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The 130 cards of Star Trek Customizable Card Game First Contact introduce a new affiliation, the Borg, enhanced personnel battling and other gameplay innovations, with Objective cards, time travel, downloading, and assimilation and the new deck sizes (the 30/30 rule). This set also introduced the first Time Location card.
Copyright Line - TM & © 1997 PAR. PIC. TM & © 1997 DECIPHER INC.
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ARTIFACTS (3) |
Antique Machine Gun |
Magic Carpet Ride OCD |
Zefram Cochrane's Telescope |

21st century automatic weapon. Developed for faction wars against ECON in World War III. No stun setting. Rapid-fires small-caliber bullets. Owned and often used by Lily Sloane. |
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High-res encoding of 20th century rock 'n' roll, known for its enervating rhythms and unbearable volume. "You don't know what we can find… on a Magic Carpet Ride." |
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Gazing at the celestial harmony, Zefram Cochrane escaped the squalor of his time and dreamed of the conquest of space. And how much money he could make. |
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Use as Equipment card. At start of personnel battle, may target two opposing personnel or Rogue Borg (random selection). Mortally wounds targets (only stuns androids).
Rarity: R |
May seed at a space location. Owner may relocate any ship at this location (and ship's Away Teams, if any) to any planet location on spaceline. Discard artifact.
Rarity: R |
Use as Equipment card. Once each turn, if on a planet with your personnel, allows you to glance at all cards (seeded and in play) at one adjacent non-planet location.
Rarity: R |
DILEMMAS (15) |
Balancing Act |
Blended |
Borg Servo |
Deadly plasma coolant flooded main engineering through a rupture opened by Data. Survival depended upon balance and strength. Resistance was futile |
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Sometimes obtaining information from locals requires consuming beverages of dubious nutritional value. It's best not to criticize such "counseling techniques." |
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Borg nanotechnological servomechanism. Can remain dormant and undetected until activated. Typical first evidence of assimilation. Rapidly takes over its victim. |
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Each player whose missions with point boxes are mostly or mostly (by a difference of 3 or more) loses 50 points (even if playing Borg).
Rarity: U |
To get past requires Empathy, Diplomacy, Morn or any Scotty. All such personnel are "stopped," but if two or more present, one must continue (random selection).
Rarity: U |
Unless Cybernetics and MEDICAL present, opponent (if playing Borg) assimilates one personnel present (random selection). Discard dilemma.
Rarity: U |
Dead End |
Don't Call Me Ahab |
Lack of Preparation |
A Borg force field prevented Data from accomplishing his first goal, and caused him to seek another option. |
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Jean-Luc Picard had an Ahab-like obsession with his revenge against the Borg. If his chest had been a cannon, he would have shot his heart upon them. |
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An Away Team that is unprepared to complete its mission will undoubtedly experience delays. Mission progress may be impossible until additional personnel arrive. |
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Unless you have at least 50 points, cannot get past; place dilemma atop mission; it may not be attempted by a player with less than 50 points. (Unique.)
Rarity: U |
"Stops" one OFFICER with INTEGRITY>6 AND any number of personnel present (opponent's choice).
Rarity: U |
Non-Borg: Cannot get past (lose 10 points) unless you could have met mission requirements at start of attempt.
Borg: Must have , and personnel to proceed.
Rarity: C |
Maglock |
My First Raygun |
Ooby Dooby |
Maglocks such as those securing the U.S.S. Enterprise-E deflector dish require triple-input authorization. The need for coordinated effort prevents accidental activation. |
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An intruder with a stolen phaser can pose an unpredictable threat, especially if she doesn't know the difference between "stun" and "maximum." |
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"Well, you wiggle to the left, you wiggle to the right; you do the Ooby Dooby with all your might; Ooby Dooby; Ooby Dooby; Ooby Dooby Ooby Dooby, Dooby Dooby doo wah, doo wah, doo wah." |
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To get past, crew must have at least 3 OFFICER with STRENGTH>5 each.
Rarity: C |
Immediately probe (then discard probe card):
, , , Kills a personnel (random selection). Otherwise: "Stops" a personnel (random selection)
Rarity: R |
Draw one card for each non-android Youth present, then discard one card for each Music present. All Youth, Music and Zefram Cochrane present are "stopped."
Rarity: R |
Primitive Culture |
Scout Encounter |
Shot in the Back |
First contact requires caution, subterfuge or force. Solkar's historic visit to Earth was peaceful, but Federation/Klingon contact in 2218 would ignite a century of hostilities. |
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Many species send specially designed scout ships into unexplored sectors of space. If the species is aggressive, the arrival of a scout ship is a harbinger of trouble. |
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Data protected his Away Team from machine gun fire by taking a few bullets from behind, then simply waiting until the magazine was empty. No vital systems were damaged. |
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To get past, requires 3 Vulcans OR Anthropology and CIVILIAN OR Vorta and 4 Jem'Hadar OR 2 Tal Shiar OR 2 Obsidian Order OR Acquisition and 2 Greed OR 6 Klingons OR 4 Borg.
Rarity: R |
Opponent may download to this location one scout ship with one or two ❖ crew members. That ship may (if possible) initiate battle against you or move away.
Rarity: R |
"Stops" SECURITY androids and OFFICER androids, if any present. Otherwise, kills one non-android Away Team member (opponent's choice).
Rarity: C |
Strict Dress Code |
Theta-Radiation Poisoning |
Undetected Beam-In |
If the holographic maître d' hadn't delayed the Borg, they would have killed Jean-Luc Picard before he could have completed his plan. |
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Damage to warp drive components, such as the throttle assembly of the Phoenix, can result in subspace-related theta particle emissions. Deadly if not inoculated quickly. |
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Borg refugees from a destroyed spherical vessel were able to beam aboard the U.S.S. Enterprise-E without being detected. This led to a nasty surprise for Inge Eiger. |
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Sacrifice one Diplomacy, one or two personnel present (killed); otherwise, one personnel present is killed (opponent's choice). Mission continues.
Rarity: R |
Play on any ship or outpost here (opponent's choice). End of each turn, one personnel present without Medical Kit killed (random selection). Cure with 6 ENGINEER.
Rarity: R |
Opponent may download to this location up to 4 Borg drones or Rogue Borg Mercenaries (they do not battle now). Nullify dilemma with Shelby OR 4 SECURITY.
Rarity: R |
DOOORWAYS (4) |
Launch Portal |
Ready Room Door |
Temporal Vortex |
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Suspends play while you do any or all of the following: download Engage Shuttle Operations or Escape Pod; download (to one of your ships with Tractor Beam) one scout ship, shuttle or Borg Sphere; and launch any or all of your carried ships (with crew). Discard doorway or place it atop Engage Shuttle Operations to protect event from nullification and extend its effects to scout ships.
Rarity: U |
Once per turn, plays to download to one of your ships its matching commander (draw no cards this turn) OR to download one Captain's Order (Captain's Log, Lower Decks, Yellow Alert, Senior Staff Meeting or any card so marked). After use, discard doorway; place it atop your draw deck; or place it atop one of your Captain's Order events to protect that event from nullification.
Rarity: U |

