Collector, Masaka Transformations and The Traveler: Transcendence cards affect all players. (Immune to Kevin Uxbridge.)
Rarity: U
Seeds or plays on table. Whenever any crew or Away Team finishes a mission attempt (whether successful or not), it is "stopped." (Captain's Order.)
Rarity: U
Event Ocular Implants Event Regenerate Event Retask
In 2371, Geordi La Forge received implants allowing him to see without his VISOR. They include enhanced capabilities such as infrared and zoom focus over 500 meters. Ocular Implants The Borg use neural energy to collectively repair damaged biological and technological components. The Queen often serves as the focal point. Regenerate Borg Only
Even a Borg cube ship can lose contact with the collective consciousness and begin marauding through space. Proper protocol re-establishment reintegrates it into the collective.
Retask
Plays on your Borg, android or any Geordi. Once each turn where present, may glance for 10 seconds at either one Away Team OR bottom seed card of mission.
Rarity: R
Plays to fully repair and "stop" any Borg Ship dilemma or Borg ship (nullifying any cards reducing its attributes) OR to shuffle your discard pile into draw deck. Discard event.
Rarity: R
Downloads ❖ Borg Cube and seven drones
(Borg Only, Borg Only, Borg Only, Subcommand Command, Subcommand Navigation, Subcommand Navigation, Subcommand Defense) to replace any Borg Ship dilemma in play. Discard event and dilemma. Draw no cards this turn.

Rarity: R
Event The Line Must Be Drawn Here Event Wall of Ships  
Hidden Agenda Countdown 4
"… And I will make them PAY for what they've done!"
The Line Must Be Drawn Here A wall display of all ships to bear the name Enterprise is a tradition built into each new ship of the line. This exhibit is in the observation lounge aboard the U.S.S. Enterprise-E. Wall of Ships  
Seeds or plays on table. Any player who plays Amanda Rogers, Kevin Uxbridge or Q2 loses 5 points, even if playing Borg. (Cumulative. Immune to Kevin Uxbridge.)
Rarity: C
Downloads any Enterprise. Discard event. OR Plays on table. Adds 1 to RANGE, WEAPONS and SHIELDS of each of your Enterprises. (Cumulative.)
Rarity: R
 

FACILITIES (1)

Neutral Round Borg  
Delta Quadrant
Identification: BORG OUTPOST
Task: Construct Borg vessels. Disseminate resources. Parameter designation Delta Quadrant.
Borg  
Seed one if playing Borg OR build later at any location where a Borg ENGINEER is present. Download Transwarp Network Gateway.
Borg OUTPOST
SHIELDS 48
Rarity: C
 

INTERRUPTS (22)

Interrupt A Change of Plans Interrupt Adapt: Modulate Shields Interrupt Adapt: Negate Obstruction
Borg Only
Sensing that her plans for the interplexing beacon had been thwarted, the Borg Queen immediately implemented a new goal for the hive.
A Change of Plans Borg Only
Borg quickly adapt countermeasures, such as drone energy shields, to foil any new weapon used against them. Remodulating an energy weapon helps only briefly.
Adapt: Modulate Shields Borg Only
The first experience of a hazard can be as dangerous to a Borg drone as to anyone. However, the Borg soon adapt and learn how to nullify it.
Adapt: Negate Obstruction
Plays to do any or all of the following: discard your current objective; return it to your hand if you have Borg Queen in play; and download one Objective card.
Rarity: C
Plays and remains on a phaser or disruptor just used to stun or mortally wound one of your Subcommand Command Borg. Your Borg are immune to all weapons with that exact card title.
Rarity: U
Nullifies a dilemma (except a Q-related dilemma) just encountered by your Subcommand Command Borg if your Borg encountered that dilemma (or a copy) on a previous turn.
Rarity: C
Interrupt Alas, Poor Queen Interrupt Android Headlock Interrupt Assimilate This!
Like all cybernetic life forms, the Borg cannot survive without their organic components. Loss of the Queen brings chaos to order. Alas, Poor Queen Although drones are physically stronger than humanoids, they cannot always overcome Soong-type androids. Data has strangled, thrown and "disarmed" various Borg. Adapt: Negate Obstruction Proving that resistance is not always futile, Worf gave the Borg something else to assimilate.
Plays and remains on a phaser or disruptor just used to stun or mortally wound one of your Subcommand Command Borg. Your Borg are immune to all weapons with that exact card title.
Rarity: R
Mortally wounds a Borg drone, Jem'Hadar, Rogue Borg or Hologram personnel who just engaged your android in combat. (Android engages next adversary.) OR Nullifies Borg Kiss.
Rarity: C
Nullifies Build Interplexing Beacon OR Crosis OR Orbital Bombardment. (Also, owner of that card loses points, even if playing Borg.)
Points: -10
Rarity: R
Interrupt Assimilation Tubules Interrupt Awaken Interrupt Borg Kiss
Borg Only
Specially equipped drones use tubule-shaped talons capable of penetrating any known alloy or energy field. Nanoprobes in the bloodstream recode the victim's DNA.
Assimilation Tubules Borg Only
Each Borg drone is tied into a sophisticated subspace communications network, allowing quick activation in response to a threat.
Awaken Borg Only
It had been eight years, seven months, sixteen days, four minutes and twenty-two seconds since Data last experienced physical forms of pleasure.
Plays during battle after a winner is determined. Your Talon Drone may select one opposing mortally wounded personnel present to instead be assimilated.
Rarity: U
Downloads one Subcommand Command or Subcommand Navigation drone. OR Plays at start of battle to download to one of your ships at that location one Subcommand Defense drone (two if opponent initiated the battle).
Rarity: C
Plays if you just probed for Assimilate Counterpart. Ignore result, draw probe card and probe again. OR Plays to draw one card for each Red Dot on a male you've abducted.
Rarity: R
Interrupt Borg Neuroprocessor Interrupt Deactivation Interrupt Fractal Encryption Code
Picard used a tricorder to decode the memory chip implanted in the chest of a Borg drone. This chip records all instructions the drone has received from the collective. Borg Neuroprocessor Command codes, known only to key personnel, are needed to disable many system-level instructions. Deactivation Nearly unbreakable code. Based on infinitely recursive fractal algorithms. Data used one to isolate the main computer, storing the decryption codes in his neural net. Fractal Encryption Code
Glance at one face-down Hologram card. OR Plays if a Borg or Rogue Borg has died and you have any tricorder in play. Nullifies a Borg Only interrupt or all Rogue Borg in play.
Rarity: R
Nullifies Auto-Destruct Sequence (unless Fractal Encryption Code present), Red Alert or Static Warp Bubble. OR Erases an Away Team of only Hologram personnel. (Captain's Order.)
Rarity: C
Plays on your ship or outpost if your android aboard. It may not be assimilated or commandeered and may not use RANGE or WEAPONS. Same android may nullify interrupt if aboard.
Rarity: U
Interrupt He Will Make an Excellent Drone Interrupt I'm a Doctor, Not a Doorstop Interrupt Mercy Kill
Borg Only
Having apparently seduced a new counterpart to join the collective with temptations of flesh, the Queen had no further use for her old "equal."
He Will Make an Excellent Drone Interactive holograms sometimes balk at instructions not compatible with their programming. Dr. Crusher activated an unwilling E.M.H. program to delay a group of Borg. I'm a Doctor, Not a Doorstop Assimilation is considered by many to be a fate worse than death. "Don't hesitate to fire. Believe me, you'll doing them a favor." Mercy Kill
Converts your counterpart to a drone. (Discard any Assimilate Counterpart objective placed on that Borg.)
Rarity: U
Plays to "stop" any one Hologram personnel. OR Plays to cancel a personnel battle by sacrificing (discarding) one of your Hologram personnel present.
Rarity: U
Plays to immediately kill one of your personnel just abducted, captured or assimilated as a drone. OR "Kills" (nullifies) any one of your Event cards in play.
Rarity: U
Interrupt Remodulation Interrupt Scorched Hand Interrupt Sense the Borg
With Borg intruders overrunning every defensive checkpoint, Jean-Luc Picard struggled with modifications to make resources more effective. Remodulation Plasma gas from the ruptured coolant tank liquified all the organic skin grafted onto Data's endoskeletal structure. Scorched Hand "Yes, I know — the Borg." Sense the Borg
Nullifies Adapt: Neutralize Weapon. OR "Remodulates" your hand. Discard one or two cards and draw an equal number from the bottom of your draw deck.
Rarity: U
Plays to cause each player who has more than 12 cards in hand to shuffle all but 6 (random selection) and place beneath draw deck. (Immune to Amanda Rogers.)
Rarity: U
Plays if a Borg ship, Borg personnel, Borg Ship dilemma or Rogue Borg just entered play. Download Weak Spot OR Hugh OR Borg Neuroprocessor OR Ready Room Door.
Rarity: U
Interrupt Shipwreck Interrupt Temporal Wake Interrupt Three-Dimensional Thinking
Lily was stunned when Jean-Luc Picard, in a rage against the Borg, destroyed the traditional Enterprise exhibit in the observation lounge. "You broke your little ships." Shipwreck Pursuit
The Borg sphere used chronometric particles to create a temporal vortex. The pursuing U.S.S. Enterprise-E was pulled in when it flew through the wake of the anomaly.
Temporal Wake Borg Only
The Borg Queen was also on the first cube to attack Earth, even though all Borg on it were destroyed. "You think in such three-dimensional terms. How small you've become."
Three-Dimensional Thinking
Suspends ALL ship attribute enhancements for the rest of this turn. (May be played at start of battle.) OR Nullifies all Wall of Ships cards in play.
Rarity: R
Plays if any ship or Away Team just time traveled. One other ship or Away Team present (your choice) must follow. OR Nullifies Anti-Time Anomaly.
Rarity: R
Plays if you have Borg Queen or a counterpart aboard one of your ships being destroyed. Immediately relocate any or all crew to another of your ships in play.
Rarity: R
Interrupt Weak Spot  
Sensing the hive's thoughts, Jean-Luc Picard ordered all ships to fire on a critically vulnerable point, even though it did not appear to be a vital system. Weak Spot  
Plays on a ship being targeted by two or more ships. For this battle, reduces its SHIELDS by 4 (not cumulative) OR suspends its SHIELDS enhancement from any one card.
Rarity: R
 

MISSIONS (3)

Planet Dilemma Espionage Mission Space Dilemma ❖ Patrol Neutral Zone Planet Dilemma ❖ Planet
Earth: Infiltrate Starfleet HQ; compile intelligence dossier on the Federation homeworld.