Plays on a time location. While in play, any ships may time travel between here and corresponding spaceline location. OR Suspends play while you place doorway on Borg Ship dilemma or The Sheliak. While in play, dilemma disappears. OR Plays on table. While in play, nullifies Distortion of Space/Time Continuum. OR Relocates one of your ships at a time location to spaceline location of opponent's choice.
Rarity: U |
Transwarp Network Gateway |
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Seed one during outpost phase on any spaceline end OR play on any spaceline location where you have a Borg. Any player may play a Transwarp Conduit (or another copy of this doorway) to move any or all of that player's ships from this Transwarp Network Gateway to another. OR Downloads Transwarp Conduit (discard doorway).
Rarity: C |
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EQUIPMENT (3) |
Assimilation Table |
Starfleet Type III Phaser Rifle |
Tommygun |

Functions: Equip drone initiates with specialized adaptive implants. Access counterpart biological data; encode heuristic pathways. Augment collective distinctiveness. |
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More powerful than other hand-held Federation energy weapons and has longer-lasting charge. Rotatable beam modulation. Stored aboard ship in armory racks. |
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Holographic weapon. Version of Thompson submachinegun, model 1921. Can empty a 100-round drum in 4 seconds. "Pinched" from Nicky the Nose's henchman by Dixon Hill. |
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Holds one personnel (occupant killed if table destroyed). Once per turn, in place of one card draw, you may download to occupant an Implant card.
Rarity: U |
Federation and Non-Aligned use only. Each of your personnel present is STRENGTH +3, but loses 1 Diplomacy unless aboard your ship. (Cumulative.).
Rarity: U |
Use at start of personnel battles. May stun one Rogue Borg or personnel present (random selection) OR erase up to 100 personnel present (your choice).
Rarity: U |
EVENTS (11) |
Abandon Mission |
Activate Subcommands |
Disengage Safety Protocols |
Jean-Luc Picard felt compelled to ignore his assigned patrol duties in the neutral zone and instead join the attack against the Borg. |
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The Borg have huge numbers of available drones which normally perform internal functions for the collective. When a task is pending, some of these drones are activated. |
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Jean-Luc Picard overrode the holodeck safety protocols during the Borg invasion of the U.S.S. Enterprise-E. Without those protocols, even a holographic bullet can kill. |
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Plays on any ship with its matching commander or any personnel aboard. Crew may not attempt missions or beam off. Nullified if ship battles. (Immune to Kevin Uxbridge.).
Rarity: R |
Downloads one Borg drone, one Borg drone and one Borg drone. Discard event and draw no cards this turn.
Rarity: C |
Plays on table. While in play, suspends Holographic Safety Protocols ( personnel may mortally wound). Also, weapons mortally wound instead of stun.
Rarity: U |
Intermix Ratio |
Mirror Image |
Mission Debriefing |