Tal Shiar x2 OR Obsidian Order x2 OR FCA x2 OR Klingon Intelligence x2 OR 2 Founders
Espionage Mission Nebula at Neutral Zone: Prevent incursions along border of Federation/Romulan Neutral Zone.

Leadership + No opposing ships in Neutral Zone
X = number of Neutral Zone locations in play.
❖ Patrol Neutral Zone Class-M planet: Investigate unsurveyed habitable planet with nitrogen-oxygen atmosphere.

Landed ship + (Geology OR Greed)
❖ Planet
Any "Espionage… on Federation" card may play here. Also, mission may be attempted if Selok in Away Team.

  Points: 40  Span: 3
Rarity: R
Federation Mission Romulan Mission  Points: 10X  Span: 5
Rarity: U
Any Away Team may attempt mission.

  Points: 20  Span: 3
Rarity: C

OBJECTIVES (12)

Objective Assign Mission Specialists Objective Assimilate Counterpart Objective Assimilate Homeworld
  Assign Mission Specialists   Assimilate Counterpart   Assimilate Homeworld
Seeds or plays on table. You may download to one outpost up to two different mission specialists that you do not already have in play. Also, while in play, each of your mission specialists scores 5 points whenever they use their skill to meet a mission requirement. You may voluntarily discard objective at start of any of your turns. (Captain's Order. Unique.)
Rarity: C
Borg Only Hidden Agenda
Plays on table. Target an opponent's unique male personnel. Your Borg may beam to and battle target's crew or Away Team. One of your Borg who engages target in combat may abduct target. If target is occupying an Assimilation Table, you may probe:
Subcommand Command, Subcommand Navigation, Subcommand Defense: Assimilated as a counterpart. Place on target. Worth 5 points per • while objective on target.

Rarity: U
Borg Only Hidden Agenda
Plays on table. Target both an unassimilated homeworld on spaceline and your matching counterpart. Your Borg may scout that homeworld. If your counterpart is at that spaceline location, you may probe:
Subcommand Command: Assimilated. Place on homeworld. Cards of that affiliation (except Alternate Universe cards) may not report to any outpost for rest of game.

Points: 40
Rarity: R
Objective Assimilate Planet Objective Assimilate Starship Objective Build Interplexing Beacon
  Assimilate Planet   Assimilate Starship   Build Interplexing Beacon
Borg Only Hidden Agenda
Plays on table. Target an unassimilated planet on spaceline (except a homeworld) with a point box showing at least 35 points. Your Borg may scout that planet. If you have Borg at that spaceline location, you may probe:
Subcommand Command, Subcommand Defense: Assimilated. Place on planet. May download one Objective card.

Points: 25
Rarity: C
Borg Only Hidden Agenda
Plays on table. Targets an opponent's ship. Your Borg may scout that ship. If your Borg have Computer Skill aboard that ship, you may probe:
Subcommand Command, Subcommand Defense: Assimilated. Place on ship. May download one Objective card.

Rarity: U
Borg Only
Suspends your Assimilate Homeworld targeting Earth, if your Stop First Contact was nullified. Target a ship. Your Borg may scout target. If your Borg are aboard target orbiting 2063 Earth, you may probe:
Subcommand Command, Subcommand Defense: Transponder rods are now set in place.
Subcommand Navigation: If transponder rods set, place on ship; Timeline disrupted in 2063 and suspended objective completed.

Rarity: R
Objective Eliminate Starship Objective Establish Gateway Objective Prepare Assault Teams
  Eliminate Starship   Establish Gateway   Prepare Assault Teams
Borg Only Hidden Agenda
Plays on table. Target an opponent's ship. Your Borg may battle that ship. If they destroy it in battle, immediately probe (draw probe card, discard objective):
Borg Only: Wreckage. You may download Salvage Starship.
Alternate Universe: Energy distortion. You may download Temporal Rift.
Borg Only: Collateral damage. One other opposing ship present is damaged (random selection).

Rarity: U
Borg Only Hidden Agenda
Seeds or plays on table. Target a space mission with a point box, if not yet scouted. Your Borg may scout that location. If you have Borg there, you may probe:
Subcommand Command, Subcommand Navigation: Sector cleared. Place on location. Download to here one Transwarp Network Gateway (if possible). May download one Objective card.

Points: 25
Rarity: C
Hidden Agenda Countdown 4
Plays on table. You may download to one of your crews or Away Teams one hand weapon. While in play, your SECURITY may function as leaders. Also, at start of personnel battle, you may split your cards into two assault teams (face down). Attacker chooses one team to participate in the battle. (The other team does not participate and is not "stopped.")