Zefram Cochrane struggled to maintain the optimum balance of matter and anti-matter injection for the Phoenix warp systems. The proper ratio, of course, is 1 to 1 |
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Jean-Luc Picard reflected upon introducing an unstable element into a critical situation. |
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Bureaucracies require field commanders to submit a complete "after action report" on any mission. Though necessary, the process can be time consuming. |
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Plays on table. If any player's ratio of bonus points to non-bonus points exceeds 1:1, the excess bonus points do not count toward winning. (Immune to Kevin Uxbridge.)
Rarity: U |
Seeds or plays on table. All Red Alert, Kivas Fajo – Collector, Masaka Transformations and The Traveler: Transcendence cards affect all players. (Immune to Kevin Uxbridge.)
Rarity: U |
Seeds or plays on table. Whenever any crew or Away Team finishes a mission attempt (whether successful or not), it is "stopped." (Captain's Order.)
Rarity: U |
Ocular Implants |
Regenerate |
Retask |
In 2371, Geordi La Forge received implants allowing him to see without his VISOR. They include enhanced capabilities such as infrared and zoom focus over 500 meters. |
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The Borg use neural energy to collectively repair damaged biological and technological components. The Queen often serves as the focal point. |
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Even a Borg cube ship can lose contact with the collective consciousness and begin marauding through space. Proper protocol re-establishment reintegrates it into the collective. |
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Plays on your Borg, android or any Geordi. Once each turn where present, may glance for 10 seconds at either one Away Team OR bottom seed card of mission.
Rarity: R |
Plays to fully repair and "stop" any Borg Ship dilemma or Borg ship (nullifying any cards reducing its attributes) OR to shuffle your discard pile into draw deck. Discard event.
Rarity: R |
Downloads ❖ Borg Cube and seven drones
( , , , , , , ) to replace any Borg Ship dilemma in play. Discard event and dilemma. Draw no cards this turn.
Rarity: R |
The Line Must Be Drawn Here |
Wall of Ships |
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 "… And I will make them PAY for what they've done!" |
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A wall display of all ships to bear the name Enterprise is a tradition built into each new ship of the line. This exhibit is in the observation lounge aboard the U.S.S. Enterprise-E. |
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Seeds or plays on table. Any player who plays Amanda Rogers, Kevin Uxbridge or Q2 loses 5 points, even if playing Borg. (Cumulative. Immune to Kevin Uxbridge.)
Rarity: C |
Downloads any Enterprise. Discard event. OR Plays on table. Adds 1 to RANGE, WEAPONS and SHIELDS of each of your Enterprises. (Cumulative.)
Rarity: R |
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FACILITIES (1) |
Borg |
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Identification: BORG OUTPOST
Task: Construct Borg vessels. Disseminate resources. Parameter designation Delta Quadrant. |
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Seed one if playing Borg OR build later at any location where a Borg ENGINEER is present. Transwarp Network Gateway.
OUTPOST SHIELDS 48
Rarity: C |
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INTERRUPTS (22) |
A Change of Plans |
Adapt: Modulate Shields |
Adapt: Negate Obstruction |

Sensing that her plans for the interplexing beacon had been thwarted, the Borg Queen immediately implemented a new goal for the hive. |
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Borg quickly adapt countermeasures, such as drone energy shields, to foil any new weapon used against them. Remodulating an energy weapon helps only briefly. |
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The first experience of a hazard can be as dangerous to a Borg drone as to anyone. However, the Borg soon adapt and learn how to nullify it. |
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Plays to do any or all of the following: discard your current objective; return it to your hand if you have Borg Queen in play; and download one Objective card.
Rarity: C |
Plays and remains on a phaser or disruptor just used to stun or mortally wound one of your Borg. Your Borg are immune to all weapons with that exact card title.
Rarity: U |
Nullifies a dilemma (except a Q-related dilemma) just encountered by your Borg if your Borg encountered that dilemma (or a copy) on a previous turn.
Rarity: C |
Alas, Poor Queen |
Android Headlock |
Assimilate This! |
Like all cybernetic life forms, the Borg cannot survive without their organic components. Loss of the Queen brings chaos to order. |
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Although drones are physically stronger than humanoids, they cannot always overcome Soong-type androids. Data has strangled, thrown and "disarmed" various Borg. |
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Proving that resistance is not always futile, Worf gave the Borg something else to assimilate. |
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Plays and remains on a phaser or disruptor just used to stun or mortally wound one of your Borg. Your Borg are immune to all weapons with that exact card title.
Rarity: R |
Mortally wounds a Borg drone, Jem'Hadar, Rogue Borg or personnel who just engaged your android in combat. (Android engages next adversary.) OR Nullifies Borg Kiss.
Rarity: C |
Nullifies Build Interplexing Beacon OR Crosis OR Orbital Bombardment. (Also, owner of that card loses points, even if playing Borg.)
Points: -10
Rarity: R |
Assimilation Tubules |
Awaken |
Borg Kiss |

Specially equipped drones use tubule-shaped talons capable of penetrating any known alloy or energy field. Nanoprobes in the bloodstream recode the victim's DNA. |
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Each Borg drone is tied into a sophisticated subspace communications network, allowing quick activation in response to a threat. |
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It had been eight years, seven months, sixteen days, four minutes and twenty-two seconds since Data last experienced physical forms of pleasure. |
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Plays during battle after a winner is determined. Your Talon Drone may select one opposing mortally wounded personnel present to instead be assimilated.
Rarity: U |
Downloads one or drone. OR Plays at start of battle to download to one of your ships at that location one drone (two if opponent initiated the battle).
Rarity: C |
Plays if you just probed for Assimilate Counterpart. Ignore result, draw probe card and probe again. OR Plays to draw one card for each on a male you've abducted.
Rarity: R |
Borg Neuroprocessor |
Deactivation |
Fractal Encryption Code |
Picard used a tricorder to decode the memory chip implanted in the chest of a Borg drone. This chip records all instructions the drone has received from the collective. |
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Command codes, known only to key personnel, are needed to disable many system-level instructions. |
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Nearly unbreakable code. Based on infinitely recursive fractal algorithms. Data used one to isolate the main computer, storing the decryption codes in his neural net. |
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Glance at one face-down card. OR Plays if a Borg or Rogue Borg has died and you have any tricorder in play. Nullifies a interrupt or all Rogue Borg in play.
Rarity: R |
Nullifies Auto-Destruct Sequence (unless Fractal Encryption Code present), Red Alert or Static Warp Bubble. OR Erases an Away Team of only personnel. (Captain's Order.)
Rarity: C |
Plays on your ship or outpost if your android aboard. It may not be assimilated or commandeered and may not use RANGE or WEAPONS. Same android may nullify interrupt if aboard.
Rarity: U |
He Will Make an Excellent Drone |
I'm a Doctor, Not a Doorstop |
Mercy Kill |

Having apparently seduced a new counterpart to join the collective with temptations of flesh, the Queen had no further use for her old "equal." |
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Interactive holograms sometimes balk at instructions not compatible with their programming. Dr. Crusher activated an unwilling E.M.H. program to delay a group of Borg. |
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Assimilation is considered by many to be a fate worse than death. "Don't hesitate to fire. Believe me, you'll doing them a favor." |
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Converts your counterpart to a drone. (Discard any Assimilate Counterpart objective placed on that Borg.)
Rarity: U |
Plays to "stop" any one personnel. OR Plays to cancel a personnel battle by sacrificing (discarding) one of your personnel present.
Rarity: U |
Plays to immediately kill one of your personnel just abducted, captured or assimilated as a drone. OR "Kills" (nullifies) any one of your Event cards in play.
Rarity: U |
Remodulation |
Scorched Hand |
Sense the Borg |
With Borg intruders overrunning every defensive checkpoint, Jean-Luc Picard struggled with modifications to make resources more effective. |
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Plasma gas from the ruptured coolant tank liquified all the organic skin grafted onto Data's endoskeletal structure. |
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"Yes, I know — the Borg." |
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Nullifies Adapt: Neutralize Weapon. OR "Remodulates" your hand. Discard one or two cards and draw an equal number from the bottom of your draw deck.
Rarity: U |
Plays to cause each player who has more than 12 cards in hand to shuffle all but 6 (random selection) and place beneath draw deck. (Immune to Amanda Rogers.)
Rarity: U |
Plays if a Borg ship, Borg personnel, Borg Ship dilemma or Rogue Borg just entered play. Download Weak Spot OR Hugh OR Borg Neuroprocessor OR Ready Room Door.
Rarity: U |
Shipwreck |
Temporal Wake |
Three-Dimensional Thinking |
Lily was stunned when Jean-Luc Picard, in a rage against the Borg, destroyed the traditional Enterprise exhibit in the observation lounge. "You broke your little ships." |
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The Borg sphere used chronometric particles to create a temporal vortex. The pursuing U.S.S. Enterprise-E was pulled in when it flew through the wake of the anomaly. |
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The Borg Queen was also on the first cube to attack Earth, even though all Borg on it were destroyed. "You think in such three-dimensional terms. How small you've become." |
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Suspends ALL ship attribute enhancements for the rest of this turn. (May be played at start of battle.) OR Nullifies all Wall of Ships cards in play.
Rarity: R |
Plays if any ship or Away Team just time traveled. One other ship or Away Team present (your choice) must follow. OR Nullifies Anti-Time Anomaly.
Rarity: R |
Plays if you have Borg Queen or a counterpart aboard one of your ships being destroyed. Immediately relocate any or all crew to another of your ships in play.
Rarity: R |
Weak Spot |
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Sensing the hive's thoughts, Jean-Luc Picard ordered all ships to fire on a critically vulnerable point, even though it did not appear to be a vital system. |
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Plays on a ship being targeted by two or more ships. For this battle, reduces its SHIELDS by 4 (not cumulative) OR suspends its SHIELDS enhancement from any one card.
Rarity: R |
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MISSIONS (3) |
Espionage Mission |
❖ Patrol Neutral Zone |
❖ Planet |
Earth: Infiltrate Starfleet HQ; compile intelligence dossier on the Federation homeworld.
Tal Shiar x2 OR Obsidian Order x2 OR FCA x2 OR Klingon Intelligence x2 OR 2 Founders |
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Nebula at Neutral Zone: Prevent incursions along border of Federation/Romulan Neutral Zone.
Leadership + No opposing ships in Neutral Zone
X
= number of Neutral Zone locations in play. |
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Class-M planet: Investigate unsurveyed habitable planet with nitrogen-oxygen atmosphere.
Landed ship + (Geology OR Greed) |
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Any "Espionage… on Federation" card may play here. Also, mission may be attempted if Selok in Away Team.
Points: 40 Span: 3
Rarity: R |
Points: 10X Span: 5
Rarity: U |
Any Away Team may attempt mission.
Points: 20 Span: 3
Rarity: C |
OBJECTIVES (12) |
Assign Mission Specialists |
Assimilate Counterpart |
Assimilate Homeworld |
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Seeds or plays on table. You may download to one outpost up to two different mission specialists that you do not already have in play. Also, while in play, each of your mission specialists scores 5 points whenever they use their skill to meet a mission requirement. You may voluntarily discard objective at start of any of your turns. (Captain's Order. Unique.) Rarity: C |

Plays on table. Target an opponent's unique male personnel. Your Borg may beam to and battle target's crew or Away Team. One of your Borg who engages target in combat may abduct target. If target is occupying an Assimilation Table, you may probe:
, , : Assimilated as a counterpart. Place on target. Worth 5 points per • while objective on target.
Rarity: U |

Plays on table. Target both an unassimilated homeworld on spaceline and your matching counterpart. Your Borg may scout that homeworld. If your counterpart is at that spaceline location, you may probe:
: Assimilated. Place on homeworld. Cards of that affiliation (except cards) may not report to any outpost for rest of game.
Points: 40
Rarity: R |
Assimilate Planet |
Assimilate Starship |
Build Interplexing Beacon |
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Plays on table. Target an unassimilated planet on spaceline (except a homeworld) with a point box showing at least 35 points. Your Borg may scout that planet. If you have Borg at that spaceline location, you may probe:
, : Assimilated. Place on planet. May download one Objective card.
Points: 25
Rarity: C |

Plays on table. Targets an opponent's ship. Your Borg may scout that ship. If your Borg have Computer Skill aboard that ship, you may probe:
, : Assimilated. Place on ship. May download one Objective card.
Rarity: U |