Rarity: U
Objective Salvage Starship Objective Stop First Contact Objective Visit Cochrane Memorial
  Salvage Starship   Stop First Contact   Visit Cochrane Memorial
Borg Only Hidden Agenda
Seeds or plays on table. Target a space mission with a point box where an opponent's ship was destroyed (or Wolf 359), if not yet scouted. Your Borg may scout that location. If you have Borg there, you may probe:
Subcommand Navigation, Subcommand Defense: Place on target. May search opponent's discard pile for one ship to place underneath objective. Add its special equipment to all of your ships.
Points: 30
Rarity: R
Borg Only Countdown 3
Suspends your Assimilate Homeworld targeting Earth, if scouting complete. Target Montana Missile Complex (downloading as necessary). If you have a staffed ship orbiting that location, you may probe:
Subcommand Defense: Phoenix destroyed here. Timeline disrupted in 2063. Discard objective. Suspended objective completed. May download one Objective card.

Rarity: R
Seed one on Earth during outpost phase. (Destroyed if Earth assimilated. Unique.) When your unopposed human ENGINEER is present, you may probe:
Federation, Objective: "Oooh." Draw one card.
Event, Interrupt: "Aaaaah." Play one card.
Fajo Collection, [????]: "Wow!" Download one card.
Non-Aligned, Doorway: "I thought it'd be bigger." Discard one card.

Rarity: R

PERSONNEL - BORG (19)

Borg ✶ Borg Queen Borg ❖ Eight of Nineteen Borg ❖ Eighteen of Nineteen
Subcommand Defense Subcommand Command Subcommand Navigation Delta Quadrant
"I am the beginning; the end; the one who is many. I am the Borg…. I am the collective."
Subcommand Defense Delta Quadrant
Identification:
ASSAULT DRONE
Task: Supply enhanced combat apparatus. Patrol.
Biological Distinctiveness: Humanoid.
❖ Eight of Nineteen Subcommand Navigation Delta Quadrant
Identification:
ASTROGATION DRONE
Task: Calibrate warp matrix. Increase efficiency.
Biological Distinctiveness: Human species.
Red Dot When reported, selects any skill; may change skill at start of each turn. Red Dot May download A Change of Plans or a Borg drone in place of one card draw.

INTEGRITY 6 CUNNING 12 STRENGTH 6

Rarity: R
Red Dot SECURITY
Red Dot Where present, your Borg are each STRENGTH +2. (Cumulative.)

INTEGRITY 5 CUNNING 5 STRENGTH 7

Rarity: C
Red Dot Navigation Red Dot Computer Skill
Red Dot While on your ship, RANGE is +1. (Cumulative.)

INTEGRITY 5 CUNNING 7 STRENGTH 5

Rarity: C
Borg ❖ Eleven of Nineteen Borg ❖ Fifteen of Seventeen Borg ❖ Five of Eleven
Subcommand Command Delta Quadrant
Identification:
BIO-MED DRONE
Task: Reabsorb damaged biological components.
Biological Distinctiveness: Humanoid.
❖ Eleven of Nineteen Subcommand Command Delta Quadrant
Identification:
COUNTERMEASURE DRONE
Task: Nullify resistance to scout operations.
Biological Distinctiveness: Klingon species.
❖ Fifteen of Seventeen Subcommand Command Delta Quadrant
Identification:
CYBER DRONE
Task: Analyze suspended animation principles.
Biological Distinctiveness: Klingon species.
❖ Five of Eleven
Red Dot Once every turn where present, may "reabsorb" (place beneath draw deck) another of your Borg just killed.
Red Dot Biology Red Dot MEDICAL

INTEGRITY 7 CUNNING 5 STRENGTH 5

Rarity: C
Red Dot ENGINEER Red Dot Exobiology
Red Dot May download any one Adapt card in place of one card draw.

INTEGRITY 7 CUNNING 5 STRENGTH 5

Rarity: C
Red Dot SCIENCE Red Dot Cybernetics
Red Dot Wherever Subcommand Command Borg present in the same hive, may prevent your Borg from being placed in stasis.

INTEGRITY 7 CUNNING 5 STRENGTH 5

Rarity: C
Borg ❖ Four of Eleven Borg ❖ Nine of Eleven Borg ❖ Nine of Seventeen
Subcommand Defense Delta Quadrant
Identification:
GUARD DRONE
Task: Compute defense effectiveness. Maximize.
Biological Distinctiveness: Humanoid.
❖ Four of Eleven Subcommand Command Delta Quadrant
Identification:
INTERLINK DRONE
Task: Expedite aptitude dissemination. Enhance.
Biological Distinctiveness: Cardassian species.
❖ Nine of Eleven Subcommand Defense Delta Quadrant
Identification:
MULTIPLEXOR DRONE
Task: Monitor multiple threat acquisition. Target.
Biological Distinctiveness: Human species.
❖ Nine of Seventeen
Red Dot MEDICAL Red Dot Computer Skill
Red Dot While on your ship, SHIELDS are +2. (Cumulative.)

INTEGRITY 5 CUNNING 5 STRENGTH 7

Rarity: C
Red Dot Allows all Borg in this hive present with a Subcommand Command Borg to share skills. Each such Borg has every shared skill at its highest level.

INTEGRITY 7 CUNNING 5 STRENGTH 5

Rarity: C
Red Dot When on your ship during battle, that ship may use total WEAPONS against X different targets, where X=number of Subcommand Defense Borg aboard.