Suspends your Assimilate Homeworld targeting Earth, if your Stop First Contact was nullified. Target a ship. Your Borg may scout target. If your Borg are aboard target orbiting 2063 Earth, you may probe:
, : Transponder rods are now set in place.
: If transponder rods set, place on ship; Timeline disrupted in 2063 and suspended objective completed.
Rarity: R |
Eliminate Starship |
Establish Gateway |
Prepare Assault Teams |
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Plays on table. Target an opponent's ship. Your Borg may battle that ship. If they destroy it in battle, immediately probe (draw probe card, discard objective):
: Wreckage. You may download Salvage Starship.
: Energy distortion. You may download Temporal Rift.
: Collateral damage. One other opposing ship present is damaged (random selection).
Rarity: U |

Seeds or plays on table. Target a space mission with a point box, if not yet scouted. Your Borg may scout that location. If you have Borg there, you may probe:
, : Sector cleared. Place on location. Download to here one Transwarp Network Gateway (if possible). May download one Objective card.
Points: 25
Rarity: C |

Plays on table. You may download to one of your crews or Away Teams one hand weapon. While in play, your SECURITY may function as leaders. Also, at start of personnel battle, you may split your cards into two assault teams (face down). Attacker chooses one team to participate in the battle. (The other team does not participate and is not "stopped.")
Rarity: U |
Salvage Starship |
Stop First Contact |
Visit Cochrane Memorial |
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Seeds or plays on table. Target a space mission with a point box where an opponent's ship was destroyed (or Wolf 359), if not yet scouted. Your Borg may scout that location. If you have Borg there, you may probe:
, : Place on target. May search opponent's discard pile for one ship to place underneath objective. Add its special equipment to all of your ships.
Points: 30
Rarity: R |

Suspends your Assimilate Homeworld targeting Earth, if scouting complete. Target Montana Missile Complex (downloading as necessary). If you have a staffed ship orbiting that location, you may probe:
: Phoenix destroyed here. Timeline disrupted in 2063. Discard objective. Suspended objective completed. May download one Objective card.
Rarity: R |
Seed one on Earth during outpost phase. (Destroyed if Earth assimilated. Unique.) When your unopposed human ENGINEER is present, you may probe:
, : "Oooh." Draw one card.
, : "Aaaaah." Play one card.
, [????]: "Wow!" Download one card.
, : "I thought it'd be bigger." Discard one card.
Rarity: R |
PERSONNEL - BORG (19) |
✶ Borg Queen |
❖ Eight of Nineteen |
❖ Eighteen of Nineteen |

"I am the beginning; the end; the one who is many. I am the Borg…. I am the collective." |
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Identification:
ASSAULT DRONE
Task: Supply enhanced combat apparatus. Patrol.
Biological Distinctiveness: Humanoid. |
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Identification:
ASTROGATION DRONE
Task: Calibrate warp matrix. Increase efficiency.
Biological Distinctiveness: Human species. |
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When reported, selects any skill; may change skill at start of each turn. May download A Change of Plans or a Borg drone in place of one card draw.
INTEGRITY 6 CUNNING 12 STRENGTH 6
Rarity: R |
SECURITY
Where present, your Borg are each STRENGTH +2. (Cumulative.)
INTEGRITY 5 CUNNING 5 STRENGTH 7
Rarity: C |
Navigation Computer Skill
While on your ship, RANGE is +1. (Cumulative.)
INTEGRITY 5 CUNNING 7 STRENGTH 5
Rarity: C |
❖ Eleven of Nineteen |
❖ Fifteen of Seventeen |
❖ Five of Eleven |

Identification:
BIO-MED DRONE
Task: Reabsorb damaged biological components.
Biological Distinctiveness: Humanoid. |
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Identification:
COUNTERMEASURE DRONE
Task: Nullify resistance to scout operations.
Biological Distinctiveness: Klingon species. |
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Identification:
CYBER DRONE
Task: Analyze suspended animation principles.
Biological Distinctiveness: Klingon species. |
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Once every turn where present, may "reabsorb" (place beneath draw deck) another of your Borg just killed.
Biology MEDICAL
INTEGRITY 7 CUNNING 5 STRENGTH 5
Rarity: C |
ENGINEER Exobiology
May download any one Adapt card in place of one card draw.
INTEGRITY 7 CUNNING 5 STRENGTH 5
Rarity: C |
SCIENCE Cybernetics
Wherever Borg present in the same hive, may prevent your Borg from being placed in stasis.
INTEGRITY 7 CUNNING 5 STRENGTH 5
Rarity: C |
❖ Four of Eleven |
❖ Nine of Eleven |
❖ Nine of Seventeen |

Identification:
GUARD DRONE
Task: Compute defense effectiveness. Maximize.
Biological Distinctiveness: Humanoid. |
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Identification:
INTERLINK DRONE
Task: Expedite aptitude dissemination. Enhance.
Biological Distinctiveness: Cardassian species. |
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Identification:
MULTIPLEXOR DRONE
Task: Monitor multiple threat acquisition. Target.
Biological Distinctiveness: Human species. |
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MEDICAL Computer Skill
While on your ship, SHIELDS are +2. (Cumulative.)
INTEGRITY 5 CUNNING 5 STRENGTH 7
Rarity: C |
Allows all Borg in this hive present with a Borg to share skills. Each such Borg has every shared skill at its highest level.
INTEGRITY 7 CUNNING 5 STRENGTH 5
Rarity: C |
When on your ship during battle, that ship may use total WEAPONS against X different targets, where X=number of Borg aboard.
INTEGRITY 5 CUNNING 5 STRENGTH 7
Rarity: C |
❖ One of Eleven |
❖ Six of Eleven |
❖ Six of Seventeen |