INTEGRITY 5 CUNNING 5 STRENGTH 7

Rarity: C
Borg ❖ One of Eleven Borg ❖ Six of Eleven Borg ❖ Six of Seventeen
Subcommand Command Delta Quadrant
Identification:
PROCUREMENT DRONE
Task: Add technological distinctiveness to collective.
Biological Distinctiveness: Bolian species.
❖ One of Eleven Subcommand Navigation Delta Quadrant
Identification:
QUANTUM DRONE
Task: Investigate parallel space/time. Analyze.
Biological Distinctiveness: Human species.
❖ Six of Eleven Subcommand Defense Delta Quadrant
Identification:
SABOTAGE DRONE
Task: Scan navigation/defense systems. Attenuate.
Biological Distinctiveness: Humanoid.
❖ Six of Seventeen
Red Dot May "steal" unattended Equipment cards present.
Red Dot May download any one Borg Only Equipment card in place of one card draw. Red Dot ENGINEER

INTEGRITY 7 CUNNING 5 STRENGTH 5

Rarity: C
Red Dot Physics Red Dot Navigation Red Dot SCIENCE
Red Dot When on your ship, may download an Alternate Universe Doorway in place of one card draw

INTEGRITY 5 CUNNING 7 STRENGTH 5

Rarity: C
Red Dot Physics Red Dot Computer Skill
Red Dot Once every turn, if on a ship, may reduce RANGE or WEAPONS by 2 until end of turn. (Not cumulative.)

INTEGRITY 5 CUNNING 5 STRENGTH 7

Rarity: C
Borg ❖ Sixteen of Nineteen Borg ❖ Ten of Nineteen Borg ❖ Thirteen of Nineteen
Subcommand Navigation Delta Quadrant
Identification:
SURVEY DRONE
Task: Identify exorelics. Examine. Classify.
Biological Distinctiveness: Humanoid.
❖ Sixteen of Nineteen Subcommand Navigation Delta Quadrant
Identification:
TACHYON DRONE
Task: Neutralize concealment systems.
Biological Distinctiveness: Humanoid.
❖ Ten of Nineteen Subcommand Defense Delta Quadrant
Identification:
TACTICAL DRONE
Task: Control offensive capabilities. Coordinate.
Biological Distinctiveness: Humanoid.
❖ Thirteen of Nineteen
Red Dot Archaeology Red Dot Geology
Red Dot May acquire artifact(s) if on same planet or aboard a ship at same space location.

INTEGRITY 5 CUNNING 7 STRENGTH 5

Rarity: C
Red Dot Astrophysics Red Dot Navigation
Red Dot Once each turn, if on your ship, may force one opponent's ship at same location to decloak.

INTEGRITY 5 CUNNING 7 STRENGTH 5

Rarity: C
Red Dot SECURITY
Red Dot While on your ship, WEAPONS are +2. (Cumulative.)

INTEGRITY 5 CUNNING 5 STRENGTH 7

Rarity: C
Borg ❖ Three of Nineteen Borg ❖ Two of Eleven Borg ❖ Two of Nineteen
Subcommand Defense Delta Quadrant
Identification:
TALON DRONE
Task: Add biological distinctiveness to collective.
Biological Distinctiveness: Humanoid.
❖ Three of Nineteen Subcommand Navigation Delta Quadrant
Identification:
TRANSPORT DRONE
Task: Determine defensive screen harmonics. Adapt.
Biological Distinctiveness: Klingon species.
❖ Two of Eleven Subcommand Navigation Delta Quadrant
Identification:
TRANSWARP DRONE
Task: Expand transportation network.
Biological Distinctiveness: Humanoid.
❖ Two of Nineteen
Red Dot Just after stunning an opposing personnel, may abduct and assimilate that adversary.
Red Dot SECURITY Download Assimilation Tubules

INTEGRITY 5 CUNNING 5 STRENGTH 7

Rarity: C
Red Dot ENGINEER Red Dot Transporter Skill
Red Dot Where present, allows your transporters to beam through opponent's SHIELDS.

INTEGRITY 5 CUNNING 7 STRENGTH 5

Rarity: C
Red Dot Navigation Red Dot Stellar Cartography
Red Dot When on your ship, may download one Transwarp doorway or interrupt in place of one card draw.

INTEGRITY 5 CUNNING 7 STRENGTH 5

Rarity: C
Borg ❖ Two of Seventeen  
Subcommand Command Delta Quadrant
Identification:
UNITY DRONE
Task: Study biological organisms. Analyze. Correlate.
Biological Distinctiveness: Humanoid.
❖ Two of Seventeen  
Red Dot Your Borg present with any Subcommand Command Borg in this hive may add their CUNNING to total wherever there is another Subcommand Command Borg in same hive. Red Dot Anthropology

INTEGRITY 7 CUNNING 5 STRENGTH 5

Rarity: C
 

PERSONNEL - FEDERATION (21)