Identification:
PROCUREMENT DRONE
Task: Add technological distinctiveness to collective.
Biological Distinctiveness: Bolian species. |
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Identification:
QUANTUM DRONE
Task: Investigate parallel space/time. Analyze.
Biological Distinctiveness: Human species. |
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Identification:
SABOTAGE DRONE
Task: Scan navigation/defense systems. Attenuate.
Biological Distinctiveness: Humanoid. |
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May "steal" unattended Equipment cards present.
May download any one Equipment card in place of one card draw. ENGINEER
INTEGRITY 7 CUNNING 5 STRENGTH 5
Rarity: C |
Physics Navigation SCIENCE
When on your ship, may download an Alternate Universe Doorway in place of one card draw
INTEGRITY 5 CUNNING 7 STRENGTH 5
Rarity: C |
Physics Computer Skill
Once every turn, if on a ship, may reduce RANGE or WEAPONS by 2 until end of turn. (Not cumulative.)
INTEGRITY 5 CUNNING 5 STRENGTH 7
Rarity: C |
❖ Sixteen of Nineteen |
❖ Ten of Nineteen |
❖ Thirteen of Nineteen |

Identification:
SURVEY DRONE
Task: Identify exorelics. Examine. Classify.
Biological Distinctiveness: Humanoid. |
 |

Identification:
TACHYON DRONE
Task: Neutralize concealment systems.
Biological Distinctiveness: Humanoid. |
 |

Identification:
TACTICAL DRONE
Task: Control offensive capabilities. Coordinate.
Biological Distinctiveness: Humanoid. |
 |
Archaeology Geology
May acquire artifact(s) if on same planet or aboard a ship at same space location.
INTEGRITY 5 CUNNING 7 STRENGTH 5
Rarity: C |
Astrophysics Navigation
Once each turn, if on your ship, may force one opponent's ship at same location to decloak.
INTEGRITY 5 CUNNING 7 STRENGTH 5
Rarity: C |
SECURITY
While on your ship, WEAPONS are +2. (Cumulative.)
INTEGRITY 5 CUNNING 5 STRENGTH 7
Rarity: C |
❖ Three of Nineteen |
❖ Two of Eleven |
❖ Two of Nineteen |

Identification:
TALON DRONE
Task: Add biological distinctiveness to collective.
Biological Distinctiveness: Humanoid. |
 |

Identification:
TRANSPORT DRONE
Task: Determine defensive screen harmonics. Adapt.
Biological Distinctiveness: Klingon species. |
 |

Identification:
TRANSWARP DRONE
Task: Expand transportation network.
Biological Distinctiveness: Humanoid. |
 |
Just after stunning an opposing personnel, may abduct and assimilate that adversary.
SECURITY Assimilation Tubules
INTEGRITY 5 CUNNING 5 STRENGTH 7
Rarity: C |
ENGINEER Transporter Skill
Where present, allows your transporters to beam through opponent's SHIELDS.
INTEGRITY 5 CUNNING 7 STRENGTH 5
Rarity: C |
Navigation Stellar Cartography
When on your ship, may download one Transwarp doorway or interrupt in place of one card draw.
INTEGRITY 5 CUNNING 7 STRENGTH 5
Rarity: C |
❖ Two of Seventeen |
|