Federation Admiral Hayes Federation Alyssa Ogawa Federation Beverly Crusher
Command V.I.P.
Admiral in charge of coordinating Starfleet's anti-Borg forces. Led a fleet in defense of a Borg cube attack on Earth in 2373.
Admiral Hayes Staff MEDICAL
Lieutenant (j.g.) Alyssa Ogawa married shipmate Andrew Powell in 2370. A nurse assistant to Dr. Beverly Crusher, she is studying to be a doctor.
Alyssa Ogawa Staff MEDICAL
Dr. Beverly Crusher is the U.S.S. Enterprise-E chief medical officer. Swore she'd never use an E.M.H.
Beverly Crusher
Red Dot Each of your Federation ships at same location is WEAPONS +1 and SHIELDS +2. Red Dot Leadership

INTEGRITY 7 CUNNING 6 STRENGTH 4

Rarity: R
Red Dot Biology Red Dot Exobiology Download Medical Kit

INTEGRITY 7 CUNNING 7 STRENGTH 4

Rarity: C
X=4 if your Hologram MEDICAL present.
Red Dot Biology Red Dot Exobiology Red Dot MEDICAL
Download Medical Tricorder OR E.M.H. Program

INTEGRITY 8-X CUNNING 8-X STRENGTH 7

Rarity: R
Federation Data Federation ❖ Deanna Troi Federation ❖ Dr. Royse
Nemesis Y R Enterprise-E OFFICER
Lt. Commander Data had an emotion chip installed in 2371. Cries yellow tears. Soong-type android who, for 0.68 seconds, almost joined the Borg.
Data Enterprise-E OFFICER
Commander Deanna Troi is ship's counselor aboard the U.S.S. Enterprise-E. ½ Betaziod, ½ Human. Complained there wasn't time to argue about time.
❖ Deanna Troi Staff SCIENCE
Male Bolian. Representative of Starfleet scientists. Molecular archaeologist on sabbatical from Daystrom Institute annex on Galor IV. Friend of Vash.
❖ Dr. Royse
Red Dot Astrophysics Red Dot Computer Skill x2 Red Dot ENGINEER
Red Dot Exobiology Download Fractal Encryption Code

INTEGRITY 7 CUNNING 12 STRENGTH 12

Rarity: R
Red Dot Diplomacy Red Dot Empathy Red Dot Navigation
Red Dot Once per game, may "unstop" her Away Team.

INTEGRITY 8 CUNNING 7 STRENGTH 4

Rarity: R
Red Dot Archaeology

INTEGRITY 6 CUNNING 8 STRENGTH 5

Rarity: C
Federation ❖ E.M.H. Program Federation Geordi La Forge Federation Hawk
Hologram MEDICAL
Generic interactive Emergency Medical Hologram. Programmed by Dr. Zimmerman. For short-term use.
❖ E.M.H. Program Enterprise-E ENGINEER
In 2371, Chief Engineer Geordi La Forge received ocular implants that surpassed the functions of his old VISOR. Attended Zefram Cochrane High School.
Staff OFFICER
Helm officer of the U.S.S Enterprise-E. Lieutenant Hawk piloted the ship through a temporal vortex. Member of Picard's zero-G assault team.
Hawk
One per ship or outpost. Does not join Away Teams.
Red Dot May download from hand (suspending play) to your ship or outpost.

INTEGRITY 5 CUNNING 8 STRENGTH 5

Rarity: U
Red Dot ENGINEER Red Dot Computer Skill Red Dot Physics
Red Dot Leadership Download Ocular Implants

INTEGRITY 7 CUNNING 8 STRENGTH 6

Rarity: R
Red Dot When aboard, your ship may treat each nebula as if its span were reduced by 1. Red Dot Navigation x2

INTEGRITY 7 CUNNING 6 STRENGTH 7

Rarity: U
Federation ❖ Inge Eiger Federation Jean-Luc Picard Federation ❖ Joseph Travis
Staff OFFICER
Typical diagnostic engineer on U.S.S. Enterprise-E. Assistant to Paul Porter. Female seismologist from Tycho City, Lunar Colony.
❖ Inge Eiger Enterprise-E OFFICER
Captain of the U.S.S. Enterprise-E. Once assimilated by the Borg. Became obsessed with their destruction. Still hears echoes of the collective.
Jean-Luc Picard Staff SECURITY
Representative of the brave security personnel in Starfleet. Ensign Travis stood his ground against Borg intruders at defensive checkpoint 3 on deck 4.
❖ Joseph Travis
Red Dot Geology

INTEGRITY 8 CUNNING 4 STRENGTH 5

Rarity: C
Red Dot Leadership Red Dot Navigation Red Dot Diplomacy
Red Dot Archaeology Download Sense the Borg Download Make It So

INTEGRITY 8 CUNNING 9 STRENGTH 6

Rarity: R
Red Dot Honor Red Dot Youth

INTEGRITY 8 CUNNING 5 STRENGTH 6

Rarity: C
Federation Lightner Federation Lisa Azar Federation ❖ Obarakeh
Staff SECURITY
Lieutenant (j.g.) Lightner is an expert marksman. Member of the winning team in the 2369 Starfleet Academy Parrises Squares Championship.
Lightner Staff OFFICER
Ex-wife of a coalition arms merchant on Turkana IV. Misses her old lifestyle, but likes the opportunities offered by the Federation.
Lisa Azar Staff SECURITY
Ensign Obarakeh is typical of Starfleet security personnel. She monitors and administrates computer encryption safeguards. Plays the Algolian chimes.
❖ Obarakeh
Red Dot Youth Red Dot Astrophysics
Download Starfleet Type III Phaser Rifle

INTEGRITY 6 CUNNING 7 STRENGTH 6

Rarity: U
Red Dot Diplomacy Red Dot Greed

INTEGRITY 4 CUNNING 8 STRENGTH 5

Rarity: U
Red Dot Music Red Dot Computer Skill

INTEGRITY 6 CUNNING 6 STRENGTH 4

Rarity:
Federation Paul Porter Federation Reginald Barclay Federation ❖ Richard Wilkins
Command ENGINEER
Senior systems engineer aboard U.S.S Enterprise-E. Amateur geologist, studying with friend Inge Eiger. In command during Geordi La Forge's absence.
Paul Porter Staff ENGINEER
Lieutenant Reginald Barclay helped repair the Phoenix in time for its historic flight. Member of Alpha Team. Hypochondriac. Hero worshiper.
Reginald Barclay Staff SCIENCE
Typical scientist. Ordered to scan the Neutral Zone on stardate 50893. Found 20 particles of space dust per cm³, 52 UV radiation spikes, and a class 2 comet.
❖ Richard Wilkins
Red Dot Physics Red Dot Geology Download Any PADD
Red Dot Computer Skill

INTEGRITY 7 CUNNING 6 STRENGTH 6

Rarity: R
Red Dot Computer Skill Download Plexing
Red Dot Doubles Visit Cochrane Memorial where present.

INTEGRITY 7 CUNNING 8 STRENGTH 5

Rarity: R
Red Dot Stellar Cartography

INTEGRITY 7 CUNNING 7 STRENGTH 5

Rarity: C
Federation Thomas McClure Federation William T. Riker Federation Worf
Command SECURITY
Senior security officer aboard U.S.S. Enterprise-E. Led the ship's internal defense during the Borg attack of 2373. Transferred from U.S.S. Hood.
Thomas McClure Enterprise-E OFFICER
Commander Will Riker led Earth's first defeat of the Borg in 2367. In 2063, led the secret effort to repair the Phoenix and reinstate Earth's first warp flight.
William T. Riker Command OFFICER
Lt. Commander Worf was promoted in 2371. Klingon commander of U.S.S. Defiant during the Borg attack of 2373.
Worf
Red Dot Leadership Red Dot Exobiology

INTEGRITY 6 CUNNING 7 STRENGTH 8

Rarity: U
Red Dot Leadership x2 Red Dot Diplomacy Red Dot Honor
Red Dot Music Download Anti-Matter Spread

INTEGRITY 8 CUNNING 8 STRENGTH 7

Rarity: R
Red Dot Honor x2 Red Dot Leadership Red Dot Navigation
Download Assimilate This!

INTEGRITY 8 CUNNING 7 STRENGTH 10

Rarity: R

PERSONNEL - NON-ALIGNED (6)

Non-Aligned Kathleen Tonell Non-Aligned Lily Sloane Non-Aligned Sevek
Alternate Universe CIVILIAN
Inspired in 2063 with a new view of humanity's place in the cosmos, her work helped end post-atomic horror and led to world government in 2113.
Kathleen Tonell Staff Alternate Universe CIViLIAN
Structural design engineer of Phoenix. Took first steps into the new frontier. Helped overcome Borg in 2063. Said, "Jean-Luc, blow up the damned ship!"
Staff Alternate Universe MEDICAL
Male Vulcan scientist. An expert in planetary development and ecological systems. Served on Solkar's survey vessel.
Sevek
Red Dot Anthropology

INTEGRITY 7 CUNNING 6 STRENGTH 3

Rarity: U
Red Dot ENGINEER Red Dot Physics Download Auto-Destruct Sequence
Red Dot If on Phoenix, meets two Staff staffing requirements.

INTEGRITY 6 CUNNING 6 STRENGTH 5

Rarity: R
Red Dot Biology Red Dot Geology Red Dot Mindmeld

INTEGRITY 7 CUNNING 6 STRENGTH 7

Rarity: U
Non-Aligned Solkar Non-Aligned T'Shonra Non-Aligned Zefram Cochrane
Command Alternate Universe OFFICER
Initiated Vulcan/Earth contact in 2063. The first Vulcan to wish Zefram Cochrane peace and long life.
Solkar Staff Alternate Universe SCIENCE
Vulcan scientist. In 2063, on an extended survey far from Vulcan, her scanning instruments detected a warp signature emanating from an uncharted system.
Command Alternate Universe OCD CIVILIAN
Inventor of warp drive. Reluctant hero. First human to make contact with an alien species. Likes tequila, rock 'n' roll, money and naked women.
Zefram Cochrane
Does not work with personnel who have Treachery.
Red Dot Honor Red Dot Archaeology Red Dot Exobiology
Red Dot Mindmeld Download Live Long and Prosper

INTEGRITY 9 CUNNING 8 STRENGTH 8

Rarity: R
Red Dot Navigation Red Dot Mindmeld Red Dot Music
Red Dot Stellar Cartography

INTEGRITY 7 CUNNING 8 STRENGTH 4

Rarity: U
Red Dot ENGINEER x2 Red Dot Computer Skill Red Dot Astrophysics
Red Dot May play Visit Cochrane Memorial on same planet.