Identification:
UNITY DRONE
Task: Study biological organisms. Analyze. Correlate.
Biological Distinctiveness: Humanoid. |
 |
|
Your Borg present with any Borg in this hive may add their CUNNING to total wherever there is another Borg in same hive. Anthropology
INTEGRITY 7 CUNNING 5 STRENGTH 5
Rarity: C |
|
PERSONNEL - FEDERATION (21) |
Admiral Hayes |
Alyssa Ogawa |
Beverly Crusher |
V.I.P.
Admiral in charge of coordinating Starfleet's anti-Borg forces. Led a fleet in defense of a Borg cube attack on Earth in 2373. |
 |
MEDICAL
Lieutenant (j.g.) Alyssa Ogawa married shipmate Andrew Powell in 2370. A nurse assistant to Dr. Beverly Crusher, she is studying to be a doctor. |
 |
MEDICAL
Dr. Beverly Crusher is the U.S.S. Enterprise-E chief medical officer. Swore she'd never use an E.M.H. |
 |
Each of your Federation ships at same location is WEAPONS +1 and SHIELDS +2. Leadership
INTEGRITY 7 CUNNING 6 STRENGTH 4
Rarity: R |
Biology Exobiology Medical Kit
INTEGRITY 7 CUNNING 7 STRENGTH 4
Rarity: C |
X=4 if your MEDICAL present.
Biology Exobiology MEDICAL
Medical Tricorder OR E.M.H. Program
INTEGRITY 8-X CUNNING 8-X STRENGTH 7
Rarity: R |
Data |
❖ Deanna Troi |
❖ Dr. Royse |
OFFICER
Lt. Commander Data had an emotion chip installed in 2371. Cries yellow tears. Soong-type android who, for 0.68 seconds, almost joined the Borg. |
 |
OFFICER
Commander Deanna Troi is ship's counselor aboard the U.S.S. Enterprise-E. ½ Betaziod, ½ Human. Complained there wasn't time to argue about time. |
 |
SCIENCE
Male Bolian. Representative of Starfleet scientists. Molecular archaeologist on sabbatical from Daystrom Institute annex on Galor IV. Friend of Vash. |
 |
Astrophysics Computer Skill x2 ENGINEER
Exobiology Fractal Encryption Code
INTEGRITY 7 CUNNING 12 STRENGTH 12
Rarity: R |
Diplomacy Empathy Navigation
Once per game, may "unstop" her Away Team.
INTEGRITY 8 CUNNING 7 STRENGTH 4
Rarity: R |
Archaeology
INTEGRITY 6 CUNNING 8 STRENGTH 5
Rarity: C |
❖ E.M.H. Program |
Geordi La Forge |
Hawk |
MEDICAL
Generic interactive Emergency Medical Hologram. Programmed by Dr. Zimmerman. For short-term use. |
 |
ENGINEER
In 2371, Chief Engineer Geordi La Forge received ocular implants that surpassed the functions of his old VISOR. Attended Zefram Cochrane High School. |
 |
OFFICER
Helm officer of the U.S.S Enterprise-E. Lieutenant Hawk piloted the ship through a temporal vortex. Member of Picard's zero-G assault team. |
 |
One per ship or outpost. Does not join Away Teams.
May download from hand (suspending play) to your ship or outpost.
INTEGRITY 5 CUNNING 8 STRENGTH 5
Rarity: U |
ENGINEER Computer Skill Physics
Leadership Ocular Implants
INTEGRITY 7 CUNNING 8 STRENGTH 6
Rarity: R |
When aboard, your ship may treat each nebula as if its span were reduced by 1. Navigation x2
INTEGRITY 7 CUNNING 6 STRENGTH 7
Rarity: U |
❖ Inge Eiger |
Jean-Luc Picard |
❖ Joseph Travis |
OFFICER
Typical diagnostic engineer on U.S.S. Enterprise-E. Assistant to Paul Porter. Female seismologist from Tycho City, Lunar Colony. |
 |
OFFICER
Captain of the U.S.S. Enterprise-E. Once assimilated by the Borg. Became obsessed with their destruction. Still hears echoes of the collective. |
 |
SECURITY
Representative of the brave security personnel in Starfleet. Ensign Travis stood his ground against Borg intruders at defensive checkpoint 3 on deck 4. |
 |
Geology
INTEGRITY 8 CUNNING 4 STRENGTH 5
Rarity: C |
Leadership Navigation Diplomacy
Archaeology Sense the Borg Make It So
INTEGRITY 8 CUNNING 9 STRENGTH 6
Rarity: R |
Honor Youth
INTEGRITY 8 CUNNING 5 STRENGTH 6
Rarity: C |
Lightner |
Lisa Azar |
❖ Obarakeh |
SECURITY
Lieutenant (j.g.) Lightner is an expert marksman. Member of the winning team in the 2369 Starfleet Academy Parrises Squares Championship. |
 |
OFFICER
Ex-wife of a coalition arms merchant on Turkana IV. Misses her old lifestyle, but likes the opportunities offered by the Federation. |
 |
SECURITY
Ensign Obarakeh is typical of Starfleet security personnel. She monitors and administrates computer encryption safeguards. Plays the Algolian chimes. |
 |
Youth Astrophysics
Starfleet Type III Phaser Rifle
INTEGRITY 6 CUNNING 7 STRENGTH 6
Rarity: U |
Diplomacy Greed
INTEGRITY 4 CUNNING 8 STRENGTH 5
Rarity: U |
Music Computer Skill
INTEGRITY 6 CUNNING 6 STRENGTH 4
Rarity: |
Paul Porter |
Reginald Barclay |
❖ Richard Wilkins |
ENGINEER
Senior systems engineer aboard U.S.S Enterprise-E. Amateur geologist, studying with friend Inge Eiger. In command during Geordi La Forge's absence. |
 |
ENGINEER
Lieutenant Reginald Barclay helped repair the Phoenix in time for its historic flight. Member of Alpha Team. Hypochondriac. Hero worshiper. |
 |
SCIENCE
Typical scientist. Ordered to scan the Neutral Zone on stardate 50893. Found 20 particles of space dust per cm³, 52 UV radiation spikes, and a class 2 comet. |
 |
Physics Geology Any PADD
Computer Skill
INTEGRITY 7 CUNNING 6 STRENGTH 6
Rarity: R |
Computer Skill Plexing
Doubles Visit Cochrane Memorial where present.
INTEGRITY 7 CUNNING 8 STRENGTH 5
Rarity: R |
Stellar Cartography
INTEGRITY 7 CUNNING 7 STRENGTH 5
Rarity: C |
Thomas McClure |
William T. Riker |
Worf |
SECURITY
Senior security officer aboard U.S.S. Enterprise-E. Led the ship's internal defense during the Borg attack of 2373. Transferred from U.S.S. Hood. |
 |
OFFICER
Commander Will Riker led Earth's first defeat of the Borg in 2367. In 2063, led the secret effort to repair the Phoenix and reinstate Earth's first warp flight. |
 |
OFFICER
Lt. Commander Worf was promoted in 2371. Klingon commander of U.S.S. Defiant during the Borg attack of 2373. |
 |
Leadership Exobiology
INTEGRITY 6 CUNNING 7 STRENGTH 8
Rarity: U |
Leadership x2 Diplomacy Honor
Music Anti-Matter Spread
INTEGRITY 8 CUNNING 8 STRENGTH 7
Rarity: R |
Honor x2 Leadership Navigation
Assimilate This!
INTEGRITY 8 CUNNING 7 STRENGTH 10
Rarity: R |
PERSONNEL - NON-ALIGNED (6) |
Kathleen Tonell |
Lily Sloane |
Sevek |
CIVILIAN
Inspired in 2063 with a new view of humanity's place in the cosmos, her work helped end post-atomic horror and led to world government in 2113. |
 |
CIViLIAN
Structural design engineer of Phoenix. Took first steps into the new frontier. Helped overcome Borg in 2063. Said, "Jean-Luc, blow up the damned ship!" |
 |
MEDICAL
Male Vulcan scientist. An expert in planetary development and ecological systems. Served on Solkar's survey vessel. |
 |
Anthropology
INTEGRITY 7 CUNNING 6 STRENGTH 3
Rarity: U |
ENGINEER Physics Auto-Destruct Sequence
If on Phoenix, meets two staffing requirements.
INTEGRITY 6 CUNNING 6 STRENGTH 5
Rarity: R |
Biology Geology Mindmeld
INTEGRITY 7 CUNNING 6 STRENGTH 7
Rarity: U |
Solkar |
T'Shonra |
Zefram Cochrane |
OFFICER
Initiated Vulcan/Earth contact in 2063. The first Vulcan to wish Zefram Cochrane peace and long life. |
 |
SCIENCE
Vulcan scientist. In 2063, on an extended survey far from Vulcan, her scanning instruments detected a warp signature emanating from an uncharted system. |
 |
CIVILIAN
Inventor of warp drive. Reluctant hero. First human to make contact with an alien species. Likes tequila, rock 'n' roll, money and naked women. |
 |
Does not work with personnel who have Treachery.
Honor Archaeology Exobiology
Mindmeld Live Long and Prosper
INTEGRITY 9 CUNNING 8 STRENGTH 8
Rarity: R |
Navigation Mindmeld Music
Stellar Cartography
INTEGRITY 7 CUNNING 8 STRENGTH 4
Rarity: U |
ENGINEER x2 Computer Skill Astrophysics
May play Visit Cochrane Memorial on same planet.
INTEGRITY 5 CUNNING 8 STRENGTH 6
Rarity: R |
SHIPS - BORG (5) |
❖ Borg Cube |
❖ Borg Scout Vessel |
❖ Borg Sphere |