INTEGRITY 5 CUNNING 8 STRENGTH 6

Rarity: R

SHIPS - BORG (5)

Borg ❖ Borg Cube Borg ❖ Borg Scout Vessel Borg ❖ Borg Sphere
Delta Quadrant
Identification:
BORG CUBE

Task: Explore galaxy for biological and technological distinctiveness. Assimilate.
❖ Borg Cube Delta Quadrant
Identification:
BORG SCOUT VESSEL

Task: Search for assimilation targets. Establish transwarp connections.
❖ Borg Scout Vessel Delta Quadrant
Identification:
BORG SPHERE

Task: General-purpose vessel. Provide contingency option when meeting resistance.
❖ Borg Sphere
Subcommand Command Subcommand Navigation Subcommand Navigation Subcommand Defense
Borg Borg Borg
Your Borg personnel and equipment may report aboard. Tractor Beam.
Points: 45

RANGE 8  WEAPONS 24  SHIELDS 24

Rarity: U
Subcommand Navigation May report with crew to a Transwarp Network Gateway at any spaceline end (download doorway if necessary). Points: 5

RANGE 7  WEAPONS 4  SHIELDS 4

Rarity: C
Subcommand Navigation Subcommand Navigation May be reported aboard, carried aboard and launched from any of your Borg cubes.
Points: 10

RANGE 4  WEAPONS 6  SHIELDS 6

Rarity: C
Borg ❖ Queen's Borg Cube Borg ❖ Queen's Borg Sphere  
Delta Quadrant
Identification:
QUEEN'S BORG CUBE

Task: Assimilate human homeworld by direct attack, Earth date 2373. Borg Queen commands.
❖ Queen's Borg Cube Delta Quadrant
Identification:
QUEEN'S BORG SPHERE

Task: Contingency for Borg Cube - Bombard Earth in the past; stop first contact. Borg Queen commands.
❖ Queen's Borg Sphere  
Subcommand Command Subcommand Navigation Subcommand Navigation Subcommand Defense
Borg Borg Borg
WEAPONS and SHIELDS +3 at Earth. Your Borg personnel and equipment may report aboard. Tractor Beam.
Points: 50

RANGE 9  WEAPONS 24  SHIELDS 24

Rarity: R
Subcommand Navigation Subcommand Navigation May be reported aboard, carried aboard and launched from any of your Borg cubes. Download Temporal Vortex.
Points: 15

RANGE 5  WEAPONS 6  SHIELDS 6

Rarity: R
 

SHIPS - FEDERATION (2)

Federation U.S.S. Bozeman Federation U.S.S. Enterprise-E  
SOYUZ CLASS
Starship from the 23rd century. Registry NCC-1941. Modernized to defend against Borg technology. Captained by Morgan Bateson.
U.S.S. Bozeman SOVEREIGN CLASS
Commissioned in 2372. Sixth starship in the Enterprise line. Optimized to battle the Borg. 700 meters long. Infiltrated by Borg in 2373.
Borg Cube  
Command WEAPONS and SHIELDS +2 vs. Borg ships and Borg Ship dilemma. Tractor Beam

RANGE 5  WEAPONS 8  SHIELDS 7

Rarity: U
Enterprise-E Enterprise-E Staff WEAPONS +3 vs. Borg ships and Borg Ship dilemma.
Holodeck, Tractor Beam

RANGE 10  WEAPONS 9  SHIELDS 10

Rarity: R
 

SHIPS - NON-ALIGNED (2)

Non-Aligned Phoenix Non-Aligned ❖ Vulcan Lander  
Alternatue Universe PROTOTYPE WARP VESSEL
Earth's first faster-than-light ship. Launched via a Titan missile. Commanded by Zefram Cochrane.
Phoenix Alternatue Universe SURVEY VESSEL
Tri-lateral symmetry. Entered the Sol system at 11 a.m. on April 5th, 2063. Commanded by Solkar.
Vulcan Lander  
Holds three personnel. Has no transporters.
Staff Staff OCD May take off and land once per game. Worth points while in orbit.
Points: 10

RANGE 1  NO WEAPONS  SHIELDS 1

Rarity: R
Has no transporters.
Vulcan May take off or land (uses 1 RANGE). Your Vulcans may report for duty here.

RANGE 7  WEAPONS 1  SHIELDS 7

Rarity: U
 

TIME LOCATION (1)

Romulan Montana Missile Complex  
2063 Earth: Historic time of Earth's first warp flight and contact with extraterrestrials. Montana Missile Complex  
Plays on table. Seed Phoenix beneath this location from outside the game (any Zefram Cochrane may acquire it later); Borg player may download Stop First Contact. Once Phoenix has taken off or Vulcan Lander has landed here, nullifies Stop First Contact. Native to this timeline: Zefram Cochrane, Lily Sloane, PhoenixVulcan Lander, Solkar, Sevek, T'Shonra and Kathleen Tonell.
Rarity: R
 
 
 
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