Identification:
BORG CUBE
Task: Explore galaxy for biological and technological distinctiveness. Assimilate. |
 |

Identification:
BORG SCOUT VESSEL
Task: Search for assimilation targets. Establish transwarp connections. |
 |

Identification:
BORG SPHERE
Task: General-purpose vessel. Provide contingency option when meeting resistance. |
 |

 |
Your Borg personnel and equipment may report aboard. Tractor Beam.
Points: 45 |
RANGE 8 WEAPONS 24 SHIELDS 24
Rarity: U |
 |
May report with crew to a Transwarp Network Gateway at any spaceline end (download doorway if necessary). Points: 5 |
RANGE 7 WEAPONS 4 SHIELDS 4
Rarity: C |
 |
May be reported aboard, carried aboard and launched from any of your Borg cubes.
Points: 10 |
RANGE 4 WEAPONS 6 SHIELDS 6
Rarity: C |
❖ Queen's Borg Cube |
❖ Queen's Borg Sphere |
|

Identification:
QUEEN'S BORG CUBE
Task: Assimilate human homeworld by direct attack, Earth date 2373. Borg Queen commands. |
 |

Identification:
QUEEN'S BORG SPHERE
Task: Contingency for Borg Cube - Bombard Earth in the past; stop first contact. Borg Queen commands. |
 |
|

 |
WEAPONS and SHIELDS +3 at Earth. Your Borg personnel and equipment may report aboard. Tractor Beam.
Points: 50 |
RANGE 9 WEAPONS 24 SHIELDS 24
Rarity: R |
 |
May be reported aboard, carried aboard and launched from any of your Borg cubes. Temporal Vortex.
Points: 15 |
RANGE 5 WEAPONS 6 SHIELDS 6
Rarity: R |
|
SHIPS - FEDERATION (2) |
U.S.S. Bozeman |
U.S.S. Enterprise-E |
|
SOYUZ CLASS Starship from the 23rd century. Registry NCC-1941. Modernized to defend against Borg technology. Captained by Morgan Bateson.
|
 |
SOVEREIGN CLASS
Commissioned in 2372. Sixth starship in the Enterprise line. Optimized to battle the Borg. 700 meters long. Infiltrated by Borg in 2373.
|
 |
|
 |
WEAPONS and SHIELDS +2 vs. Borg ships and Borg Ship dilemma. Tractor Beam |
RANGE 5 WEAPONS 8 SHIELDS 7
Rarity: U |
 |
WEAPONS +3 vs. Borg ships and Borg Ship dilemma.
Holodeck, Tractor Beam |
RANGE 10 WEAPONS 9 SHIELDS 10
Rarity: R |
|
SHIPS - NON-ALIGNED (2) |
Phoenix |
❖ Vulcan Lander |
|
PROTOTYPE WARP VESSEL
Earth's first faster-than-light ship. Launched via a Titan missile. Commanded by Zefram Cochrane.
|
 |
SURVEY VESSEL
Tri-lateral symmetry. Entered the Sol system at 11 a.m. on April 5th, 2063. Commanded by Solkar. |
 |
|
Holds three personnel. Has no transporters.
 |
May take off and land once per game. Worth points while in orbit.
Points: 10 |
RANGE 1 NO WEAPONS SHIELDS 1
Rarity: R |
Has no transporters.
Vulcan |
May take off or land (uses 1 RANGE). Your Vulcans may report for duty here. |
RANGE 7 WEAPONS 1 SHIELDS 7
Rarity: U |
|
TIME LOCATION (1) |
Montana Missile Complex |
|
2063 Earth: Historic time of Earth's first warp flight and contact with extraterrestrials. |
 |
|
Plays on table. Seed Phoenix beneath this location from outside the game (any Zefram Cochrane may acquire it later); Borg player may download Stop First Contact. Once Phoenix has taken off or Vulcan Lander has landed here, nullifies Stop First Contact. Native to this timeline: Zefram Cochrane, Lily Sloane, Phoenix, Vulcan Lander, Solkar, Sevek, T'Shonra and Kathleen Tonell.
Rarity: R |
|
|
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